Player Matchup

Chiron
Chiron
KRATOSDAFIRENCE
Chiron
Level 60
God Stats
6W - 0L
1,801 SR
Queue Stats
78W - 109L
1,352 Elo+
Party 3
Ymir
Ymir
TheGgames13
Ymir
Level 67
God Stats
19W - 12L
1,504 SR
Queue Stats
163W - 208L
1,362 Elo+
Party 3
Arachne
Arachne
a_oli
Arachne
Level 75
God Stats
7W - 2L
1,772 SR
Queue Stats
49W - 52L
1,410 Elo+
Party 4
Sol
Sol
tochakillerf
Sol
Level 106
God Stats
4W - 3L
1,483 SR
Queue Stats
254W - 255L
1,418 Elo+
Solo
Chang'e
Chang'e
xShoe_Demonx
Chang'e
Level 78
God Stats
7W - 1L
1,857 SR
Queue Stats
50W - 54L
1,399 Elo+
Party 4
Team Averages
Level 77
1,683 SR
1,388 Elo+

VS

Team Averages
Level 86
1,536 SR
1,368 Elo+
Bellona
Bellona
Grimlyn3351
Bellona
Level 59
God Stats
33W - 28L
1,475 SR
Queue Stats
574W - 738L
1,256 Elo+
Party 1
Bacchus
Bacchus
SemiroundFrog
Bacchus
Level 64
God Stats
20W - 33L
1,453 SR
Queue Stats
299W - 410L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
Silverback994
Cthulhu
Level 117
God Stats
3W - 3L
1,572 SR
Queue Stats
556W - 662L
1,374 Elo+
Party 2
Artemis
Artemis
Wifi Boii
Artemis
Level 81
God Stats
8W - 7L
1,682 SR
Queue Stats
111W - 104L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
leviatanpapurri
Zhong Kui
Level 109
God Stats
55W - 54L
1,499 SR
Queue Stats
442W - 536L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,517
568
9,115
9,599
3,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 10
8,595
573
5,521
16,812
14,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
a_oli
Arachne
16
9 / 2 / 6
9,831
655
9,598
14,269
7,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 0 / 3
10,164
678
11,151
6,932
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
xShoe_Demonx
Chang'e
14
3 / 0 / 12
8,874
592
7,772
9,532
4,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grimlyn3351
Bellona
12
0 / 4 / 0
6,906
460
5,055
12,687
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
8
0 / 5 / 2
5,786
386
6,060
12,134
7,487
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
10
2 / 3 / 2
7,475
498
3,674
11,104
5,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Wifi Boii
Artemis
11
1 / 4 / 2
6,887
459
9,080
10,322
3,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
leviatanpapurri
Zhong Kui
12
2 / 5 / 0
7,856
524
7,319
10,183
7,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
21
Kills
5
5
Deaths
21
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Grimlyn3351
Bellona
0
4
0
0
W
3
1
8
7
L
Bacchus
0
5
2
0.2
L
Cthulhu
2
3
2
1
W
0
2
10
2.5
L
Artemis
Wifi Boii
Artemis
1
4
2
0.5
W
Arachne
a_oli
Arachne
9
2
6
6
L
Zhong Kui
leviatanpapurri
Zhong Kui
2
5
0
0.4
W
6
0
3
7.5
W
Chang'e
xShoe_Demonx
Chang'e
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,157
Damage
31,188
57,144
Taken
56,430
32,891
Mitigated
33,888
30,318
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Grimlyn3351
Bellona
5,055
1,604
89
3,166
12,687
10,444
0
6,918
5,769
0
42,161
W
9,115
4,597
1,884
5,178
9,599
3,843
1,450
3,421
6,178
0
52,119
L
Bacchus
6,060
312
310
1,366
12,134
7,487
0
3,700
8,434
24,549
0
L
Cthulhu
3,674
303
55
655
11,104
5,701
0
4,668
6,436
13,436
0
W
5,521
1,564
343
3,794
16,812
14,801
489
2,257
14,555
29,856
0
L
Artemis
Wifi Boii
Artemis
9,080
5,287
0
1,412
10,322
3,171
0
3,979
6,343
0
41,731
W
Arachne
a_oli
Arachne
9,598
6,410
0
5,770
14,269
7,027
0
4,782
9,487
0
75,983
L
Zhong Kui
leviatanpapurri
Zhong Kui
7,319
950
0
2,264
10,183
7,085
0
4,274
5,909
39,130
0
W
11,151
4,319
0
3,835
6,932
3,082
4,946
909
6,023
58,757
5,433
W
Chang'e
xShoe_Demonx
Chang'e
7,772
1,112
1,720
7,794
9,532
4,138
928
5,781
3,751
39,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,981
Gold Earned
34,910
422
Minions Killed
300
0
Camps Cleared
0
1,450,220
Distance Traveled
1,319,767
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,906
460
94
6
0
308,504
2
W
Chiron
8,517
568
102
7
0
276,190
1
L
Bacchus
5,786
386
38
3
0
278,567
2
L
Cthulhu
7,475
498
16
1
0
258,932
1
W
Ymir
8,595
573
36
2
0
248,151
1
L
Artemis
6,887
459
79
5
0
250,466
4
W
Arachne
9,831
655
109
7
0
357,944
2
L
Zhong Kui
7,856
524
73
5
0
223,298
2
W
Sol
10,164
678
116
8
0
273,910
0
W
Chang'e
8,874
592
59
4
0
294,025
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role