Player Matchup

Fenrir
Fenrir
BlueFox05
Fenrir
Level 14
God Stats
6W - 9L
1,455 SR
Queue Stats
21W - 23L
1,565 Elo+
Party 1
Hades
Hades
DippSlipp
Hades
Level 20
God Stats
4W - 5L
1,527 SR
Queue Stats
71W - 69L
1,362 Elo+
Party 1
Zeus
Zeus
Gibson081
Zeus
Level 29
God Stats
1W - 0L
1,323 SR
Queue Stats
76W - 56L
1,637 Elo+
Solo
Ymir
Ymir
KavaProxy232
Ymir
Level 28
God Stats
10W - 5L
1,520 SR
Queue Stats
24W - 34L
1,355 Elo+
Party 1
Olorun
Olorun
Reev3rb
Olorun
Level 14
God Stats
3W - 0L
1,881 SR
Queue Stats
10W - 7L
1,498 Elo+
Party 1
Team Averages
Level 21
1,541 SR
1,483 Elo+

VS

Team Averages
Level 24
1,684 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Godany9615
Morgan Le Fay
Level 25
God Stats
1W - 2L
1,548 SR
Queue Stats
28W - 31L
1,502 Elo+
Solo
Bacchus
Bacchus
KingFox-YT
Bacchus
Level 18
God Stats
2W - 1L
1,673 SR
Queue Stats
19W - 17L
1,521 Elo+
Solo
Thor
Thor
Motik7
Thor
Level 26
God Stats
1W - 4L
1,839 SR
Queue Stats
17W - 24L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZMO259
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,859 SR
Queue Stats
23W - 29L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlueFox05
Fenrir
15
7 / 1 / 3
9,299
547
10,285
10,829
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
DippSlipp
Hades
14
1 / 1 / 4
8,659
509
2,521
6,704
2,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
19
7 / 0 / 1
11,554
680
7,560
3,833
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 4
7,947
467
4,079
8,722
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Reev3rb
Olorun
13
2 / 0 / 4
7,765
457
3,754
6,826
2,128
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 0
7,180
422
1,914
4,777
1,853
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Godany9615
Morgan Le Fay
13
1 / 6 / 1
7,429
437
6,050
11,198
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
KingFox-YT
Bacchus
10
0 / 2 / 0
6,759
398
3,734
10,197
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Motik7
Thor
9
0 / 4 / 0
6,117
360
1,747
10,746
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ZMO259
Ah Muzen Cab
11
0 / 2 / 0
6,606
389
5,232
6,404
2,265

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
3
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
W
Fenrir
BlueFox05
Fenrir
7
1
3
8.5
W
Hades
DippSlipp
Hades
1
1
4
3
W
Zeus
7
0
1
7.5
L
Morgan Le Fay
Godany9615
Morgan Le Fay
1
6
1
0.25
W
0
1
4
2
L
Bacchus
KingFox-YT
Bacchus
0
2
0
0
L
Thor
Motik7
Thor
0
4
0
0
W
Olorun
Reev3rb
Olorun
2
0
4
4
L
Ah Muzen Cab
ZMO259
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,199
Damage
18,677
36,914
Taken
43,322
18,305
Mitigated
18,690
12,261
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,914
56
145
816
4,777
1,853
0
1,231
3,446
31,978
0
W
Fenrir
BlueFox05
Fenrir
10,285
2,899
0
1,123
10,829
4,671
344
2,896
7,885
0
61,530
W
Hades
DippSlipp
Hades
2,521
174
88
2,785
6,704
2,582
1,186
4,909
1,675
33,177
0
W
Zeus
7,560
774
0
1,207
3,833
1,459
1,254
137
3,696
98,386
0
L
Morgan Le Fay
Godany9615
Morgan Le Fay
6,050
583
0
1,403
11,198
3,890
0
3,292
7,801
52,242
0
W
4,079
362
248
2,407
8,722
7,465
0
2,107
6,615
28,539
0
L
Bacchus
KingFox-YT
Bacchus
3,734
266
0
1,612
10,197
7,346
0
6,840
3,319
13,084
0
L
Thor
Motik7
Thor
1,747
662
0
2,368
10,746
3,336
0
3,059
7,583
0
27,577
W
Olorun
Reev3rb
Olorun
3,754
1,042
749
3,654
6,826
2,128
0
1,684
5,142
34,990
0
L
Ah Muzen Cab
ZMO259
Ah Muzen Cab
5,232
1,332
0
1,563
6,404
2,265
0
3,243
3,149
0
45,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,224
Gold Earned
34,091
504
Minions Killed
313
0
Camps Cleared
0
1,654,424
Distance Traveled
1,542,667
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,180
422
69
4
0
330,997
0
W
Fenrir
9,299
547
89
5
0
377,012
1
W
Hades
8,659
509
82
5
0
302,822
1
W
Zeus
11,554
680
190
11
0
335,500
6
L
Morgan Le Fay
7,429
437
81
5
0
288,481
1
W
Ymir
7,947
467
53
3
0
323,590
3
L
Bacchus
6,759
398
20
1
0
326,512
3
L
Thor
6,117
360
55
3
0
295,264
0
W
Olorun
7,765
457
90
5
0
315,500
4
L
Ah Muzen Cab
6,606
389
88
5
0
301,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role