Player Matchup

Neith
Neith
BrotherSteve04
Neith
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
Extrasolar11
Khepri
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,389 Elo+
Solo
Guan Yu
Guan Yu
Hooplla
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
gingetron
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
krinisus
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,478 Elo+

VS

Team Averages
Level 22
1,522 SR
1,412 Elo+
Chaac
Chaac
BigCheese12345
Chaac
Level 28
God Stats
4W - 4L
1,332 SR
Queue Stats
101W - 64L
1,552 Elo+
Solo
Neith
Neith
PervertPeewee_1
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,440 Elo+
Party 2
Janus
Janus
eldrogas2020
Janus
Level 20
God Stats
2W - 4L
1,639 SR
Queue Stats
60W - 86L
1,314 Elo+
Solo
Ares
Ares
jangostream
Ares
Level 28
God Stats
11W - 7L
1,810 SR
Queue Stats
87W - 72L
1,420 Elo+
Solo
Loki
Loki
yelqlc
Loki
Level 28
God Stats
9W - 16L
1,329 SR
Queue Stats
60W - 105L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,863
386
4,386
5,102
1,195
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
5
0 / 5 / 0
4,042
404
2,315
8,938
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Hooplla
Guan Yu
6
0 / 3 / 0
4,113
411
886
3,910
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
gingetron
Olorun
6
0 / 4 / 0
3,774
377
1,078
4,289
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
krinisus
Nemesis
6
0 / 4 / 0
4,251
425
1,663
5,827
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,280
628
4,045
6,650
3,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 0 / 7
6,134
613
3,983
3,079
969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 0 / 0
6,836
684
6,380
4,256
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 0 / 6
6,150
615
3,160
6,791
5,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
yelqlc
Loki
10
3 / 0 / 4
6,291
629
3,016
5,619
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
20
20
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
0
4
0
0
L
Khepri
0
5
0
0
L
Guan Yu
Hooplla
Guan Yu
0
3
0
0
W
3
0
7
6.5
W
6
0
0
6
L
Olorun
gingetron
Olorun
0
4
0
0
W
2
0
6
5
L
Nemesis
krinisus
Nemesis
0
4
0
0
W
Loki
yelqlc
Loki
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,328
Damage
20,584
28,066
Taken
26,395
10,868
Mitigated
12,448
4,399
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,045
1,224
0
3,855
6,650
3,387
934
379
6,044
0
23,739
L
4,386
1,999
0
537
5,102
1,195
0
2,186
2,880
0
13,065
L
Khepri
2,315
416
0
1,666
8,938
5,223
0
4,092
4,802
10,236
0
L
Guan Yu
Hooplla
Guan Yu
886
346
0
512
3,910
1,726
0
0
3,668
0
5,562
W
3,983
1,670
73
872
3,079
969
1,538
780
2,299
0
32,630
W
6,380
814
0
0
4,256
1,314
918
1,077
3,179
40,529
0
L
Olorun
gingetron
Olorun
1,078
323
0
92
4,289
1,265
0
2,814
1,387
6,946
676
W
3,160
303
186
1,773
6,791
5,201
1,434
655
6,136
8,061
0
L
Nemesis
krinisus
Nemesis
1,663
903
0
1,592
5,827
1,459
0
448
5,259
0
15,440
W
Loki
yelqlc
Loki
3,016
1,221
55
3,085
5,619
1,577
274
406
5,213
0
30,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,043
Gold Earned
31,691
82
Minions Killed
263
0
Camps Cleared
0
718,204
Distance Traveled
946,736
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,280
628
44
4
0
185,787
2
L
Neith
3,863
386
16
2
0
168,323
0
L
Khepri
4,042
404
8
1
0
162,825
1
L
Guan Yu
4,113
411
15
2
0
106,264
1
W
Neith
6,134
613
70
7
0
168,255
1
W
Janus
6,836
684
72
7
0
195,347
1
L
Olorun
3,774
377
9
1
0
138,886
1
W
Ares
6,150
615
7
1
0
175,484
2
L
Nemesis
4,251
425
34
3
0
141,906
0
W
Loki
6,291
629
70
7
0
221,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role