Player Matchup

Gilgamesh
Gilgamesh
BrotherTwixx
Gilgamesh
Level 44
God Stats
37W - 27L
1,710 SR
Queue Stats
205W - 184L
1,568 Elo+
Party 1
Anhur
Anhur
BrotherVibes2
Anhur
Level 48
God Stats
8W - 11L
1,570 SR
Queue Stats
217W - 252L
1,495 Elo+
Party 1
Cerberus
Cerberus
Brotherbone2
Cerberus
Level 93
God Stats
28W - 22L
1,634 SR
Queue Stats
523W - 482L
1,605 Elo+
Party 1
Bakasura
Bakasura
INDIG0M0NKEY
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,415 Elo+
Solo
Nu Wa
Nu Wa
LessDivine
Nu Wa
Level 28
God Stats
24W - 33L
1,495 SR
Queue Stats
367W - 449L
1,415 Elo+
Party 1
Team Averages
Level 56
1,582 SR
1,500 Elo+

VS

Team Averages
Level 54
1,581 SR
1,457 Elo+
Freya
Freya
AngelHealer92
Freya
Level 68
God Stats
1W - 2L
1,651 SR
Queue Stats
59W - 77L
1,357 Elo+
Solo
Thanatos
Thanatos
GirthyKoreanBoy
Thanatos
Level 54
God Stats
22W - 27L
1,509 SR
Queue Stats
187W - 201L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
JClemente_61
Danzaburou
Level 39
God Stats
59W - 36L
1,570 SR
Queue Stats
144W - 117L
1,500 Elo+
Party 2
Hades
Hades
Lickalottapuzz
Hades
Level 66
God Stats
53W - 41L
1,593 SR
Queue Stats
229W - 238L
1,465 Elo+
Party 2
Ymir
Ymir
bustersabeast
Ymir
Level 44
God Stats
8W - 7L
1,580 SR
Queue Stats
152W - 142L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrotherTwixx
Gilgamesh
11
1 / 5 / 3
6,403
493
7,848
11,833
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 2
6,105
470
2,098
6,687
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Brotherbone2
Cerberus
10
2 / 5 / 0
6,575
506
2,727
9,918
6,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
INDIG0M0NKEY
Bakasura
9
1 / 4 / 0
5,810
447
2,270
6,814
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
11
2 / 3 / 0
6,572
506
2,823
4,755
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 0
7,753
596
8,944
11,694
5,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
11
3 / 2 / 2
6,731
518
2,665
6,922
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
JClemente_61
Danzaburou
11
4 / 0 / 5
6,975
537
7,326
5,470
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 1 / 4
7,726
594
4,819
8,551
4,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 3 / 6
7,494
576
4,248
8,255
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
20
20
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
L
Gilgamesh
BrotherTwixx
Gilgamesh
1
5
3
0.5
L
1
3
2
0.67
L
Cerberus
Brotherbone2
Cerberus
2
5
0
0.4
W
Thanatos
3
2
2
2
L
Bakasura
INDIG0M0NKEY
Bakasura
1
4
0
0.25
W
Danzaburou
JClemente_61
Danzaburou
4
0
5
6.5
L
Nu Wa
2
3
0
0.67
W
4
1
4
6
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,766
Damage
28,002
40,007
Taken
40,892
18,987
Mitigated
20,082
9,085
Healing
23,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,944
3,225
0
7,297
11,694
5,640
638
267
11,369
37,188
0
L
Gilgamesh
BrotherTwixx
Gilgamesh
7,848
3,108
0
2,419
11,833
7,732
0
8,521
3,312
0
29,043
L
2,098
979
0
1,665
6,687
1,434
0
1,992
4,695
0
27,822
L
Cerberus
Brotherbone2
Cerberus
2,727
198
0
2,455
9,918
6,125
0
2,409
7,509
22,640
0
W
Thanatos
2,665
378
0
6,050
6,922
2,175
125
400
6,464
0
38,706
L
Bakasura
INDIG0M0NKEY
Bakasura
2,270
1,280
0
1,955
6,814
2,116
0
2,391
4,423
0
19,446
W
Danzaburou
JClemente_61
Danzaburou
7,326
2,945
0
2,732
5,470
1,436
99
1,647
3,765
0
32,823
L
Nu Wa
2,823
537
0
591
4,755
1,580
817
2,698
2,057
26,514
0
W
4,819
423
200
4,589
8,551
4,429
689
1,494
6,605
43,740
0
W
4,248
1,099
0
2,229
8,255
6,402
0
1,402
6,835
31,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
36,679
267
Minions Killed
334
0
Camps Cleared
0
1,121,065
Distance Traveled
1,172,574
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,753
596
68
5
0
191,384
1
L
Gilgamesh
6,403
493
56
4
0
229,413
1
L
Anhur
6,105
470
61
5
0
233,003
2
L
Cerberus
6,575
506
40
3
0
230,118
0
W
Thanatos
6,731
518
67
5
0
286,039
3
L
Bakasura
5,810
447
47
4
0
214,126
1
W
Danzaburou
6,975
537
57
4
0
245,370
1
L
Nu Wa
6,572
506
63
5
0
214,405
5
W
Hades
7,726
594
88
7
0
222,684
0
W
Ymir
7,494
576
54
4
0
227,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role