Player Matchup

Discordia
Discordia
JakynRemy
Discordia
Level 104
God Stats
11W - 10L
1,477 SR
Queue Stats
337W - 362L
1,382 Elo+
Solo
Tyr
Tyr
McPresley
Tyr
Level 124
God Stats
3W - 5L
1,073 SR
Queue Stats
197W - 244L
1,298 Elo+
Solo
Anubis
Anubis
Mechanical Foxx
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,288 Elo+
Party 2
Cerberus
Cerberus
SlinkyQc
Cerberus
Level 49
God Stats
0W - 2L
1,250 SR
Queue Stats
5W - 13L
1,278 Elo+
Party 2
Khepri
Khepri
xBrYaNKILLeRx18
Khepri
Level 83
God Stats
7W - 2L
1,468 SR
Queue Stats
98W - 103L
1,370 Elo+
Party 2
Team Averages
Level 88
1,354 SR
1,323 Elo+

VS

Team Averages
Level 80
1,384 SR
1,332 Elo+
Fafnir
Fafnir
CO2 Lion
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,302 Elo+
Party 1
Artemis
Artemis
Disco Bear45
Artemis
Level 51
God Stats
5W - 1L
1,252 SR
Queue Stats
232W - 261L
1,315 Elo+
Party 1
Pele
Pele
FLokiGOC
Pele
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 90L
1,351 Elo+
Party 1
Agni
Agni
H2O Advisory
Agni
Level 128
God Stats
1W - 0L
1,395 SR
Queue Stats
45W - 51L
1,300 Elo+
Party 1
Osiris
Osiris
OIGINALSTONER
Osiris
Level 126
God Stats
2W - 3L
1,272 SR
Queue Stats
276W - 287L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JakynRemy
Discordia
20
13 / 2 / 13
12,071
805
23,015
7,212
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 7 / 19
10,443
696
8,182
29,121
25,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 4 / 19
11,712
781
21,406
18,220
11,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SlinkyQc
Cerberus
20
8 / 3 / 21
11,988
799
19,216
19,617
16,441
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 4 / 20
10,409
694
5,697
19,903
27,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CO2 Lion
Fafnir
17
1 / 6 / 10
10,708
714
5,121
18,896
20,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Disco Bear45
Artemis
19
5 / 7 / 8
11,757
784
15,125
14,884
5,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
20
6 / 9 / 6
12,277
818
20,375
21,433
7,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

19
5 / 4 / 9
11,839
789
22,340
14,514
5,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 9 / 11
11,264
751
10,917
26,164
11,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
64
35
Kills
20
20
Deaths
35
92
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CO2 Lion
Fafnir
1
6
10
1
W
Artemis
Disco Bear45
Artemis
5
7
8
1.29
W
Pele
6
9
6
1
W
5
4
9
2.38
L
Discordia
JakynRemy
Discordia
13
2
13
9.75
L
3
7
19
1.79
L
9
4
19
4.63
W
3
9
11
0.94
L
Cerberus
SlinkyQc
Cerberus
8
3
21
6.17
L
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,516
Damage
73,878
94,073
Taken
95,891
85,108
Mitigated
51,185
32,497
Healing
31,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CO2 Lion
Fafnir
5,121
1,689
1,543
4,570
18,896
20,883
422
13,866
5,030
9,847
0
W
Artemis
Disco Bear45
Artemis
15,125
6,111
465
2,413
14,884
5,712
2,061
11,483
3,401
0
28,163
W
Pele
20,375
5,156
2,037
5,700
21,433
7,201
533
16,396
5,037
54
49,980
W
22,340
1,684
1,104
5,380
14,514
5,473
1,810
10,123
4,391
40,160
0
L
Discordia
JakynRemy
Discordia
23,015
2,097
2,608
771
7,212
3,899
1,846
1,232
5,980
44,572
0
L
8,182
1,070
1,532
8,562
29,121
25,901
419
6,786
22,335
199
15,265
L
21,406
462
1,227
5,655
18,220
11,410
462
3,979
14,241
39,251
0
W
10,917
3,644
2,044
6,437
26,164
11,916
936
17,653
8,511
0
20,304
L
Cerberus
SlinkyQc
Cerberus
19,216
1,398
1,654
7,234
19,617
16,441
510
7,286
12,331
35,069
0
L
5,697
429
1,258
1,996
19,903
27,457
190
8,220
11,683
8,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,623
Gold Earned
57,845
168
Minions Killed
152
0
Camps Cleared
0
1,266,964
Distance Traveled
1,218,719
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,708
714
6
0
0
236,132
4
W
Artemis
11,757
784
33
2
0
226,281
0
W
Pele
12,277
818
59
4
0
257,999
4
W
Agni
11,839
789
35
2
0
251,180
0
L
Discordia
12,071
805
49
3
0
259,657
1
L
Tyr
10,443
696
6
0
0
275,291
0
L
Anubis
11,712
781
54
4
0
223,816
0
W
Osiris
11,264
751
19
1
0
247,127
3
L
Cerberus
11,988
799
48
3
0
252,370
0
L
Khepri
10,409
694
11
1
0
255,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role