Player Matchup

Artemis
Artemis
Masters
Bocas Finest
Artemis
Masters
Level 159
God Stats
3W - 5L
1,995 SR
Queue Stats
1,099W - 635L
2,717 MMR
Party 1
Ymir
Ymir
Masters
Im Only 8 Tho
Ymir
Masters
Level 158
God Stats
2W - 2L
1,558 SR
Queue Stats
380W - 201L
2,618 MMR
Party 1
Merlin
Merlin
Diamond II
No one else6536
Merlin
Diamond II
Level 73
God Stats
16W - 7L
1,905 SR
Queue Stats
83W - 51L
2,393 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,819 SR
2,576 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,588 SR
2,370 MMR
Ra
Ra
Diamond V
Deadlesilent189
Ra
Diamond V
Level 148
God Stats
1W - 0L
1,760 SR
Queue Stats
82W - 47L
2,284 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
Erasable Wrecke
Ne Zha
Diamond II
Level 149
God Stats
5W - 3L
1,160 SR
Queue Stats
100W - 65L
2,413 MMR
Party 2
Achilles
Achilles
Diamond II
Paarthurrnaax
Achilles
Diamond II
Level 157
God Stats
2W - 1L
1,844 SR
Queue Stats
122W - 84L
2,413 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bocas Finest
Artemis
13
2 / 4 / 6
9,607
640
13,728
13,668
4,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 5
10,309
687
9,283
22,178
21,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 5 / 5
9,629
642
11,620
9,308
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatSolAphroditeMorgan Le Fay

VS

Bans
GilgameshCabrakanThothScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
10,803
720
13,017
7,734
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 9
10,276
685
13,286
14,859
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Paarthurrnaax
Achilles
15
5 / 2 / 5
10,662
711
10,445
21,924
25,298
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
8
Kills
11
11
Deaths
8
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bocas Finest
Artemis
2
4
6
1.25
W
4
2
6
3.5
W
2
4
9
1.63
L
3
2
5
2.75
L
3
5
5
1.1
W
Achilles
Paarthurrnaax
Achilles
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,631
Damage
36,748
45,154
Taken
44,517
28,352
Mitigated
41,372
10,720
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bocas Finest
Artemis
13,728
6,351
0
2,613
13,668
4,448
190
4,312
8,874
0
38,239
W
13,017
626
5,450
3,979
7,734
3,614
984
3,869
3,865
63,854
0
W
13,286
2,096
0
4,347
14,859
12,460
914
7,698
7,161
0
37,815
L
9,283
1,814
452
6,201
22,178
21,222
103
6,861
13,828
31,878
0
L
11,620
812
0
1,454
9,308
2,682
42
1,844
7,165
48,111
0
W
Achilles
Paarthurrnaax
Achilles
10,445
1,449
0
5,699
21,924
25,298
701
9,336
12,588
0
26,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,545
Gold Earned
31,741
172
Minions Killed
187
0
Camps Cleared
0
790,748
Distance Traveled
898,641
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,607
640
60
4
0
259,206
2
W
Ra
10,803
720
117
8
0
304,582
1
W
Ne Zha
10,276
685
38
3
0
305,481
3
L
Ymir
10,309
687
52
3
0
286,501
4
L
Merlin
9,629
642
60
4
0
245,041
0
W
Achilles
10,662
711
32
2
0
288,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role