Player Matchup

Danzaburou
Danzaburou
AestheticBanana
Danzaburou
Level 11
God Stats
7W - 4L
1,560 SR
Queue Stats
22W - 19L
1,345 Elo+
Solo
Loki
Loki
Budz_Bunny777
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,413 Elo+
Solo
Ares
Ares
Dios_eskrapy
Ares
Level 28
God Stats
48W - 58L
1,412 SR
Queue Stats
162W - 201L
1,342 Elo+
Solo
Scylla
Scylla
Mr No Skills979
Scylla
Level 28
God Stats
8W - 6L
1,700 SR
Queue Stats
62W - 54L
1,395 Elo+
Party 1
Bacchus
Bacchus
turtleman277
Bacchus
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
28W - 19L
1,369 Elo+
Party 1
Team Averages
Level 24
1,534 SR
1,373 Elo+

VS

Team Averages
Level 31
1,464 SR
1,355 Elo+
Chernobog
Chernobog
LilMexicanCartel
Chernobog
Level 17
God Stats
15W - 10L
1,460 SR
Queue Stats
60W - 60L
1,256 Elo+
Party 2
Chiron
Chiron
PhatWilly_
Chiron
Level 81
God Stats
1W - 0L
1,298 SR
Queue Stats
211W - 199L
1,518 Elo+
Party 2
Arachne
Arachne
QueueDodge
Arachne
Level 27
God Stats
21W - 14L
1,574 SR
Queue Stats
457W - 474L
1,404 Elo+
Solo
Ymir
Ymir
iexalts
Ymir
Level 2
God Stats
6W - 0L
1,500 SR
Queue Stats
27W - 23L
1,055 Elo+
Party 2
Mulan
Mulan
vortex269
Mulan
Level 27
God Stats
25W - 18L
1,487 SR
Queue Stats
108W - 92L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AestheticBanana
Danzaburou
8
3 / 3 / 1
5,308
531
5,411
6,646
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 3 / 1
4,815
482
1,318
5,107
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 2
4,644
464
1,155
4,542
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 6 / 0
4,548
455
1,311
5,303
1,620
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
turtleman277
Bacchus
8
0 / 4 / 0
4,411
441
2,690
9,944
5,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
2 / 4 / 1
5,787
579
3,256
5,660
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
PhatWilly_
Chiron
10
4 / 0 / 2
6,186
619
6,497
3,007
886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
QueueDodge
Arachne
11
3 / 0 / 2
6,492
649
2,534
6,879
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
iexalts
Ymir
9
2 / 0 / 4
5,808
581
4,198
4,972
1,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
vortex269
Mulan
11
6 / 0 / 1
6,821
682
4,806
5,906
2,797
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
17
17
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AestheticBanana
Danzaburou
3
3
1
1.17
L
1
3
1
0.5
L
0
1
2
1
W
Chernobog
2
4
1
0.63
L
0
6
0
0
W
Chiron
PhatWilly_
Chiron
4
0
2
5
W
Arachne
QueueDodge
Arachne
3
0
2
4
W
Ymir
iexalts
Ymir
2
0
4
4
L
Bacchus
turtleman277
Bacchus
0
4
0
0
W
Mulan
vortex269
Mulan
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,885
Damage
21,291
31,542
Taken
26,424
14,053
Mitigated
9,186
5,768
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AestheticBanana
Danzaburou
5,411
2,662
71
1,384
6,646
1,807
531
2,463
4,183
0
23,075
L
1,318
382
0
1,036
5,107
1,236
0
244
4,863
0
15,945
L
1,155
0
115
405
4,542
3,887
27
267
4,275
19,016
0
W
Chernobog
3,256
1,868
0
1,003
5,660
1,451
850
910
4,750
0
28,320
L
1,311
140
0
453
5,303
1,620
0
107
5,196
16,291
0
W
Chiron
PhatWilly_
Chiron
6,497
2,831
264
1,249
3,007
886
512
860
2,147
0
28,891
W
Arachne
QueueDodge
Arachne
2,534
1,448
0
2,592
6,879
2,311
165
1,252
5,627
0
35,547
W
Ymir
iexalts
Ymir
4,198
1,505
0
936
4,972
1,741
0
1,016
3,956
14,762
0
L
Bacchus
turtleman277
Bacchus
2,690
370
0
2,304
9,944
5,503
0
1,117
8,827
11,361
0
W
Mulan
vortex269
Mulan
4,806
1,046
0
2,102
5,906
2,797
965
1,118
4,788
0
32,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
31,094
142
Minions Killed
269
0
Camps Cleared
0
847,174
Distance Traveled
922,003
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,308
531
40
4
0
158,507
1
L
Loki
4,815
482
30
3
0
187,699
0
L
Ares
4,644
464
27
3
0
155,197
0
W
Chernobog
5,787
579
58
6
0
152,738
0
L
Scylla
4,548
455
27
3
0
157,622
0
W
Chiron
6,186
619
60
6
0
192,328
0
W
Arachne
6,492
649
71
7
0
199,893
0
W
Ymir
5,808
581
17
2
0
178,040
2
L
Bacchus
4,411
441
18
2
0
188,149
0
W
Mulan
6,821
682
63
6
0
199,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role