Player Matchup

Ra
Ra
Barenz-1
Ra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,514 Elo+
Solo
Loki
Loki
DavidOfTheNorth
Loki
Level 17
God Stats
19W - 40L
1,461 SR
Queue Stats
154W - 202L
1,325 Elo+
Party 1
Osiris
Osiris
Death2Ponyz
Osiris
Level 50
God Stats
4W - 4L
1,569 SR
Queue Stats
385W - 550L
1,312 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RobOfTheSouth3
Tsukuyomi
Level 7
God Stats
7W - 12L
1,539 SR
Queue Stats
31W - 48L
1,295 Elo+
Party 1
Kukulkan
Kukulkan
Ski1less
Kukulkan
Level 66
God Stats
35W - 43L
1,445 SR
Queue Stats
674W - 800L
1,317 Elo+
Party 1
Team Averages
Level 57
1,503 SR
1,352 Elo+

VS

Team Averages
Level 62
1,696 SR
1,537 Elo+
Chang'e
Chang'e
ARCTICxzWARFARE
Chang'e
Level 160
God Stats
16W - 7L
1,727 SR
Queue Stats
563W - 389L
1,696 Elo+
Party 3
Kukulkan
Kukulkan
SWIZZLESTIX69
Kukulkan
Level 32
God Stats
4W - 0L
1,845 SR
Queue Stats
9W - 6L
1,540 Elo+
Solo
Athena
Athena
Threfootspinner
Athena
Level 26
God Stats
37W - 12L
1,803 SR
Queue Stats
257W - 140L
1,687 Elo+
Party 3
Medusa
Medusa
YDbulger
Medusa
Level 61
God Stats
9W - 6L
1,568 SR
Queue Stats
138W - 187L
1,371 Elo+
Party 2
Cerberus
Cerberus
ponderthis
Cerberus
Level 29
God Stats
32W - 30L
1,537 SR
Queue Stats
79W - 102L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 6
11,373
875
9,697
16,533
3,519
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 5 / 4
11,542
888
7,544
13,837
3,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
18
1 / 3 / 3
11,350
873
11,531
29,436
20,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
RobOfTheSouth3
Tsukuyomi
18
2 / 19 / 6
11,589
891
17,866
28,060
7,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Ski1less
Kukulkan
18
3 / 11 / 1
11,794
907
20,666
17,970
5,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 19
16,011
1,232
38,308
20,091
9,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
SWIZZLESTIX69
Kukulkan
20
5 / 0 / 15
12,666
974
11,931
3,942
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 1 / 22
14,053
1,081
14,903
20,965
32,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
YDbulger
Medusa
20
4 / 4 / 24
12,431
956
14,588
14,693
6,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ponderthis
Cerberus
20
11 / 0 / 20
13,434
1,033
19,730
13,478
7,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
143
8
Kills
43
43
Deaths
8
20
Assists
100
Player
Kills
Deaths
Assists
KDA
W
18
3
19
9.17
L
0
5
6
0.6
L
2
5
4
0.8
L
Osiris
1
3
3
0.83
L
Tsukuyomi
RobOfTheSouth3
Tsukuyomi
2
19
6
0.26
W
Kukulkan
SWIZZLESTIX69
Kukulkan
5
0
15
12.5
L
Kukulkan
Ski1less
Kukulkan
3
11
1
0.32
W
5
1
22
16
W
Medusa
YDbulger
Medusa
4
4
24
4
W
Cerberus
ponderthis
Cerberus
11
0
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,304
Damage
99,460
105,836
Taken
73,169
39,967
Mitigated
57,794
5,594
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,308
1,441
6,623
8,050
20,091
9,602
0
7,416
12,675
73,144
0
L
9,697
587
1,580
1,753
16,533
3,519
0
13,788
2,745
46,429
0
L
7,544
1,776
0
204
13,837
3,557
0
11,066
2,771
0
20,268
L
Osiris
11,531
6,996
0
1,937
29,436
20,390
0
21,488
7,948
0
24,663
L
Tsukuyomi
RobOfTheSouth3
Tsukuyomi
17,866
6,335
0
120
28,060
7,468
0
23,420
4,640
0
26,761
W
Kukulkan
SWIZZLESTIX69
Kukulkan
11,931
1,246
0
532
3,942
2,074
0
2,040
1,902
46,698
0
L
Kukulkan
Ski1less
Kukulkan
20,666
2,305
0
0
17,970
5,033
0
15,110
2,860
53,661
0
W
14,903
1,730
0
1,258
20,965
32,551
0
8,319
12,646
22,426
0
W
Medusa
YDbulger
Medusa
14,588
8,534
0
1,327
14,693
6,558
0
5,326
9,367
0
28,479
W
Cerberus
ponderthis
Cerberus
19,730
1,019
0
2,201
13,478
7,009
0
7,262
6,216
27,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,648
Gold Earned
68,595
210
Minions Killed
252
5
Camps Cleared
6
1,271,951
Distance Traveled
1,189,925
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,011
1,232
94
7
1
263,943
0
L
Ra
11,373
875
67
5
1
244,041
0
L
Loki
11,542
888
23
2
2
280,374
0
L
Osiris
11,350
873
25
2
1
261,981
0
L
Tsukuyomi
11,589
891
10
1
0
240,261
0
W
Kukulkan
12,666
974
92
7
2
211,309
3
L
Kukulkan
11,794
907
85
7
1
245,294
1
W
Athena
14,053
1,081
15
1
0
213,297
0
W
Medusa
12,431
956
40
3
1
224,577
0
W
Cerberus
13,434
1,033
11
1
2
276,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role