Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
Athylah
Achilles
Level 64
God Stats
10W - 6L
1,532 SR
Queue Stats
301W - 302L
1,476 Elo+
Party 4
Hou Yi
Hou Yi
IVANNETO01
Hou Yi
Level 86
God Stats
5W - 4L
1,317 SR
Queue Stats
232W - 226L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
PaLMyToO
Gilgamesh
Level 117
God Stats
2W - 1L
1,644 SR
Queue Stats
133W - 121L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
tidavid666QC
Nu Wa
Level 110
God Stats
7W - 5L
1,812 SR
Queue Stats
441W - 444L
1,485 Elo+
Party 4
Team Averages
Level 104
1,561 SR
1,481 Elo+

VS

Team Averages
Level 53
1,500 SR
1,332 Elo+
Fenrir
Fenrir
Bobcat23
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,339 Elo+
Solo
Bacchus
Bacchus
Primstone
Bacchus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,434 Elo+
Party 3
Hades
Hades
Silvadont
Hades
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,434 Elo+
Party 3
Sobek
Sobek
The19thDisciple
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,298 Elo+
Party 1
Da Ji
Da Ji
spider56man
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 1 / 26
9,457
946
7,110
12,506
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Athylah
Achilles
14
1 / 0 / 29
8,161
816
5,453
10,430
9,236
Hou Yi
IVANNETO01
Hou Yi
17
7 / 0 / 22
9,867
987
11,453
5,787
2,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
PaLMyToO
Gilgamesh
15
8 / 3 / 22
9,050
905
9,563
16,814
13,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
12 / 4 / 17
9,579
958
16,673
7,626
2,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobcat23
Fenrir
13
1 / 7 / 2
6,949
695
5,985
9,522
5,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Primstone
Bacchus
12
1 / 6 / 3
7,226
723
4,967
11,599
13,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
Silvadont
Hades
12
0 / 8 / 0
6,636
664
9,708
10,424
6,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 2
8,622
862
6,595
14,911
13,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 8 / 1
7,858
786
4,915
10,045
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
15
34
Kills
7
8
Deaths
34
116
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
26
19
W
Achilles
Athylah
Achilles
1
0
29
15.5
L
Fenrir
Bobcat23
Fenrir
1
7
2
0.29
W
Hou Yi
IVANNETO01
Hou Yi
7
0
22
18
W
Gilgamesh
PaLMyToO
Gilgamesh
8
3
22
6.33
L
Bacchus
Primstone
Bacchus
1
6
3
0.42
L
Hades
Silvadont
Hades
0
8
0
0
L
2
5
2
0.6
L
3
8
1
0.44
W
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,252
Damage
32,170
53,163
Taken
56,501
35,304
Mitigated
43,917
19,925
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,110
836
1,425
3,244
12,506
7,712
200
7,312
4,055
12,196
0
W
Achilles
Athylah
Achilles
5,453
1,207
1,512
3,472
10,430
9,236
25
5,199
5,231
0
10,054
L
Fenrir
Bobcat23
Fenrir
5,985
1,892
0
175
9,522
5,931
0
4,962
4,560
0
12,658
W
Hou Yi
IVANNETO01
Hou Yi
11,453
3,538
2,609
1,677
5,787
2,578
3,058
1,906
3,881
0
30,585
W
Gilgamesh
PaLMyToO
Gilgamesh
9,563
1,021
0
3,642
16,814
13,037
56
4,568
12,246
3,085
13,809
L
Bacchus
Primstone
Bacchus
4,967
311
113
342
11,599
13,394
0
5,491
6,108
8,185
0
L
Hades
Silvadont
Hades
9,708
494
60
313
10,424
6,218
0
4,005
6,419
21,247
0
L
6,595
683
0
2,689
14,911
13,635
0
6,405
8,506
12,343
0
L
4,915
577
0
59
10,045
4,739
0
4,690
5,355
0
10,097
W
16,673
5,003
1,673
671
7,626
2,741
1,902
2,155
5,471
26,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,114
Gold Earned
37,291
116
Minions Killed
65
0
Camps Cleared
0
994,509
Distance Traveled
783,212
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,457
946
23
2
0
207,783
2
W
Achilles
8,161
816
11
1
0
237,916
5
L
Fenrir
6,949
695
12
1
0
139,113
0
W
Hou Yi
9,867
987
47
5
0
194,369
2
W
Gilgamesh
9,050
905
13
1
0
173,764
0
L
Bacchus
7,226
723
6
1
0
175,194
0
L
Hades
6,636
664
32
3
0
145,327
0
L
Sobek
8,622
862
11
1
0
185,219
0
L
Da Ji
7,858
786
4
0
0
138,359
0
W
Nu Wa
9,579
958
22
2
0
180,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role