Player Matchup

Ymir
Ymir
HamteIzi
Ymir
Level 26
God Stats
12W - 19L
1,396 SR
Queue Stats
89W - 110L
1,398 Elo+
Party 2
Apollo
Apollo
SirLycanfire
Apollo
Level 29
God Stats
20W - 8L
1,490 SR
Queue Stats
115W - 135L
1,449 Elo+
Party 2
Agni
Agni
rowley254
Agni
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 300L
1,451 Elo+
Solo
Neith
Neith
scatta799
Neith
Level 24
God Stats
16W - 24L
1,457 SR
Queue Stats
65W - 90L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
severo245tigre
Kumbhakarna
Level 33
God Stats
11W - 13L
1,429 SR
Queue Stats
90W - 115L
1,405 Elo+
Party 2
Team Averages
Level 28
1,455 SR
1,427 Elo+

VS

Team Averages
Level 36
1,491 SR
1,317 Elo+
Bellona
Bellona
JXnoob
Bellona
Level 8
God Stats
1W - 2L
1,674 SR
Queue Stats
5W - 9L
1,322 Elo+
Solo
Merlin
Merlin
Rm4cedo
Merlin
Level 5
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 1
Jormungandr
Jormungandr
Soul_OrochiX
Jormungandr
Level 124
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1
Thor
Thor
TaroxBlessed
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 51L
1,487 Elo+
Party 3
Skadi
Skadi
elgiuse
Skadi
Level 17
God Stats
1W - 2L
1,501 SR
Queue Stats
38W - 36L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
7 / 1 / 14
9,881
520
9,570
11,075
10,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
17
11 / 1 / 18
10,632
560
15,812
14,764
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
12
4 / 8 / 4
8,348
439
9,704
10,675
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
scatta799
Neith
14
4 / 2 / 11
8,416
443
8,100
10,114
3,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
severo245tigre
Kumbhakarna
15
7 / 0 / 17
9,553
503
10,477
13,492
9,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JXnoob
Bellona
13
2 / 9 / 1
8,381
441
7,968
16,657
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Rm4cedo
Merlin
13
2 / 10 / 2
8,325
438
6,422
11,521
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Soul_OrochiX
Jormungandr
14
2 / 2 / 5
9,681
510
10,536
12,983
13,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 6 / 4
9,270
488
7,002
16,190
9,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Skadi
elgiuse
Skadi
15
3 / 6 / 1
10,220
538
9,282
14,522
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
25
33
Kills
12
12
Deaths
33
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
1
14
14
L
Bellona
JXnoob
Bellona
2
9
1
0.28
L
Merlin
Rm4cedo
Merlin
2
10
2
0.3
W
Apollo
11
1
18
20
L
Jormungandr
Soul_OrochiX
Jormungandr
2
2
5
2.25
L
3
6
4
0.83
L
Skadi
elgiuse
Skadi
3
6
1
0.58
W
Agni
4
8
4
0.75
W
Neith
scatta799
Neith
4
2
11
4.75
W
Kumbhakarna
severo245tigre
Kumbhakarna
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,663
Damage
41,210
60,120
Taken
71,873
31,648
Mitigated
40,145
13,490
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,570
1,505
0
1,750
11,075
10,236
26
3,686
7,389
27,141
0
L
Bellona
JXnoob
Bellona
7,968
2,580
88
3,440
16,657
8,221
508
9,477
7,080
0
35,810
L
Merlin
Rm4cedo
Merlin
6,422
756
0
55
11,521
4,444
718
5,564
5,757
36,625
0
W
Apollo
15,812
10,363
0
6,276
14,764
5,719
1,044
2,895
11,869
0
67,211
L
Jormungandr
Soul_OrochiX
Jormungandr
10,536
2,123
732
1,721
12,983
13,165
207
6,522
6,313
35,019
0
L
7,002
1,333
0
3,760
16,190
9,399
0
4,483
11,549
0
62,306
L
Skadi
elgiuse
Skadi
9,282
4,585
0
2,246
14,522
4,916
2,182
3,051
11,423
0
66,035
W
Agni
9,704
473
0
1,750
10,675
3,334
0
2,618
8,057
40,236
0
W
Neith
scatta799
Neith
8,100
2,431
0
1,684
10,114
3,117
0
4,043
6,071
0
26,432
W
Kumbhakarna
severo245tigre
Kumbhakarna
10,477
1,264
0
2,030
13,492
9,242
34
3,716
9,776
37,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
45,877
304
Minions Killed
399
0
Camps Cleared
0
1,790,985
Distance Traveled
1,643,140
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,881
520
45
2
0
362,631
0
L
Bellona
8,381
441
57
3
0
332,584
0
L
Merlin
8,325
438
75
4
0
291,815
1
W
Apollo
10,632
560
100
5
0
386,804
0
L
Jormungandr
9,681
510
40
2
0
363,762
3
L
Thor
9,270
488
109
6
0
338,897
1
L
Skadi
10,220
538
118
6
0
316,082
4
W
Agni
8,348
439
77
4
0
340,755
4
W
Neith
8,416
443
32
2
0
314,138
0
W
Kumbhakarna
9,553
503
50
3
0
386,657
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role