Player Matchup

Geb
Geb
FaTz-1911
Geb
Level 26
God Stats
4W - 2L
1,569 SR
Queue Stats
17W - 9L
1,554 Elo+
Party 3
Artemis
Artemis
FaTzRecEEz
Artemis
Level 125
God Stats
7W - 5L
1,562 SR
Queue Stats
730W - 663L
1,608 Elo+
Party 3
Achilles
Achilles
FerretFarmer
Achilles
Level 35
God Stats
4W - 0L
1,470 SR
Queue Stats
44W - 37L
1,693 Elo+
Party 2
Vamana
Vamana
ProfessorHeim
Vamana
Level 108
God Stats
2W - 1L
1,639 SR
Queue Stats
556W - 530L
1,604 Elo+
Party 3
Janus
Janus
Yandis
Janus
Level 106
God Stats
5W - 0L
1,247 SR
Queue Stats
46W - 28L
1,693 Elo+
Party 2
Team Averages
Level 80
1,497 SR
1,630 Elo+

VS

Team Averages
Level 93
1,571 SR
1,557 Elo+
Odin
Odin
Ben TeDovr69
Odin
Level 119
God Stats
157W - 131L
1,611 SR
Queue Stats
571W - 587L
1,535 Elo+
Party 1
Ymir
Ymir
Galaxycat0607
Ymir
Level 38
God Stats
39W - 32L
1,591 SR
Queue Stats
148W - 169L
1,540 Elo+
Party 1
Sol
Sol
J-talk1315
Sol
Level 105
God Stats
34W - 23L
1,664 SR
Queue Stats
1,372W - 1,279L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
MrWindyCS
Hou Yi
Level 99
God Stats
21W - 35L
1,505 SR
Queue Stats
920W - 913L
1,566 Elo+
Party 1
Kali
Kali
WitcherFromRivia
Kali
Level 105
God Stats
7W - 6L
1,485 SR
Queue Stats
1,333W - 1,240L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 17
14,212
568
13,676
26,816
33,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
FaTzRecEEz
Artemis
20
8 / 7 / 10
13,962
558
21,019
19,915
9,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
FerretFarmer
Achilles
19
4 / 5 / 15
12,764
511
11,148
19,664
17,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 3 / 11
16,847
674
24,711
39,770
52,369
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Yandis
Janus
20
12 / 5 / 11
14,482
579
17,475
14,549
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 2
11,798
472
13,185
18,898
18,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 3
11,700
468
6,526
23,096
25,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 8 / 4
13,092
524
20,445
22,183
11,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MrWindyCS
Hou Yi
18
4 / 10 / 1
12,172
487
18,192
23,778
10,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 7 / 4
13,248
530
16,008
23,360
17,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
37
Kills
23
23
Deaths
37
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
3
3
17
3.83
W
Artemis
FaTzRecEEz
Artemis
8
7
10
1.86
W
Achilles
FerretFarmer
Achilles
4
5
15
2.3
L
1
6
3
0.42
L
6
8
4
1
L
Hou Yi
MrWindyCS
Hou Yi
4
10
1
0.45
W
10
3
11
5.17
L
9
7
4
1.57
W
Janus
Yandis
Janus
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,029
Damage
74,356
120,714
Taken
111,315
118,949
Mitigated
82,585
30,157
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,185
1,712
0
1,000
18,898
18,359
554
5,797
12,908
0
66,037
W
13,676
1,153
0
3,318
26,816
33,648
252
10,113
16,703
44,449
0
W
Artemis
FaTzRecEEz
Artemis
21,019
13,140
0
4,503
19,915
9,421
4,198
3,750
16,165
0
103,478
W
Achilles
FerretFarmer
Achilles
11,148
3,669
0
1,890
19,664
17,207
1,008
5,908
13,756
0
81,621
L
6,526
1,211
148
2,422
23,096
25,033
0
9,327
13,530
30,010
0
L
20,445
5,889
0
6,670
22,183
11,086
666
9,525
12,518
104,599
0
L
Hou Yi
MrWindyCS
Hou Yi
18,192
7,907
0
3,619
23,778
10,387
0
4,643
19,047
0
98,516
W
24,711
10,057
0
16,966
39,770
52,369
567
5,908
33,862
12,303
105,464
L
16,008
9,935
0
7,700
23,360
17,720
0
6,629
16,672
0
95,893
W
Janus
Yandis
Janus
17,475
1,498
115
3,365
14,549
6,304
1,135
3,827
10,722
90,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,267
Gold Earned
62,010
593
Minions Killed
612
0
Camps Cleared
0
2,507,997
Distance Traveled
2,226,696
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,798
472
135
5
0
453,657
0
W
Geb
14,212
568
51
2
0
485,091
3
W
Artemis
13,962
558
129
5
0
427,798
3
W
Achilles
12,764
511
97
4
0
551,392
0
L
Ymir
11,700
468
39
2
0
455,375
0
L
Sol
13,092
524
161
6
0
422,747
8
L
Hou Yi
12,172
487
146
6
0
381,186
7
W
Vamana
16,847
674
186
7
0
506,334
4
L
Kali
13,248
530
131
5
0
513,731
0
W
Janus
14,482
579
130
5
0
537,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role