Player Matchup

He Bo
He Bo
JCTerrell482
He Bo
Level 28
God Stats
2W - 0L
1,495 SR
Queue Stats
44W - 47L
1,448 Elo+
Party 2
Geb
Geb
Sola x Fide
Geb
Level 24
God Stats
1W - 2L
1,279 SR
Queue Stats
30W - 29L
1,448 Elo+
Party 2
Apollo
Apollo
TBxFrantic
Apollo
Level 49
God Stats
1W - 0L
1,349 SR
Queue Stats
14W - 11L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
hopnine
Sun Wukong
Level 15
God Stats
4W - 1L
1,567 SR
Queue Stats
20W - 26L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
vRobalodon
Danzaburou
Level 22
God Stats
3W - 1L
1,294 SR
Queue Stats
26W - 29L
1,513 Elo+
Party 2
Team Averages
Level 28
1,397 SR
1,482 Elo+

VS

Team Averages
Level 19
1,515 SR
1,369 Elo+
Merlin
Merlin
AyoooDre_
Merlin
Level 17
God Stats
1W - 3L
1,234 SR
Queue Stats
11W - 11L
1,381 Elo+
Party 1
Hercules
Hercules
BIGGREDD2030
Hercules
Level 18
God Stats
2W - 6L
1,406 SR
Queue Stats
87W - 91L
1,357 Elo+
Solo
Medusa
Medusa
IVAGY
Medusa
Level 29
God Stats
27W - 16L
1,721 SR
Queue Stats
343W - 335L
1,426 Elo+
Solo
Fenrir
Fenrir
LawfulWheel9733
Fenrir
Level 27
God Stats
4W - 2L
1,716 SR
Queue Stats
96W - 80L
1,463 Elo+
Solo
Terra
Terra
nariibabe
Terra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 28
15,689
1,207
30,106
17,042
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 1 / 35
15,333
1,179
14,102
15,883
28,420
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
TBxFrantic
Apollo
20
3 / 8 / 30
13,342
1,026
14,081
17,973
8,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
hopnine
Sun Wukong
20
5 / 8 / 20
13,666
1,051
14,271
23,322
22,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
vRobalodon
Danzaburou
20
25 / 5 / 21
19,852
1,527
51,949
19,682
8,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AyoooDre_
Merlin
20
8 / 9 / 11
14,776
1,137
23,621
17,575
8,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
BIGGREDD2030
Hercules
20
2 / 5 / 8
13,265
1,020
7,458
24,355
24,725
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
IVAGY
Medusa
20
8 / 16 / 15
15,099
1,161
38,124
37,687
18,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 13 / 9
14,806
1,139
14,230
29,328
15,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
nariibabe
Terra
18
0 / 8 / 8
11,210
862
2,073
25,772
26,394
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
81
51
Kills
30
30
Deaths
51
134
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
AyoooDre_
Merlin
8
9
11
1.5
L
Hercules
BIGGREDD2030
Hercules
2
5
8
1.2
L
Medusa
IVAGY
Medusa
8
16
15
0.97
W
13
8
28
3.38
L
12
13
9
1.27
W
5
1
35
22.5
W
Apollo
TBxFrantic
Apollo
3
8
30
2.25
W
Sun Wukong
hopnine
Sun Wukong
5
8
20
1.88
L
Terra
nariibabe
Terra
0
8
8
0.5
W
Danzaburou
vRobalodon
Danzaburou
25
5
21
7.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,509
Damage
85,506
93,902
Taken
134,717
75,448
Mitigated
92,899
13,136
Healing
19,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AyoooDre_
Merlin
23,621
277
0
1,246
17,575
8,465
0
5,390
12,006
42,226
0
L
Hercules
BIGGREDD2030
Hercules
7,458
435
0
3,713
24,355
24,725
0
7,665
16,408
0
56,804
L
Medusa
IVAGY
Medusa
38,124
26,760
954
10,345
37,687
18,021
0
12,693
24,718
0
68,540
W
30,106
3,108
0
748
17,042
7,282
0
6,012
11,030
41,629
0
L
14,230
3,969
208
1,206
29,328
15,294
0
8,384
20,694
0
20,312
W
14,102
1,453
0
1,997
15,883
28,420
0
5,381
10,502
25,200
0
W
Apollo
TBxFrantic
Apollo
14,081
9,069
0
1,367
17,973
8,483
0
4,672
13,301
0
33,118
W
Sun Wukong
hopnine
Sun Wukong
14,271
3,110
0
2,776
23,322
22,607
0
2,588
20,734
0
36,563
L
Terra
nariibabe
Terra
2,073
845
1,031
460
25,772
26,394
0
8,860
16,683
9,624
0
W
Danzaburou
vRobalodon
Danzaburou
51,949
36,796
0
6,248
19,682
8,656
0
7,041
12,641
0
83,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,882
Gold Earned
69,156
219
Minions Killed
235
5
Camps Cleared
1
1,219,806
Distance Traveled
1,248,184
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,776
1,137
40
3
0
227,674
0
L
Hercules
13,265
1,020
114
9
0
258,847
1
L
Medusa
15,099
1,161
50
4
1
214,730
1
W
He Bo
15,689
1,207
25
2
1
227,806
0
L
Fenrir
14,806
1,139
11
1
0
274,931
0
W
Geb
15,333
1,179
19
1
1
257,624
0
W
Apollo
13,342
1,026
31
2
2
236,870
0
W
Sun Wukong
13,666
1,051
51
4
0
258,430
0
L
Terra
11,210
862
20
2
0
272,002
1
W
Danzaburou
19,852
1,527
93
7
1
239,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role