Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DaOneHand
Janus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,354 Elo+
Party 1
Kuzenbo
Kuzenbo
JessDangerDress
Kuzenbo
Level 142
God Stats
2W - 1L
1,547 SR
Queue Stats
74W - 40L
1,652 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Watts720
Ah Muzen Cab
Level 103
God Stats
9W - 10L
1,503 SR
Queue Stats
451W - 459L
1,452 Elo+
Party 1
Osiris
Osiris
jwd66
Osiris
Level 69
God Stats
1W - 1L
1,304 SR
Queue Stats
241W - 250L
1,391 Elo+
Party 1
Team Averages
Level 112
1,471 SR
1,470 Elo+

VS

Team Averages
Level 89
1,498 SR
1,500 Elo+
Fafnir
Fafnir
Baxteroide
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,574 Elo+
Solo
Baba Yaga
Baba Yaga
BigRed5132
Baba Yaga
Level 123
God Stats
1W - 6L
1,081 SR
Queue Stats
306W - 325L
1,454 Elo+
Solo
Nu Wa
Nu Wa
John_xi_na
Nu Wa
Level 42
God Stats
1W - 2L
1,755 SR
Queue Stats
550W - 573L
1,423 Elo+
Solo
Loki
Loki
Solasity
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,580 Elo+
Solo
Ne Zha
Ne Zha
Tonguro
Ne Zha
Level 148
God Stats
5W - 5L
1,655 SR
Queue Stats
544W - 574L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
12 / 3 / 14
12,188
871
14,703
11,519
12,997
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
DaOneHand
Janus
19
9 / 4 / 9
11,752
839
13,141
13,144
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
1 / 2 / 22
10,335
738
6,788
19,715
24,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Watts720
Ah Muzen Cab
18
3 / 2 / 17
10,914
780
13,958
12,501
6,057
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
jwd66
Osiris
16
4 / 5 / 16
10,205
729
6,943
14,684
13,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Baxteroide
Fafnir
15
0 / 6 / 9
8,779
627
1,968
14,837
17,332
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
BigRed5132
Baba Yaga
18
2 / 3 / 9
9,737
696
14,239
10,418
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
17
4 / 4 / 7
10,029
716
14,164
8,508
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
4 / 10 / 5
9,625
688
12,127
14,935
6,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Tonguro
Ne Zha
16
5 / 6 / 6
10,311
737
12,096
14,311
6,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
29
Kills
15
16
Deaths
29
78
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
3
14
6.33
L
Fafnir
Baxteroide
Fafnir
0
6
9
0.75
L
Baba Yaga
BigRed5132
Baba Yaga
2
3
9
2.17
W
Janus
DaOneHand
Janus
9
4
9
3.38
W
1
2
22
6
L
Nu Wa
4
4
7
1.88
L
Loki
4
10
5
0.65
L
Ne Zha
Tonguro
Ne Zha
5
6
6
1.33
W
Ah Muzen Cab
Watts720
Ah Muzen Cab
3
2
17
5.75
W
Osiris
jwd66
Osiris
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,533
Damage
54,594
71,563
Taken
63,009
63,048
Mitigated
38,218
29,576
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,703
1,598
1,345
2,845
11,519
12,997
650
5,151
6,368
27,229
0
L
Fafnir
Baxteroide
Fafnir
1,968
299
66
2,115
14,837
17,332
0
6,969
7,868
5,723
0
L
Baba Yaga
BigRed5132
Baba Yaga
14,239
1,098
1,224
3,959
10,418
4,378
0
7,395
3,023
40,146
0
W
Janus
DaOneHand
Janus
13,141
537
879
3,735
13,144
5,681
263
4,987
8,157
45,568
0
W
6,788
2,813
2,742
8,625
19,715
24,446
507
8,220
11,495
14,048
0
L
Nu Wa
14,164
3,224
1,225
850
8,508
3,501
0
5,585
2,923
27,940
0
L
Loki
12,127
3,763
900
1,149
14,935
6,524
0
8,125
6,810
0
25,009
L
Ne Zha
Tonguro
Ne Zha
12,096
4,028
822
3,586
14,311
6,483
0
6,558
7,753
0
21,534
W
Ah Muzen Cab
Watts720
Ah Muzen Cab
13,958
7,086
1,374
4,940
12,501
6,057
2,224
5,389
7,112
0
39,607
W
Osiris
jwd66
Osiris
6,943
1,667
942
2,149
14,684
13,867
1,273
6,624
8,060
0
13,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,394
Gold Earned
48,481
159
Minions Killed
162
0
Camps Cleared
0
1,359,827
Distance Traveled
1,161,656
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,188
871
16
1
0
248,885
0
L
Fafnir
8,779
627
5
0
0
223,240
0
L
Baba Yaga
9,737
696
64
5
0
253,492
0
W
Janus
11,752
839
65
5
0
276,702
0
W
Kuzenbo
10,335
738
11
1
0
295,920
0
L
Nu Wa
10,029
716
52
4
0
204,495
0
L
Loki
9,625
688
24
2
0
231,912
3
L
Ne Zha
10,311
737
17
1
0
248,517
0
W
Ah Muzen Cab
10,914
780
57
4
0
272,371
0
W
Osiris
10,205
729
10
1
0
265,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role