Player Matchup

Chronos
Chronos
Masters
SynKB
Chronos
Masters
Level 65
God Stats
20W - 3L
2,060 SR
Queue Stats
213W - 100L
2,451 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 65
2,060 SR
2,451 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,467 SR
1,169 MMR
Chronos
Chronos
Bronze I
iamafish400
Chronos
Bronze I
Level 69
God Stats
1W - 3L
1,467 SR
Queue Stats
6W - 22L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SynKB
Chronos
11
3 / 0 / 0
5,688
1,138
3,281
1,792
730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ah Muzen CabUllrAnhurSkadiHou Yi

VS

Bans
IzanamiHe BoSetBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
iamafish400
Chronos
9
0 / 3 / 0
4,614
923
642
4,878
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
SynKB
Chronos
3
0
0
3
L
Chronos
iamafish400
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,281
Damage
642
1,792
Taken
4,878
730
Mitigated
1,871
1,247
Healing
668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
SynKB
Chronos
3,281
1,384
0
1,247
1,792
730
534
562
1,230
24,035
2,555
L
Chronos
iamafish400
Chronos
642
344
0
668
4,878
1,871
0
2,991
1,887
16,594
1,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,688
Gold Earned
4,614
55
Minions Killed
51
0
Camps Cleared
0
105,006
Distance Traveled
93,981
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,688
1,138
55
11
0
105,006
2
L
Chronos
4,614
923
51
10
0
93,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role