Player Matchup

Cthulhu
Cthulhu
Anax25
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,575 Elo+
Party 3
Ao Kuang
Ao Kuang
BadReligion98
Ao Kuang
Level 40
God Stats
9W - 3L
1,637 SR
Queue Stats
276W - 282L
1,429 Elo+
Party 1
Bellona
Bellona
GonzCRY
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Mey747
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,575 Elo+
Party 3
Hades
Hades
emosupersensible
Hades
Level 30
God Stats
11W - 4L
1,479 SR
Queue Stats
308W - 342L
1,381 Elo+
Party 1
Team Averages
Level 29
1,523 SR
1,492 Elo+

VS

Team Averages
Level 23
1,418 SR
1,313 Elo+
Hades
Hades
FrankMartin14918
Hades
Level 28
God Stats
3W - 1L
1,479 SR
Queue Stats
10W - 10L
1,453 Elo+
Solo
Scylla
Scylla
LOLISLAYER1908
Scylla
Level 27
God Stats
10W - 21L
1,203 SR
Queue Stats
124W - 195L
1,284 Elo+
Party 2
King Arthur
King Arthur
MegaDarkness7
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,365 Elo+
Solo
Yemoja
Yemoja
Queirozgu32
Yemoja
Level 29
God Stats
3W - 4L
1,584 SR
Queue Stats
103W - 149L
1,223 Elo+
Party 2
Ne Zha
Ne Zha
Queirozgu32
Ne Zha
Level 14
God Stats
6W - 4L
1,326 SR
Queue Stats
13W - 16L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anax25
Cthulhu
12
0 / 0 / 2
7,130
419
3,755
5,431
2,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
BadReligion98
Ao Kuang
17
10 / 0 / 2
10,212
601
11,648
15,253
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
GonzCRY
Bellona
12
0 / 3 / 5
7,140
420
4,518
7,372
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Mey747
Hou Yi
12
1 / 2 / 1
7,463
439
3,092
4,586
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 1 / 4
8,831
519
10,345
9,560
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,295
429
2,780
9,679
3,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 1
7,458
439
2,632
4,727
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
MegaDarkness7
King Arthur
11
1 / 6 / 2
7,454
438
8,116
18,983
7,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
13
1 / 0 / 1
8,475
499
2,886
7,234
5,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
14
3 / 5 / 0
8,254
486
9,734
12,701
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
6
6
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anax25
Cthulhu
0
0
2
1
W
Ao Kuang
BadReligion98
Ao Kuang
10
0
2
11
L
0
6
1
0.08
W
Bellona
GonzCRY
Bellona
0
3
5
0.83
L
1
1
1
1.5
L
King Arthur
MegaDarkness7
King Arthur
1
6
2
0.33
W
Hou Yi
Mey747
Hou Yi
1
2
1
0.75
L
Yemoja
1
0
1
1.5
L
Ne Zha
3
5
0
0.6
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,358
Damage
26,148
42,202
Taken
53,324
22,143
Mitigated
22,142
12,604
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anax25
Cthulhu
3,755
118
355
758
5,431
2,937
128
2,185
3,182
33,013
0
W
Ao Kuang
BadReligion98
Ao Kuang
11,648
3,415
0
5,462
15,253
5,277
2,381
430
14,823
77,844
0
L
2,780
206
19
1,427
9,679
3,772
665
6,107
3,529
31,714
0
W
Bellona
GonzCRY
Bellona
4,518
777
0
656
7,372
8,492
757
256
7,116
0
18,415
L
2,632
307
0
947
4,727
1,531
318
2,557
2,170
34,101
0
L
King Arthur
MegaDarkness7
King Arthur
8,116
1,458
0
5,258
18,983
7,769
58
9,617
8,962
0
34,995
W
Hou Yi
Mey747
Hou Yi
3,092
1,754
0
407
4,586
1,215
464
2,235
2,209
0
28,840
L
Yemoja
2,886
205
276
1,470
7,234
5,027
684
2,172
5,062
35,599
0
L
Ne Zha
9,734
2,699
0
1,979
12,701
4,043
0
5,295
7,136
0
63,139
W
10,345
1,436
183
4,783
9,560
4,222
0
2,850
6,574
45,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
38,936
334
Minions Killed
369
0
Camps Cleared
0
1,588,221
Distance Traveled
1,507,786
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,130
419
46
3
0
339,624
5
W
Ao Kuang
10,212
601
111
7
0
334,427
1
L
Hades
7,295
429
80
5
0
279,802
6
W
Bellona
7,140
420
36
2
0
276,963
0
L
Scylla
7,458
439
78
5
0
315,246
0
L
King Arthur
7,454
438
57
3
0
283,044
0
W
Hou Yi
7,463
439
68
4
0
310,556
3
L
Yemoja
8,475
499
57
3
0
280,799
0
L
Ne Zha
8,254
486
97
6
0
348,895
0
W
Hades
8,831
519
73
4
0
326,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role