Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gdcole
Arachne
Level 145
God Stats
4W - 5L
1,373 SR
Queue Stats
362W - 394L
1,409 Elo+
Solo
Da Ji
Da Ji
Pauly January
Da Ji
Level 133
God Stats
16W - 8L
1,549 SR
Queue Stats
538W - 565L
1,341 Elo+
Party 1
Cerberus
Cerberus
Prozac1983
Cerberus
Level 107
God Stats
2W - 3L
1,736 SR
Queue Stats
542W - 597L
1,359 Elo+
Party 1
Thoth
Thoth
ZzThanhUyenzZ
Thoth
Level 17
God Stats
1W - 1L
1,242 SR
Queue Stats
3W - 10L
1,195 Elo+
Solo
Team Averages
Level 112
1,480 SR
1,361 Elo+

VS

Team Averages
Level 56
1,430 SR
1,330 Elo+
Ymir
Ymir
BootyStrangler
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,359 Elo+
Party 2
Thanatos
Thanatos
CapedBaldyok
Thanatos
Level 105
God Stats
4W - 11L
1,150 SR
Queue Stats
489W - 490L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Cherriti
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,178 Elo+
Party 2
Ao Kuang
Ao Kuang
YaMumsLooseBox
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,204 Elo+
Party 2
Cabrakan
Cabrakan
ourkill
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
7 / 6 / 17
10,592
883
18,979
14,093
13,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Gdcole
Arachne
17
8 / 4 / 13
10,829
902
15,555
12,451
4,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 2 / 15
9,897
825
8,516
14,045
6,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Prozac1983
Cerberus
17
4 / 1 / 24
10,141
845
8,930
20,278
14,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 18
10,820
902
13,194
6,752
2,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
8,702
725
7,660
16,742
17,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
CapedBaldyok
Thanatos
16
4 / 4 / 4
8,297
691
9,219
9,949
4,166
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Cherriti
Nu Wa
14
2 / 7 / 8
8,288
691
16,048
11,486
5,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
15
4 / 10 / 5
8,950
746
9,168
17,939
7,380
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
ourkill
Cabrakan
16
1 / 5 / 8
8,323
694
9,123
15,898
21,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
45
31
Kills
14
14
Deaths
31
87
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
6
17
2.58
L
3
5
6
1.2
L
Thanatos
CapedBaldyok
Thanatos
4
4
4
1.5
L
Nu Wa
Cherriti
Nu Wa
2
7
8
0.86
W
Arachne
Gdcole
Arachne
8
4
13
3.63
W
7
2
15
7.25
W
Cerberus
Prozac1983
Cerberus
4
1
24
16
L
Ao Kuang
4
10
5
0.65
W
5
1
18
14
L
Cabrakan
ourkill
Cabrakan
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,174
Damage
51,218
67,619
Taken
72,014
41,970
Mitigated
55,454
30,562
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,979
721
3,074
2,193
14,093
13,984
290
7,681
6,142
36,299
0
L
7,660
2,580
188
812
16,742
17,040
0
9,793
6,949
15,278
0
L
Thanatos
CapedBaldyok
Thanatos
9,219
1,257
868
5,777
9,949
4,166
0
5,268
4,681
0
18,510
L
Nu Wa
Cherriti
Nu Wa
16,048
5,329
1,382
1,432
11,486
5,109
0
6,813
4,673
28,456
0
W
Arachne
Gdcole
Arachne
15,555
12,940
1,807
4,346
12,451
4,484
1,330
7,758
4,473
0
23,841
W
8,516
2,146
1,230
4,696
14,045
6,051
618
8,467
5,300
0
16,455
W
Cerberus
Prozac1983
Cerberus
8,930
791
1,110
10,272
20,278
14,546
624
11,464
8,405
16,560
0
L
Ao Kuang
9,168
2,837
977
4,074
17,939
7,380
0
10,221
7,718
19,637
0
W
13,194
1,082
986
848
6,752
2,905
676
5,256
1,300
39,809
0
L
Cabrakan
ourkill
Cabrakan
9,123
1,735
210
488
15,898
21,759
0
9,008
6,890
18,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,279
Gold Earned
42,560
142
Minions Killed
117
0
Camps Cleared
0
1,166,413
Distance Traveled
1,015,093
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,592
883
48
4
0
241,500
1
L
Ymir
8,702
725
20
2
0
215,253
0
L
Thanatos
8,297
691
22
2
0
231,953
1
L
Nu Wa
8,288
691
34
3
0
179,840
0
W
Arachne
10,829
902
14
1
0
245,822
0
W
Da Ji
9,897
825
11
1
0
204,050
0
W
Cerberus
10,141
845
11
1
0
251,787
4
L
Ao Kuang
8,950
746
17
1
0
194,667
0
W
Thoth
10,820
902
58
5
0
223,254
0
L
Cabrakan
8,323
694
24
2
0
193,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role