Player Matchup

Fafnir
Fafnir
Dark trooper774
Fafnir
Level 27
God Stats
4W - 3L
1,475 SR
Queue Stats
28W - 31L
1,341 Elo+
Solo
Sol
Sol
Nara Medusa
Sol
Level 19
God Stats
7W - 2L
1,924 SR
Queue Stats
122W - 153L
1,349 Elo+
Party 1
Izanami
Izanami
Nara Revenge
Izanami
Level 27
God Stats
17W - 13L
1,945 SR
Queue Stats
214W - 249L
1,410 Elo+
Party 1
Fenrir
Fenrir
PATRACA 14
Fenrir
Level 27
God Stats
3W - 7L
1,361 SR
Queue Stats
197W - 243L
1,400 Elo+
Party 1
Thanatos
Thanatos
Tyfigher425
Thanatos
Level 26
God Stats
14W - 13L
1,525 SR
Queue Stats
50W - 45L
1,465 Elo+
Solo
Team Averages
Level 25
1,646 SR
1,393 Elo+

VS

Team Averages
Level 15
1,606 SR
1,389 Elo+
Ymir
Ymir
Dark_PEPE_68
Ymir
Level 13
God Stats
1W - 2L
1,827 SR
Queue Stats
15W - 28L
1,345 Elo+
Solo
Ne Zha
Ne Zha
IMACHIPYUU
Ne Zha
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,433 Elo+
Solo
Arachne
Arachne
O Pinionated 2
Arachne
Level 8
God Stats
21W - 16L
1,552 SR
Queue Stats
44W - 33L
1,433 Elo+
Solo
Bakasura
Bakasura
Sakymercer2702
Bakasura
Level 15
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 5L
1,318 Elo+
Solo
Anubis
Anubis
THEBULL06
Anubis
Level 27
God Stats
28W - 26L
1,532 SR
Queue Stats
94W - 92L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 10
12,737
607
8,416
15,006
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 4 / 7
12,315
586
18,350
14,984
6,091
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Nara Revenge
Izanami
20
4 / 5 / 10
12,835
611
15,525
15,048
4,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
PATRACA 14
Fenrir
17
10 / 4 / 11
11,774
561
15,711
18,442
6,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Tyfigher425
Thanatos
12
3 / 6 / 2
9,330
444
3,076
10,757
2,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 10
9,817
467
6,795
17,964
12,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
IMACHIPYUU
Ne Zha
12
0 / 11 / 5
8,635
411
5,906
21,134
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
11 / 5 / 3
11,422
544
16,560
22,005
11,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
15
2 / 10 / 7
9,685
461
6,921
19,358
6,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
THEBULL06
Anubis
16
8 / 7 / 0
11,024
525
14,248
13,924
6,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
36
Kills
23
24
Deaths
38
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
5
10
2.8
L
2
5
10
1.4
L
Ne Zha
IMACHIPYUU
Ne Zha
0
11
5
0.23
W
10
4
7
3.38
W
Izanami
Nara Revenge
Izanami
4
5
10
1.8
L
11
5
3
2.5
W
Fenrir
PATRACA 14
Fenrir
10
4
11
3.88
L
Bakasura
2
10
7
0.55
L
Anubis
THEBULL06
Anubis
8
7
0
1.14
W
Thanatos
Tyfigher425
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,078
Damage
50,430
74,237
Taken
94,385
34,082
Mitigated
50,202
24,230
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,416
3,183
0
4,124
15,006
14,294
843
3,657
11,144
28,210
0
L
6,795
272
0
0
17,964
12,101
397
5,393
12,571
43,187
0
L
Ne Zha
IMACHIPYUU
Ne Zha
5,906
3,434
0
762
21,134
13,527
0
7,753
13,381
0
30,710
W
18,350
6,330
0
6,966
14,984
6,091
5,358
4,148
10,718
62,311
0
W
Izanami
Nara Revenge
Izanami
15,525
11,778
0
3,056
15,048
4,567
6,779
6,322
8,506
0
116,416
L
16,560
10,006
0
7,395
22,005
11,396
58
5,607
16,398
0
79,497
W
Fenrir
PATRACA 14
Fenrir
15,711
7,508
0
4,457
18,442
6,211
525
5,272
12,895
0
50,587
L
Bakasura
6,921
5,079
0
3,911
19,358
6,480
1,075
5,343
14,015
0
42,120
L
Anubis
THEBULL06
Anubis
14,248
976
0
4,858
13,924
6,698
716
2,670
11,254
48,301
0
W
Thanatos
Tyfigher425
Thanatos
3,076
1,255
0
5,627
10,757
2,919
748
1,644
9,113
0
35,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,991
Gold Earned
50,583
443
Minions Killed
347
0
Camps Cleared
0
1,776,961
Distance Traveled
1,718,592
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,737
607
20
1
0
366,236
3
L
Ymir
9,817
467
57
3
0
374,972
0
L
Ne Zha
8,635
411
47
2
0
335,945
0
W
Sol
12,315
586
106
5
0
352,859
0
W
Izanami
12,835
611
191
9
0
381,856
0
L
Arachne
11,422
544
90
4
0
391,330
4
W
Fenrir
11,774
561
66
3
0
394,102
0
L
Bakasura
9,685
461
77
4
0
390,640
0
L
Anubis
11,024
525
76
4
0
225,705
1
W
Thanatos
9,330
444
60
3
0
281,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role