Player Matchup

Morgan Le Fay
Morgan Le Fay
AbuTheChimpGod
Morgan Le Fay
Level 106
God Stats
29W - 19L
1,597 SR
Queue Stats
243W - 283L
1,414 Elo+
Party 1
Vamana
Vamana
Boozalicious
Vamana
Level 120
God Stats
10W - 14L
1,303 SR
Queue Stats
58W - 63L
1,443 Elo+
Solo
Cthulhu
Cthulhu
JOKER1819
Cthulhu
Level 124
God Stats
27W - 25L
1,554 SR
Queue Stats
120W - 162L
1,457 Elo+
Party 1
Team Averages
Level 117
1,484 SR
1,438 Elo+

VS

Team Averages
Level 103
1,553 SR
1,460 Elo+
Kumbhakarna
Kumbhakarna
Cormaro13
Kumbhakarna
Level 69
God Stats
6W - 9L
1,500 SR
Queue Stats
75W - 120L
1,342 Elo+
Solo
Loki
Loki
Jeycy
Loki
Level 132
God Stats
3W - 4L
1,621 SR
Queue Stats
166W - 166L
1,521 Elo+
Party 2
The Morrigan
The Morrigan
XBloodyR34P3RX
The Morrigan
Level 107
God Stats
6W - 8L
1,538 SR
Queue Stats
169W - 166L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbuTheChimpGod
Morgan Le Fay
18
7 / 7 / 5
13,655
683
16,587
18,513
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
17
1 / 3 / 9
13,154
658
12,382
24,424
26,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
JOKER1819
Cthulhu
18
8 / 3 / 6
13,565
678
17,639
18,785
9,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cormaro13
Kumbhakarna
16
3 / 3 / 6
12,280
614
6,472
20,909
27,454
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Jeycy
Loki
17
5 / 6 / 3
12,343
617
20,501
21,305
9,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
XBloodyR34P3RX
The Morrigan
16
5 / 7 / 5
12,536
627
12,090
13,997
5,631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
16
Kills
13
13
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AbuTheChimpGod
Morgan Le Fay
7
7
5
1.36
W
Vamana
1
3
9
1.83
L
Kumbhakarna
Cormaro13
Kumbhakarna
3
3
6
2
W
Cthulhu
JOKER1819
Cthulhu
8
3
6
3.67
L
Loki
Jeycy
Loki
5
6
3
1.08
L
The Morrigan
XBloodyR34P3RX
The Morrigan
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,608
Damage
39,063
61,722
Taken
56,211
40,890
Mitigated
42,224
22,721
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AbuTheChimpGod
Morgan Le Fay
16,587
1,277
529
4,830
18,513
5,454
902
5,594
12,919
58,194
0
W
Vamana
12,382
2,396
0
9,991
24,424
26,017
579
6,262
18,162
12,482
32,322
L
Kumbhakarna
Cormaro13
Kumbhakarna
6,472
689
155
2,222
20,909
27,454
0
14,436
6,473
18,573
0
W
Cthulhu
JOKER1819
Cthulhu
17,639
332
1,635
5,736
18,785
9,419
1,728
6,706
12,079
61,563
0
L
Loki
Jeycy
Loki
20,501
1,588
0
1,284
21,305
9,139
242
13,306
7,999
0
53,298
L
The Morrigan
XBloodyR34P3RX
The Morrigan
12,090
1,018
473
1,285
13,997
5,631
88
10,510
3,389
59,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,374
Gold Earned
37,159
220
Minions Killed
185
0
Camps Cleared
0
1,113,387
Distance Traveled
997,647
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,655
683
73
4
0
355,204
2
W
Vamana
13,154
658
62
3
0
397,742
1
L
Kumbhakarna
12,280
614
19
1
0
322,484
0
W
Cthulhu
13,565
678
85
4
0
360,441
1
L
Loki
12,343
617
53
3
0
354,911
3
L
The Morrigan
12,536
627
113
6
0
320,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role