Player Matchup

Terra
Terra
Damiauu
Terra
Level 27
God Stats
11W - 8L
1,697 SR
Queue Stats
144W - 159L
1,615 Elo+
Solo
Arachne
Arachne
TotallymyMainAcc
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,728 Elo+
Solo
Vulcan
Vulcan
lotttoh
Vulcan
Level 29
God Stats
11W - 1L
1,865 SR
Queue Stats
39W - 24L
1,707 Elo+
Party 2
Medusa
Medusa
xDificil
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,707 Elo+
Party 2
Artemis
Artemis
Ëlijah
Artemis
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 86L
1,658 Elo+
Solo
Team Averages
Level 23
1,612 SR
1,683 Elo+

VS

Team Averages
Level 22
1,394 SR
1,633 Elo+
Morgan Le Fay
Morgan Le Fay
Acidicjaxx40
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,287 SR
Queue Stats
122W - 127L
1,635 Elo+
Solo
Hades
Hades
Pack00
Hades
Level 7
God Stats
0W - 1L
1,532 SR
Queue Stats
3W - 1L
1,871 Elo+
Party 1
Anhur
Anhur
ZakoDr
Anhur
Level 25
God Stats
2W - 8L
1,317 SR
Queue Stats
34W - 45L
1,463 Elo+
Party 1
Bellona
Bellona
dro0w
Bellona
Level 37
God Stats
10W - 16L
1,333 SR
Queue Stats
379W - 407L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
greatskykatana
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Damiauu
Terra
17
2 / 4 / 23
13,884
604
5,512
25,448
33,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
16 / 3 / 6
17,015
740
19,420
25,097
16,788
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
lotttoh
Vulcan
19
10 / 5 / 15
13,905
605
21,287
10,506
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
xDificil
Medusa
19
8 / 5 / 13
13,743
598
16,039
17,095
7,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
Ëlijah
Artemis
20
12 / 5 / 7
14,664
638
21,781
16,032
6,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acidicjaxx40
Morgan Le Fay
18
6 / 8 / 7
11,407
496
14,263
19,621
7,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
Pack00
Hades
14
2 / 8 / 5
9,572
416
8,482
21,232
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
ZakoDr
Anhur
15
2 / 14 / 4
9,582
417
11,494
20,264
4,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
dro0w
Bellona
17
8 / 8 / 3
11,061
481
12,588
20,736
13,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
greatskykatana
Tsukuyomi
18
4 / 10 / 4
11,444
498
8,319
19,840
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
45
48
Kills
22
22
Deaths
48
64
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Acidicjaxx40
Morgan Le Fay
6
8
7
1.19
W
Terra
Damiauu
Terra
2
4
23
3.38
L
Hades
Pack00
Hades
2
8
5
0.56
W
16
3
6
6.33
L
Anhur
ZakoDr
Anhur
2
14
4
0.29
L
Bellona
dro0w
Bellona
8
8
3
1.19
L
Tsukuyomi
greatskykatana
Tsukuyomi
4
10
4
0.6
W
Vulcan
lotttoh
Vulcan
10
5
15
3.5
W
Medusa
xDificil
Medusa
8
5
13
2.9
W
Artemis
Ëlijah
Artemis
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,039
Damage
55,146
94,178
Taken
101,693
68,198
Mitigated
42,810
32,165
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Acidicjaxx40
Morgan Le Fay
14,263
833
299
3,344
19,621
7,343
0
6,509
12,899
59,146
0
W
Terra
Damiauu
Terra
5,512
598
1,745
6,107
25,448
33,140
611
6,959
17,816
30,798
0
L
Hades
Pack00
Hades
8,482
1,328
74
5,811
21,232
10,573
213
6,744
14,263
27,589
0
W
19,420
12,743
0
15,164
25,097
16,788
1,555
3,834
20,770
0
165,965
L
Anhur
ZakoDr
Anhur
11,494
6,236
0
2,299
20,264
4,826
549
3,184
16,964
0
49,594
L
Bellona
dro0w
Bellona
12,588
3,610
0
1,886
20,736
13,992
1,098
6,556
13,825
0
52,300
L
Tsukuyomi
greatskykatana
Tsukuyomi
8,319
1,851
0
829
19,840
6,076
0
2,859
16,943
0
74,203
W
Vulcan
lotttoh
Vulcan
21,287
3,272
0
445
10,506
4,318
1,784
3,276
6,964
62,461
0
W
Medusa
xDificil
Medusa
16,039
7,964
0
3,914
17,095
7,111
2,707
4,807
11,936
0
92,438
W
Artemis
Ëlijah
Artemis
21,781
10,976
0
4,790
16,032
6,841
4,508
2,874
12,868
0
129,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,211
Gold Earned
53,066
613
Minions Killed
421
0
Camps Cleared
0
2,173,817
Distance Traveled
1,969,677
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,407
496
102
4
0
382,869
4
W
Terra
13,884
604
36
2
0
427,653
7
L
Hades
9,572
416
43
2
0
374,451
7
W
Arachne
17,015
740
217
9
0
527,277
12
L
Anhur
9,582
417
78
3
0
342,545
1
L
Bellona
11,061
481
81
4
0
455,419
0
L
Tsukuyomi
11,444
498
117
5
0
414,393
0
W
Vulcan
13,905
605
80
3
0
438,050
4
W
Medusa
13,743
598
123
5
0
376,427
4
W
Artemis
14,664
638
157
7
0
404,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role