Player Matchup

Eset
Eset
AfroGenesis4
Eset
Level 147
God Stats
0W - 1L
1,506 SR
Queue Stats
190W - 167L
1,553 Elo+
Party 2
Neith
Neith
ChiipSkyyLarrk
Neith
Level 18
God Stats
3W - 1L
1,945 SR
Queue Stats
27W - 9L
1,706 Elo+
Party 2
Sylvanus
Sylvanus
DEICIED4Hanibal
Sylvanus
Level 128
God Stats
26W - 7L
1,686 SR
Queue Stats
80W - 39L
1,743 Elo+
Party 2
Team Averages
Level 98
1,712 SR
1,667 Elo+

VS

Team Averages
Level 90
1,536 SR
1,477 Elo+
Baron Samedi
Baron Samedi
SCARNAGE99
Baron Samedi
Level 137
God Stats
35W - 11L
1,817 SR
Queue Stats
133W - 135L
1,637 Elo+
Party 1
Guan Yu
Guan Yu
SlimSmoke21
Guan Yu
Level 107
God Stats
3W - 3L
1,414 SR
Queue Stats
266W - 259L
1,566 Elo+
Party 1
Izanami
Izanami
UpStageJay
Izanami
Level 26
God Stats
15W - 20L
1,377 SR
Queue Stats
67W - 97L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 9
7,789
649
7,045
9,647
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
7 / 5 / 3
9,202
767
17,968
12,913
4,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
11
3 / 5 / 6
8,180
682
6,679
12,813
11,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SCARNAGE99
Baron Samedi
14
8 / 0 / 8
9,846
821
16,000
11,661
7,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SlimSmoke21
Guan Yu
13
6 / 6 / 7
9,485
790
5,339
17,475
15,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
UpStageJay
Izanami
13
2 / 4 / 12
8,562
714
5,242
9,739
3,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
16
16
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
L
7
5
3
1.7
L
Sylvanus
3
5
6
1.2
W
Baron Samedi
SCARNAGE99
Baron Samedi
8
0
8
12
W
Guan Yu
SlimSmoke21
Guan Yu
6
6
7
1.58
W
Izanami
UpStageJay
Izanami
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,692
Damage
26,581
35,373
Taken
38,875
19,338
Mitigated
25,756
9,041
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,045
192
777
1,087
9,647
2,796
0
4,375
5,272
28,076
0
L
17,968
9,120
0
3,391
12,913
4,797
339
5,450
7,463
0
42,740
L
Sylvanus
6,679
1,730
1,128
2,658
12,813
11,745
145
6,289
6,524
13,863
2,999
W
Baron Samedi
SCARNAGE99
Baron Samedi
16,000
378
3,427
5,659
11,661
7,108
234
4,150
7,511
40,802
0
W
Guan Yu
SlimSmoke21
Guan Yu
5,339
280
3,304
5,085
17,475
15,388
169
4,210
13,265
114
16,138
W
Izanami
UpStageJay
Izanami
5,242
3,345
0
239
9,739
3,260
954
4,823
4,916
0
23,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,171
Gold Earned
27,893
119
Minions Killed
141
0
Camps Cleared
0
608,215
Distance Traveled
672,990
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,789
649
48
4
0
207,592
4
L
Neith
9,202
767
51
4
0
205,395
2
L
Sylvanus
8,180
682
20
2
0
195,228
0
W
Baron Samedi
9,846
821
75
6
0
226,172
1
W
Guan Yu
9,485
790
21
2
0
237,161
2
W
Izanami
8,562
714
45
4
0
209,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role