Player Matchup

Raijin
Raijin
MRblack305810
Raijin
Level 139
God Stats
4W - 1L
1,600 SR
Queue Stats
444W - 445L
1,587 Elo+
Party 2
Neith
Neith
Mikëy
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 76L
1,637 Elo+
Party 3
Hun Batz
Hun Batz
NickTheQuick2021
Hun Batz
Level 36
God Stats
9W - 5L
1,661 SR
Queue Stats
113W - 113L
1,571 Elo+
Party 2
Yemoja
Yemoja
The_Enchiridion_
Yemoja
Level 69
God Stats
4W - 5L
1,559 SR
Queue Stats
24W - 20L
1,577 Elo+
Party 2
Chaac
Chaac
moneydew
Chaac
Level 29
God Stats
1W - 0L
1,243 SR
Queue Stats
62W - 39L
1,600 Elo+
Party 3
Team Averages
Level 68
1,513 SR
1,594 Elo+

VS

Team Averages
Level 84
1,610 SR
1,494 Elo+
Da Ji
Da Ji
Afwerhg2
Da Ji
Level 97
God Stats
21W - 24L
1,510 SR
Queue Stats
480W - 473L
1,446 Elo+
Party 1
Hachiman
Hachiman
AoW Cerberus
Hachiman
Level 44
God Stats
14W - 9L
1,561 SR
Queue Stats
221W - 253L
1,402 Elo+
Solo
Eset
Eset
One lucky Irish
Eset
Level 77
God Stats
18W - 14L
1,659 SR
Queue Stats
122W - 104L
1,540 Elo+
Party 1
Chaac
Chaac
S1L3NTKENPACHI
Chaac
Level 41
God Stats
41W - 18L
1,699 SR
Queue Stats
279W - 238L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
dontdelay13
Cabrakan
Level 159
God Stats
12W - 7L
1,621 SR
Queue Stats
266W - 187L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 10
13,634
1,136
21,915
10,046
4,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mikëy
Neith
18
5 / 3 / 10
11,886
991
15,239
6,421
2,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 4 / 11
10,902
909
9,039
12,054
5,590
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 1 / 16
11,674
973
2,411
6,767
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
moneydew
Chaac
19
6 / 3 / 14
12,500
1,042
19,786
17,169
22,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

184

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Afwerhg2
Da Ji
17
1 / 3 / 6
10,214
851
5,977
9,238
3,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
AoW Cerberus
Hachiman
17
4 / 10 / 5
11,308
942
8,333
18,018
6,153
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 4 / 8
11,846
987
10,800
12,324
3,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 2 / 9
10,248
854
5,002
16,147
12,417
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
dontdelay13
Cabrakan
18
6 / 5 / 3
12,343
1,029
18,108
18,778
9,483
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
24
Kills
13
13
Deaths
24
61
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Afwerhg2
Da Ji
1
3
6
1.33
L
Hachiman
AoW Cerberus
Hachiman
4
10
5
0.65
W
11
2
10
8
W
Neith
Mikëy
Neith
5
3
10
3.33
W
2
4
11
1.88
L
2
4
8
1.5
L
0
2
9
2.25
W
0
1
16
8
L
Cabrakan
dontdelay13
Cabrakan
6
5
3
1.5
W
Chaac
moneydew
Chaac
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,390
Damage
48,220
52,457
Taken
74,505
40,403
Mitigated
35,521
13,387
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Afwerhg2
Da Ji
5,977
2,436
0
0
9,238
3,675
0
3,752
5,395
0
14,121
L
Hachiman
AoW Cerberus
Hachiman
8,333
4,158
0
863
18,018
6,153
0
5,888
11,901
0
32,430
W
21,915
1,318
156
1,064
10,046
4,876
0
6,736
3,310
41,070
0
W
Neith
Mikëy
Neith
15,239
5,391
0
1,020
6,421
2,657
0
3,754
2,667
0
46,375
W
9,039
1,870
182
273
12,054
5,590
0
6,148
5,714
0
22,990
L
10,800
819
1,254
1,521
12,324
3,793
0
4,958
7,265
45,933
0
L
5,002
1,079
0
4,069
16,147
12,417
0
3,422
12,473
0
15,369
W
2,411
292
4,519
2,006
6,767
5,210
0
4,240
2,527
13,762
0
L
Cabrakan
dontdelay13
Cabrakan
18,108
2,597
89
2,382
18,778
9,483
0
6,306
12,036
37,278
0
W
Chaac
moneydew
Chaac
19,786
4,039
0
4,167
17,169
22,070
0
8,030
9,139
0
36,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,596
Gold Earned
55,959
231
Minions Killed
218
7
Camps Cleared
8
1,092,374
Distance Traveled
1,094,686
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,214
851
18
2
1
236,739
6
L
Hachiman
11,308
942
44
4
1
197,218
0
W
Raijin
13,634
1,136
38
3
2
225,645
0
W
Neith
11,886
991
92
8
2
163,711
2
W
Hun Batz
10,902
909
29
2
1
243,814
0
L
Eset
11,846
987
93
8
3
211,324
0
L
Chaac
10,248
854
21
2
1
241,005
0
W
Yemoja
11,674
973
23
2
0
217,608
0
L
Cabrakan
12,343
1,029
42
4
2
208,400
0
W
Chaac
12,500
1,042
49
4
2
241,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role