Player Matchup

Apollo
Apollo
Discosupport
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,386 Elo+
Party 2
Fenrir
Fenrir
HeikoXI
Fenrir
Level 60
God Stats
1W - 2L
1,206 SR
Queue Stats
126W - 149L
1,263 Elo+
Party 3
Anubis
Anubis
OfcBudMills
Anubis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,116 Elo+
Party 2
Chang'e
Chang'e
WildstylesHen
Chang'e
Level 56
God Stats
1W - 2L
1,372 SR
Queue Stats
22W - 40L
1,189 Elo+
Party 3
Cupid
Cupid
phunkeybuddha
Cupid
Level 149
God Stats
2W - 7L
1,213 SR
Queue Stats
660W - 685L
1,302 Elo+
Solo
Team Averages
Level 96
1,358 SR
1,251 Elo+

VS

Team Averages
Level 76
1,345 SR
1,290 Elo+
Ne Zha
Ne Zha
Chesh420
Ne Zha
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 43L
1,208 Elo+
Party 4
Bellona
Bellona
KngoftheMoonDogs
Bellona
Level 103
God Stats
2W - 1L
1,223 SR
Queue Stats
144W - 140L
1,315 Elo+
Party 1
Olorun
Olorun
Knighmare115
Olorun
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 31L
1,398 Elo+
Solo
Terra
Terra
QueenMoonDogg
Terra
Level 115
God Stats
2W - 2L
1,257 SR
Queue Stats
217W - 214L
1,282 Elo+
Party 1
Sobek
Sobek
uhIforget
Sobek
Level 97
God Stats
3W - 2L
1,246 SR
Queue Stats
79W - 110L
1,247 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
7 / 6 / 10
11,511
822
20,485
14,076
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
HeikoXI
Fenrir
18
9 / 6 / 14
11,448
818
12,412
17,039
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
4 / 6 / 19
10,660
761
12,348
12,484
5,407
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
13
3 / 10 / 12
9,260
661
14,600
15,737
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
5 / 4 / 18
11,275
805
14,255
13,635
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chesh420
Ne Zha
18
5 / 7 / 11
10,965
783
6,706
12,982
4,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 6 / 15
12,775
913
18,101
20,560
20,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
18
6 / 5 / 15
11,113
794
13,602
15,701
9,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 4 / 15
11,629
831
13,205
19,245
12,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
uhIforget
Sobek
16
3 / 6 / 14
10,589
756
10,483
25,995
20,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
102
28
Kills
32
32
Deaths
28
73
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Chesh420
Ne Zha
5
7
11
1.5
L
Apollo
7
6
10
2
L
Fenrir
HeikoXI
Fenrir
9
6
14
2.67
W
11
6
15
3.08
W
Olorun
6
5
15
2.7
L
Anubis
4
6
19
2.25
W
7
4
15
3.63
L
Chang'e
3
10
12
0.9
L
5
4
18
3.5
W
Sobek
uhIforget
Sobek
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,100
Damage
62,097
72,971
Taken
94,483
29,013
Mitigated
68,376
23,565
Healing
40,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Chesh420
Ne Zha
6,706
1,115
0
808
12,982
4,323
534
3,751
9,163
0
19,887
L
Apollo
20,485
12,088
0
2,562
14,076
5,356
912
7,755
6,321
0
38,422
L
Fenrir
HeikoXI
Fenrir
12,412
2,901
923
2,816
17,039
7,219
398
9,253
7,786
0
15,285
W
18,101
7,558
461
6,465
20,560
20,976
2,858
6,590
13,731
0
34,658
W
Olorun
13,602
6,460
4,050
5,466
15,701
9,602
988
5,668
9,863
31,686
0
L
Anubis
12,348
771
1,273
1,757
12,484
5,407
306
6,976
5,508
24,842
0
W
13,205
2,579
8,464
6,929
19,245
12,488
216
3,652
15,361
24,162
0
L
Chang'e
14,600
2,716
3,371
2,582
15,737
5,507
351
7,001
8,736
17,753
0
L
14,255
4,952
3,691
4,590
13,635
5,524
1,010
6,305
7,330
0
38,772
W
Sobek
uhIforget
Sobek
10,483
1,153
515
7,654
25,995
20,987
737
6,268
19,417
17,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,154
Gold Earned
57,071
130
Minions Killed
123
0
Camps Cleared
0
1,025,160
Distance Traveled
1,159,156
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,965
783
21
2
0
224,161
0
L
Apollo
11,511
822
48
3
0
201,670
0
L
Fenrir
11,448
818
9
1
0
212,604
0
W
Bellona
12,775
913
35
3
0
249,050
0
W
Olorun
11,113
794
40
3
0
223,714
0
L
Anubis
10,660
761
21
2
0
198,855
0
W
Terra
11,629
831
17
1
0
253,053
1
L
Chang'e
9,260
661
11
1
0
190,692
0
L
Cupid
11,275
805
41
3
0
221,339
0
W
Sobek
10,589
756
10
1
0
209,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role