Player Matchup

Skadi
Skadi
Huerevono_24
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 46L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
Lobelto2000
Gilgamesh
Level 24
God Stats
13W - 4L
1,788 SR
Queue Stats
66W - 78L
1,310 Elo+
Party 1
Janus
Janus
X oner DP2107
Janus
Level 26
God Stats
27W - 27L
1,402 SR
Queue Stats
163W - 198L
1,304 Elo+
Party 1
Team Averages
Level 23
1,563 SR
1,380 Elo+

VS

Team Averages
Level 56
1,498 SR
1,339 Elo+
Bacchus
Bacchus
JinxTheDemon
Bacchus
Level 61
God Stats
36W - 35L
1,429 SR
Queue Stats
272W - 381L
1,229 Elo+
Solo
Baron Samedi
Baron Samedi
WoLF_Mthunzi
Baron Samedi
Level 47
God Stats
6W - 9L
1,509 SR
Queue Stats
88W - 72L
1,403 Elo+
Party 2
Pele
Pele
nightroddave785
Pele
Level 61
God Stats
8W - 10L
1,558 SR
Queue Stats
117W - 120L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 5
17,118
744
27,976
23,733
7,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Lobelto2000
Gilgamesh
18
3 / 4 / 12
14,827
645
10,601
26,953
28,939
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 9 / 9
15,611
679
14,038
20,514
6,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JinxTheDemon
Bacchus
18
4 / 5 / 12
15,036
654
10,610
20,637
39,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
WoLF_Mthunzi
Baron Samedi
18
3 / 4 / 12
14,171
616
12,937
17,547
10,307
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 10 / 4
17,429
758
36,224
25,053
11,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
19
Kills
23
23
Deaths
19
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
10
5
1.25
L
Bacchus
JinxTheDemon
Bacchus
4
5
12
2
W
Gilgamesh
Lobelto2000
Gilgamesh
3
4
12
2.25
L
Baron Samedi
WoLF_Mthunzi
Baron Samedi
3
4
12
2.25
W
6
9
9
1.17
L
16
10
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,615
Damage
59,771
71,200
Taken
63,237
42,248
Mitigated
61,249
6,303
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,976
18,033
0
1,552
23,733
7,286
2,486
8,749
14,984
0
69,644
L
Bacchus
JinxTheDemon
Bacchus
10,610
950
202
2,367
20,637
39,398
374
6,351
14,286
32,839
0
W
Gilgamesh
Lobelto2000
Gilgamesh
10,601
1,341
516
2,017
26,953
28,939
746
9,001
17,952
0
38,106
L
Baron Samedi
WoLF_Mthunzi
Baron Samedi
12,937
195
2,916
4,896
17,547
10,307
240
3,970
13,577
56,703
0
W
14,038
1,320
336
1,882
20,514
6,023
424
5,797
14,717
66,454
0
L
36,224
9,985
272
2,986
25,053
11,544
429
3,717
21,336
0
91,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
46,636
198
Minions Killed
200
0
Camps Cleared
0
1,115,333
Distance Traveled
1,210,877
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,118
744
80
3
0
336,742
2
L
Bacchus
15,036
654
43
2
0
412,331
0
W
Gilgamesh
14,827
645
19
1
0
404,574
1
L
Baron Samedi
14,171
616
65
3
0
402,541
0
W
Janus
15,611
679
99
4
0
374,017
0
L
Pele
17,429
758
92
4
0
396,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role