Player Matchup

Ra
Ra
Mad_Bad_Dad_
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo
King Arthur
King Arthur
Shtopple
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sup3rFly8685
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
akajy7
Skadi
Level 27
God Stats
4W - 9L
1,357 SR
Queue Stats
53W - 67L
1,028 Elo+
Solo
Nemesis
Nemesis
violas_violin
Nemesis
Level 6
God Stats
7W - 10L
1,500 SR
Queue Stats
16W - 30L
1,259 Elo+
Solo
Team Averages
Level 9
1,471 SR
1,292 Elo+

VS

Team Averages
Level 22
1,418 SR
1,305 Elo+
Artemis
Artemis
Blxckspire
Artemis
Level 5
God Stats
1W - 2L
1,166 SR
Queue Stats
7W - 7L
1,005 Elo+
Solo
Neith
Neith
PopStaple
Neith
Level 39
God Stats
11W - 12L
1,461 SR
Queue Stats
171W - 213L
1,398 Elo+
Party 1
Ra
Ra
arusch05
Ra
Level 21
God Stats
5W - 6L
1,500 SR
Queue Stats
230W - 268L
1,265 Elo+
Solo
Khepri
Khepri
solgrabguy
Khepri
Level 25
God Stats
37W - 36L
1,525 SR
Queue Stats
72W - 86L
1,451 Elo+
Party 1
Set
Set
viorettu
Set
Level 22
God Stats
4W - 7L
1,439 SR
Queue Stats
199W - 275L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
11,223
449
11,786
18,462
9,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Shtopple
King Arthur
16
6 / 13 / 6
11,343
454
14,976
33,113
12,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Sup3rFly8685
Cthulhu
9
1 / 9 / 1
7,895
316
1,529
11,010
6,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
akajy7
Skadi
17
4 / 1 / 3
11,535
461
5,998
9,431
3,483
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
19
7 / 5 / 3
12,233
489
11,168
20,364
9,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blxckspire
Artemis
16
2 / 4 / 5
10,763
431
6,689
7,275
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
PopStaple
Neith
17
13 / 3 / 8
13,042
522
23,434
14,295
6,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 4 / 7
13,015
521
17,228
16,605
12,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
solgrabguy
Khepri
17
5 / 2 / 12
13,650
546
6,344
13,474
20,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
9 / 10 / 8
13,275
531
13,586
22,715
11,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
22
Kills
35
35
Deaths
23
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Artemis
Blxckspire
Artemis
2
4
5
1.13
L
4
7
4
0.86
W
Neith
PopStaple
Neith
13
3
8
5.67
L
King Arthur
Shtopple
King Arthur
6
13
6
0.69
L
Cthulhu
Sup3rFly8685
Cthulhu
1
9
1
0.17
L
Skadi
akajy7
Skadi
4
1
3
5.5
W
6
4
7
2.38
W
Khepri
solgrabguy
Khepri
5
2
12
5.5
L
Nemesis
7
5
3
1.7
W
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,457
Damage
67,281
92,380
Taken
74,364
41,613
Mitigated
53,452
15,439
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Blxckspire
Artemis
6,689
3,917
0
250
7,275
2,823
1,960
1,426
5,849
0
29,475
L
11,786
3,054
767
5,213
18,462
9,716
748
5,114
13,348
57,686
0
W
Neith
PopStaple
Neith
23,434
12,265
0
1,634
14,295
6,623
5,744
3,343
10,952
0
70,642
L
King Arthur
Shtopple
King Arthur
14,976
4,348
0
3,031
33,113
12,716
994
9,524
23,589
0
38,733
L
Cthulhu
Sup3rFly8685
Cthulhu
1,529
163
76
57
11,010
6,649
0
3,724
7,286
16,977
0
L
Skadi
akajy7
Skadi
5,998
2,468
0
909
9,431
3,483
2,167
1,682
7,749
0
52,690
W
17,228
4,056
1,384
6,273
16,605
12,518
2,884
5,083
11,522
85,586
0
W
Khepri
solgrabguy
Khepri
6,344
1,197
0
500
13,474
20,185
1,317
1,573
11,901
31,944
0
L
Nemesis
11,168
6,436
0
5,386
20,364
9,049
71
3,528
16,836
0
88,220
W
13,586
9,308
0
791
22,715
11,303
2,639
1,890
20,825
0
80,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,229
Gold Earned
63,745
398
Minions Killed
416
0
Camps Cleared
0
1,831,596
Distance Traveled
2,067,826
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,763
431
33
1
0
317,623
5
L
Ra
11,223
449
95
4
0
312,537
0
W
Neith
13,042
522
105
4
0
407,790
2
L
King Arthur
11,343
454
45
2
0
411,545
0
L
Cthulhu
7,895
316
26
1
0
242,237
0
L
Skadi
11,535
461
101
4
0
391,429
3
W
Ra
13,015
521
140
6
0
440,014
2
W
Khepri
13,650
546
45
2
0
438,541
0
L
Nemesis
12,233
489
131
5
0
473,848
0
W
Set
13,275
531
93
4
0
463,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role