Player Matchup

Chaac
Chaac
CynicalPhoen1x
Chaac
Level 88
God Stats
3W - 1L
1,546 SR
Queue Stats
40W - 24L
1,592 Elo+
Party 2
He Bo
He Bo
PuIsse
He Bo
Level 62
God Stats
2W - 0L
1,446 SR
Queue Stats
84W - 66L
1,592 Elo+
Party 2
Neith
Neith
YoungerDreams95
Neith
Level 92
God Stats
8W - 6L
1,740 SR
Queue Stats
57W - 92L
1,333 Elo+
Solo
Team Averages
Level 81
1,577 SR
1,506 Elo+

VS

Team Averages
Level 98
1,587 SR
1,541 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Blaze_Ariadne
Neith
Level 66
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 2L
1,679 Elo+
Solo
The Morrigan
The Morrigan
ickeress
The Morrigan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
931W - 1,057L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,112
711
4,104
8,797
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
PuIsse
He Bo
10
3 / 1 / 4
7,127
713
5,786
4,421
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 3
7,495
750
2,821
5,829
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 1
6,010
601
2,517
5,851
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 0 / 1
6,265
627
6,435
5,773
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

The Morrigan
ickeress
The Morrigan
9
0 / 4 / 2
5,785
579
2,996
4,691
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
L
1
0
1
1.5
W
0
1
6
3
W
He Bo
PuIsse
He Bo
3
1
4
5
W
4
0
3
5.5
L
The Morrigan
ickeress
The Morrigan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,711
Damage
11,948
19,047
Taken
16,315
10,201
Mitigated
8,316
7,154
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,517
703
569
959
5,851
4,974
0
2,428
3,287
7,872
1,770
L
6,435
1,372
0
833
5,773
1,862
0
1,513
4,082
0
19,450
W
4,104
346
0
2,844
8,797
6,218
203
1,517
7,096
0
16,776
W
He Bo
PuIsse
He Bo
5,786
479
0
966
4,421
1,389
673
968
3,319
21,384
0
W
2,821
673
254
3,090
5,829
2,594
719
1,245
4,478
0
29,462
L
The Morrigan
ickeress
The Morrigan
2,996
213
0
356
4,691
1,480
0
1,385
2,996
11,307
2,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,734
Gold Earned
18,060
123
Minions Killed
73
0
Camps Cleared
0
555,872
Distance Traveled
491,794
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,010
601
19
2
0
145,183
1
L
Neith
6,265
627
38
4
0
188,226
2
W
Chaac
7,112
711
23
2
0
192,248
0
W
He Bo
7,127
713
43
4
0
177,477
2
W
Neith
7,495
750
57
6
0
186,147
1
L
The Morrigan
5,785
579
16
2
0
158,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role