Player Matchup

Danzaburou
Danzaburou
CapHangman
Danzaburou
Level 88
God Stats
1W - 2L
1,241 SR
Queue Stats
34W - 35L
1,422 Elo+
Party 1
Ra
Ra
Shoe87
Ra
Level 5
God Stats
3W - 2L
1,470 SR
Queue Stats
3W - 2L
1,502 Elo+
Party 1
Ganesha
Ganesha
SounderAdam1094
Ganesha
Level 72
God Stats
4W - 2L
1,555 SR
Queue Stats
26W - 28L
1,421 Elo+
Party 1
Team Averages
Level 55
1,422 SR
1,448 Elo+

VS

Team Averages
Level 65
1,442 SR
1,363 Elo+
Janus
Janus
GodDustinYNWA
Janus
Level 29
God Stats
0W - 2L
1,498 SR
Queue Stats
1W - 7L
1,272 Elo+
Solo
Chiron
Chiron
KMKZ_GaMeR13
Chiron
Level 109
God Stats
1W - 3L
1,336 SR
Queue Stats
118W - 135L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
bSubTrevor
Gilgamesh
Level 57
God Stats
35W - 37L
1,493 SR
Queue Stats
69W - 85L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapHangman
Danzaburou
19
15 / 2 / 1
14,777
821
19,756
18,904
11,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
13
1 / 4 / 5
10,266
570
5,554
12,351
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 6 / 13
12,240
680
10,702
27,936
38,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
10,868
604
13,694
12,513
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
16
6 / 6 / 5
13,057
725
16,763
16,095
4,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
bSubTrevor
Gilgamesh
14
5 / 5 / 7
11,624
646
14,491
18,282
12,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
16
Kills
12
12
Deaths
16
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CapHangman
Danzaburou
15
2
1
7.75
L
1
5
9
1.1
L
Chiron
6
6
5
1.42
W
Ra
1
4
5
0.88
W
0
6
13
1.08
L
Gilgamesh
bSubTrevor
Gilgamesh
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,012
Damage
44,948
59,191
Taken
46,890
55,142
Mitigated
20,482
11,459
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CapHangman
Danzaburou
19,756
6,592
789
5,253
18,904
11,114
3,094
2,775
16,129
0
79,807
L
13,694
321
0
2,053
12,513
3,242
0
4,928
7,333
39,352
0
L
Chiron
16,763
7,862
1,467
5,211
16,095
4,524
1,856
5,688
10,255
0
57,731
W
Ra
5,554
618
1,310
514
12,351
5,531
113
4,313
8,038
32,939
0
W
10,702
486
461
3,132
27,936
38,497
140
6,639
21,297
30,196
0
L
Gilgamesh
bSubTrevor
Gilgamesh
14,491
1,843
0
2,201
18,282
12,716
865
4,982
13,046
33
27,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
35,549
184
Minions Killed
166
0
Camps Cleared
0
944,683
Distance Traveled
962,068
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,777
821
123
7
0
307,138
3
L
Janus
10,868
604
65
4
0
341,042
2
L
Chiron
13,057
725
82
5
0
274,642
1
W
Ra
10,266
570
52
3
0
306,541
2
W
Ganesha
12,240
680
9
1
0
331,004
0
L
Gilgamesh
11,624
646
19
1
0
346,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role