Player Matchup

Arachne
Arachne
BrunoDX1
Arachne
Level 120
God Stats
13W - 9L
1,739 SR
Queue Stats
553W - 570L
1,423 Elo+
Party 1
Bellona
Bellona
Former7396
Bellona
Level 80
God Stats
21W - 26L
1,407 SR
Queue Stats
527W - 623L
1,443 Elo+
Party 2
Medusa
Medusa
Kono Dio8260
Medusa
Level 111
God Stats
20W - 19L
1,471 SR
Queue Stats
1,061W - 1,166L
1,436 Elo+
Party 2
Khepri
Khepri
SouLindoDemaisX
Khepri
Level 61
God Stats
35W - 36L
1,473 SR
Queue Stats
618W - 724L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ygorXplayer20
Morgan Le Fay
Level 65
God Stats
27W - 40L
1,428 SR
Queue Stats
362W - 398L
1,418 Elo+
Party 1
Team Averages
Level 87
1,503 SR
1,427 Elo+

VS

Team Averages
Level 41
1,422 SR
1,371 Elo+
Izanami
Izanami
BardeAgus
Izanami
Level 25
God Stats
38W - 38L
1,483 SR
Queue Stats
183W - 147L
1,397 Elo+
Party 3
King Arthur
King Arthur
MAXIII847
King Arthur
Level 47
God Stats
31W - 28L
1,403 SR
Queue Stats
403W - 429L
1,368 Elo+
Solo
Thor
Thor
SebaDeRosa
Thor
Level 47
God Stats
15W - 22L
1,383 SR
Queue Stats
123W - 142L
1,345 Elo+
Party 3
Janus
Janus
TuteXx
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,362 Elo+
Party 3
Bacchus
Bacchus
Zana2000
Bacchus
Level 66
God Stats
22W - 31L
1,344 SR
Queue Stats
327W - 320L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrunoDX1
Arachne
18
9 / 1 / 2
10,799
600
11,562
13,852
6,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Former7396
Bellona
16
2 / 1 / 6
9,183
510
11,402
14,886
16,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
16
2 / 1 / 4
9,675
538
8,470
9,601
3,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 2
8,302
461
2,852
7,570
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ygorXplayer20
Morgan Le Fay
17
5 / 1 / 4
10,093
561
13,196
8,615
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BardeAgus
Izanami
14
1 / 6 / 1
8,584
477
5,836
13,802
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MAXIII847
King Arthur
14
1 / 5 / 0
8,598
478
11,951
21,398
13,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 0
7,948
442
2,203
11,901
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TuteXx
Janus
13
0 / 4 / 1
7,621
423
3,133
7,885
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Zana2000
Bacchus
13
2 / 2 / 3
8,515
473
7,541
7,959
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
6
6
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
BardeAgus
Izanami
1
6
1
0.25
W
Arachne
BrunoDX1
Arachne
9
1
2
10
W
Bellona
Former7396
Bellona
2
1
6
5
W
Medusa
2
1
4
4
L
King Arthur
MAXIII847
King Arthur
1
5
0
0.2
L
2
4
0
0.5
W
3
2
2
2
L
Janus
TuteXx
Janus
0
4
1
0.13
L
Bacchus
Zana2000
Bacchus
2
2
3
1.75
W
Morgan Le Fay
ygorXplayer20
Morgan Le Fay
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,482
Damage
30,664
54,524
Taken
62,945
39,597
Mitigated
32,129
15,938
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BardeAgus
Izanami
5,836
3,157
0
4,487
13,802
4,329
0
1,678
12,124
0
58,788
W
Arachne
BrunoDX1
Arachne
11,562
9,285
0
2,915
13,852
6,561
72
2,339
11,513
0
85,465
W
Bellona
Former7396
Bellona
11,402
4,125
0
6,734
14,886
16,590
1,685
1,037
13,849
0
52,221
W
Medusa
8,470
2,851
0
3,458
9,601
3,354
3,310
2,609
6,992
0
77,117
L
King Arthur
MAXIII847
King Arthur
11,951
1,624
0
6,558
21,398
13,626
0
3,938
17,460
113
60,793
L
2,203
351
0
3,260
11,901
3,697
0
1,611
10,290
0
42,493
W
2,852
157
0
1,541
7,570
8,758
6
2,489
5,081
16,681
0
L
Janus
TuteXx
Janus
3,133
276
0
750
7,885
2,166
0
5,282
2,603
40,169
0
L
Bacchus
Zana2000
Bacchus
7,541
824
0
1,369
7,959
8,311
0
3,539
4,420
26,235
0
W
Morgan Le Fay
ygorXplayer20
Morgan Le Fay
13,196
1,199
0
1,290
8,615
4,334
882
2,493
6,122
75,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
41,266
521
Minions Killed
475
0
Camps Cleared
0
1,803,720
Distance Traveled
1,617,641
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,584
477
121
7
0
273,851
0
W
Arachne
10,799
600
144
8
0
433,372
0
W
Bellona
9,183
510
85
5
0
352,233
0
W
Medusa
9,675
538
136
8
0
335,469
4
L
King Arthur
8,598
478
130
7
0
327,936
3
L
Thor
7,948
442
79
4
0
319,652
3
W
Khepri
8,302
461
24
1
0
340,026
3
L
Janus
7,621
423
109
6
0
326,877
0
L
Bacchus
8,515
473
36
2
0
369,325
4
W
Morgan Le Fay
10,093
561
132
7
0
342,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role