Player Matchup

Ra
Ra
HoodyShadow
Ra
Level 4
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 1L
1,772 Elo+
Party 1
Sol
Sol
King12432
Sol
Level 7
God Stats
3W - 2L
1,330 SR
Queue Stats
9W - 5L
1,596 Elo+
Party 2
Susano
Susano
SagaVN
Susano
Level 17
God Stats
0W - 1L
1,270 SR
Queue Stats
9W - 11L
1,498 Elo+
Solo
Bellona
Bellona
Yêufhoria
Bellona
Level 89
God Stats
0W - 2L
1,219 SR
Queue Stats
19W - 31L
1,367 Elo+
Party 1
He Bo
He Bo
edman400
He Bo
Level 58
God Stats
2W - 3L
1,486 SR
Queue Stats
49W - 53L
1,435 Elo+
Party 2
Team Averages
Level 35
1,365 SR
1,534 Elo+

VS

Team Averages
Level 19
1,603 SR
1,413 Elo+
Camazotz
Camazotz
MiniMinMin
Camazotz
Level 13
God Stats
3W - 0L
1,763 SR
Queue Stats
69W - 80L
1,323 Elo+
Solo
Hercules
Hercules
PewpMagew
Hercules
Level 7
God Stats
5W - 4L
1,573 SR
Queue Stats
6W - 8L
1,465 Elo+
Party 3
Merlin
Merlin
PhatGeeb
Merlin
Level 16
God Stats
26W - 21L
1,524 SR
Queue Stats
33W - 29L
1,449 Elo+
Party 3
Xing Tian
Xing Tian
SgtTrundle1107
Xing Tian
Level 18
God Stats
27W - 21L
1,605 SR
Queue Stats
140W - 238L
1,415 Elo+
Party 3
Medusa
Medusa
Wrath_of_Ganj
Medusa
Level 42
God Stats
40W - 42L
1,548 SR
Queue Stats
144W - 257L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,940
378
5,246
9,669
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 7
9,485
452
12,142
14,656
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
SagaVN
Susano
13
0 / 9 / 6
8,256
393
6,928
19,285
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Yêufhoria
Bellona
13
2 / 7 / 5
8,439
402
9,529
18,412
14,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
edman400
He Bo
17
8 / 7 / 4
11,339
540
22,325
13,980
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MiniMinMin
Camazotz
18
2 / 3 / 7
11,140
530
4,844
17,226
9,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
PewpMagew
Hercules
17
7 / 2 / 6
11,350
540
14,077
27,048
30,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
PhatGeeb
Merlin
20
17 / 2 / 2
13,611
648
21,824
16,986
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
SgtTrundle1107
Xing Tian
15
5 / 4 / 5
11,090
528
3,688
17,321
14,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 4 / 4
10,541
502
6,354
13,120
4,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
15
Kills
35
35
Deaths
15
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
4
5
7
1.5
W
Camazotz
MiniMinMin
Camazotz
2
3
7
1.83
W
Hercules
PewpMagew
Hercules
7
2
6
5
W
Merlin
PhatGeeb
Merlin
17
2
2
9
L
Susano
SagaVN
Susano
0
9
6
0.33
W
Xing Tian
SgtTrundle1107
Xing Tian
5
4
5
1.88
W
4
4
4
1.5
L
Bellona
Yêufhoria
Bellona
2
7
5
0.64
L
He Bo
edman400
He Bo
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,170
Damage
50,787
76,002
Taken
91,701
31,831
Mitigated
67,578
14,831
Healing
37,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,246
646
364
2,207
9,669
3,279
329
7,269
1,849
30,643
0
L
12,142
3,614
0
3,968
14,656
4,055
682
3,031
11,525
51,679
0
W
Camazotz
MiniMinMin
Camazotz
4,844
2,246
0
9,453
17,226
9,162
0
2,717
14,473
0
86,511
W
Hercules
PewpMagew
Hercules
14,077
3,087
0
14,354
27,048
30,914
1,403
8,815
18,233
18,846
39,162
W
Merlin
PhatGeeb
Merlin
21,824
2,456
166
7,993
16,986
7,905
2,269
8,028
8,640
93,017
0
L
Susano
SagaVN
Susano
6,928
2,386
0
3,293
19,285
6,300
0
7,240
11,821
0
43,032
W
Xing Tian
SgtTrundle1107
Xing Tian
3,688
319
0
250
17,321
14,708
685
10,753
6,568
30,280
0
W
6,354
3,134
0
4,836
13,120
4,889
2,975
9,223
3,897
0
56,054
L
Bellona
Yêufhoria
Bellona
9,529
2,788
655
2,017
18,412
14,287
0
7,238
11,048
0
33,997
L
He Bo
edman400
He Bo
22,325
2,395
0
2,327
13,980
3,910
220
5,639
8,228
57,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,459
Gold Earned
57,732
316
Minions Killed
584
0
Camps Cleared
0
1,632,247
Distance Traveled
1,793,891
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,940
378
59
3
0
240,840
0
L
Sol
9,485
452
67
3
0
352,537
0
W
Camazotz
11,140
530
148
7
0
380,627
1
W
Hercules
11,350
540
116
6
0
374,511
0
W
Merlin
13,611
648
176
8
0
342,334
0
L
Susano
8,256
393
72
3
0
337,278
4
W
Xing Tian
11,090
528
41
2
0
379,818
1
W
Medusa
10,541
502
103
5
0
316,601
2
L
Bellona
8,439
402
49
2
0
355,927
0
L
He Bo
11,339
540
69
3
0
345,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role