Player Matchup

Zeus
Zeus
ChaosDemolisher
Zeus
Level 8
God Stats
5W - 10L
1,320 SR
Queue Stats
152W - 150L
1,401 Elo+
Party 1
Artemis
Artemis
Rinarix
Artemis
Level 6
God Stats
20W - 8L
1,597 SR
Queue Stats
43W - 53L
1,415 Elo+
Party 1
Achilles
Achilles
Urchie
Achilles
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 155L
1,375 Elo+
Party 2
Scylla
Scylla
Wohkah
Scylla
Level 84
God Stats
97W - 88L
1,557 SR
Queue Stats
510W - 533L
1,505 Elo+
Party 2
Yemoja
Yemoja
tinaxue
Yemoja
Level 7
God Stats
20W - 28L
1,110 SR
Queue Stats
151W - 151L
1,415 Elo+
Party 1
Team Averages
Level 22
1,417 SR
1,422 Elo+

VS

Team Averages
Level 17
1,544 SR
1,485 Elo+
Skadi
Skadi
Detroitjoe
Skadi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,202 Elo+
Solo
Izanami
Izanami
Firepaw2012
Izanami
Level 16
God Stats
4W - 3L
1,685 SR
Queue Stats
12W - 12L
1,444 Elo+
Party 3
Merlin
Merlin
KingKam2012
Merlin
Level 26
God Stats
4W - 4L
1,534 SR
Queue Stats
11W - 9L
1,516 Elo+
Party 3
King Arthur
King Arthur
KingTanTan
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,448 Elo+
Party 3
Terra
Terra
StormWizard620
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,815 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 29
14,034
1,276
33,349
14,824
5,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Rinarix
Artemis
20
9 / 3 / 31
13,327
1,212
27,915
17,220
6,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Urchie
Achilles
19
6 / 4 / 27
12,064
1,097
7,569
25,114
35,814
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
Wohkah
Scylla
20
19 / 0 / 21
14,936
1,358
34,024
12,596
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
tinaxue
Yemoja
20
3 / 4 / 38
12,207
1,110
6,968
22,774
22,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
1 / 17 / 9
10,348
941
11,732
25,179
8,774
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Firepaw2012
Izanami
18
7 / 10 / 7
13,030
1,185
32,129
22,741
7,033
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
18
3 / 4 / 11
12,069
1,097
28,358
16,412
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
KingTanTan
King Arthur
17
4 / 11 / 8
11,094
1,009
9,948
24,152
9,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 10 / 8
10,565
960
4,630
27,292
26,589
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
59
52
Kills
16
16
Deaths
52
146
Assists
43
Player
Kills
Deaths
Assists
KDA
W
15
5
29
5.9
L
Skadi
1
17
9
0.32
L
Izanami
Firepaw2012
Izanami
7
10
7
1.05
L
Merlin
3
4
11
2.13
L
King Arthur
KingTanTan
King Arthur
4
11
8
0.73
W
Artemis
Rinarix
Artemis
9
3
31
8.17
L
1
10
8
0.5
W
Achilles
Urchie
Achilles
6
4
27
4.88
W
Scylla
Wohkah
Scylla
19
0
21
29.5
W
Yemoja
tinaxue
Yemoja
3
4
38
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,825
Damage
86,797
92,528
Taken
115,776
73,817
Mitigated
57,599
26,203
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,349
7,473
0
932
14,824
5,235
0
3,337
11,487
62,277
0
L
Skadi
11,732
5,313
0
150
25,179
8,774
0
16,352
8,827
0
26,602
L
Izanami
Firepaw2012
Izanami
32,129
17,813
0
935
22,741
7,033
0
15,821
6,920
0
66,852
L
Merlin
28,358
2,089
0
1,406
16,412
5,204
0
12,067
4,345
69,975
0
L
King Arthur
KingTanTan
King Arthur
9,948
3,194
0
0
24,152
9,999
0
14,373
9,779
0
19,284
W
Artemis
Rinarix
Artemis
27,915
17,296
0
3,334
17,220
6,032
0
6,980
10,240
0
50,153
L
4,630
950
2,879
1,522
27,292
26,589
0
15,728
11,564
9,981
0
W
Achilles
Urchie
Achilles
7,569
3,206
1,398
2,834
25,114
35,814
0
8,503
16,611
0
12,502
W
Scylla
Wohkah
Scylla
34,024
2,335
0
1,147
12,596
4,184
0
4,240
8,356
55,239
0
W
Yemoja
tinaxue
Yemoja
6,968
966
13,538
3,020
22,774
22,552
0
9,928
12,846
20,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,568
Gold Earned
57,106
215
Minions Killed
214
3
Camps Cleared
3
921,419
Distance Traveled
974,851
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,034
1,276
84
8
0
169,704
0
L
Skadi
10,348
941
22
2
1
165,559
4
L
Izanami
13,030
1,185
69
6
0
180,976
0
L
Merlin
12,069
1,097
89
8
0
209,108
1
L
King Arthur
11,094
1,009
28
3
1
225,277
0
W
Artemis
13,327
1,212
52
5
1
169,543
0
L
Terra
10,565
960
6
1
1
193,931
0
W
Achilles
12,064
1,097
12
1
1
193,640
0
W
Scylla
14,936
1,358
55
5
0
217,889
0
W
Yemoja
12,207
1,110
12
1
1
170,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role