Player Matchup

Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NotDenied
Thanatos
Level 49
God Stats
5W - 2L
1,735 SR
Queue Stats
75W - 51L
1,678 Elo+
Party 3
Zeus
Zeus
V2 PoSeiDoN xXx
Zeus
Level 31
God Stats
22W - 14L
1,561 SR
Queue Stats
260W - 252L
1,597 Elo+
Solo
Cernunnos
Cernunnos
nizija
Cernunnos
Level 17
God Stats
1W - 0L
1,792 SR
Queue Stats
86W - 44L
1,757 Elo+
Party 3
Cthulhu
Cthulhu
waynewock
Cthulhu
Level 25
God Stats
3W - 0L
1,678 SR
Queue Stats
192W - 144L
1,770 Elo+
Party 3
Team Averages
Level 30
1,653 SR
1,661 Elo+

VS

Team Averages
Level 21
1,593 SR
1,611 Elo+
Ao Kuang
Ao Kuang
Ankh
Ao Kuang
Level 17
God Stats
2W - 1L
1,739 SR
Queue Stats
9W - 5L
1,656 Elo+
Party 2
Geb
Geb
GraceCarries
Geb
Level 29
God Stats
12W - 11L
1,859 SR
Queue Stats
261W - 227L
1,578 Elo+
Party 1
Poseidon
Poseidon
OG Gojira6028
Poseidon
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 17L
1,740 Elo+
Party 2
Chaac
Chaac
ParisHepburn
Chaac
Level 14
God Stats
0W - 1L
1,478 SR
Queue Stats
13W - 10L
1,537 Elo+
Solo
Skadi
Skadi
firebomb57
Skadi
Level 30
God Stats
21W - 24L
1,391 SR
Queue Stats
196W - 181L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 1 / 5
9,291
715
7,483
3,974
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
NotDenied
Thanatos
13
4 / 2 / 5
8,156
627
4,858
9,940
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 1
9,159
705
6,991
4,472
1,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
nizija
Cernunnos
14
5 / 1 / 5
8,783
676
6,577
7,867
2,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
waynewock
Cthulhu
10
1 / 0 / 8
7,681
591
4,140
9,022
4,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ankh
Ao Kuang
12
2 / 4 / 0
6,980
537
3,821
9,790
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 4 / 3
5,905
454
3,649
10,963
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
OG Gojira6028
Poseidon
12
0 / 1 / 1
6,853
527
2,707
5,787
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 8 / 0
5,145
396
1,284
10,688
5,498
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
11
2 / 5 / 0
6,959
535
5,455
7,295
2,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
22
Kills
4
4
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
5
7.5
L
Ao Kuang
Ankh
Ao Kuang
2
4
0
0.5
L
0
4
3
0.38
W
Thanatos
NotDenied
Thanatos
4
2
5
3.25
L
Poseidon
OG Gojira6028
Poseidon
0
1
1
0.5
L
0
8
0
0
W
7
0
1
7.5
L
Skadi
2
5
0
0.4
W
Cernunnos
nizija
Cernunnos
5
1
5
7.5
W
Cthulhu
waynewock
Cthulhu
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,049
Damage
16,916
35,275
Taken
44,523
14,060
Mitigated
21,681
18,863
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,483
3,414
0
2,274
3,974
1,609
1,693
710
3,264
49,403
7,266
L
Ao Kuang
Ankh
Ao Kuang
3,821
1,132
0
4,508
9,790
4,069
0
2,577
7,213
39,784
12,443
L
3,649
483
0
977
10,963
8,299
0
4,489
6,411
16,831
0
W
Thanatos
NotDenied
Thanatos
4,858
1,355
0
9,074
9,940
3,189
701
2,381
7,408
0
41,536
L
Poseidon
OG Gojira6028
Poseidon
2,707
253
0
897
5,787
1,725
225
3,153
2,634
49,142
0
L
1,284
201
0
1,723
10,688
5,498
76
6,503
4,185
0
18,753
W
6,991
383
0
2,971
4,472
1,785
639
2,663
1,689
61,402
0
L
Skadi
5,455
2,583
0
250
7,295
2,090
0
1,299
5,996
0
34,345
W
Cernunnos
nizija
Cernunnos
6,577
3,083
0
2,657
7,867
2,497
0
2,230
5,632
0
62,139
W
Cthulhu
waynewock
Cthulhu
4,140
1,009
137
1,750
9,022
4,980
0
1,716
7,136
21,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
31,842
451
Minions Killed
335
0
Camps Cleared
0
1,277,204
Distance Traveled
1,246,873
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,291
715
106
8
0
244,935
6
L
Ao Kuang
6,980
537
86
7
0
240,817
4
L
Geb
5,905
454
26
2
0
256,356
3
W
Thanatos
8,156
627
77
6
0
276,995
4
L
Poseidon
6,853
527
114
9
0
269,302
3
L
Chaac
5,145
396
31
2
0
253,867
0
W
Zeus
9,159
705
133
10
0
240,522
3
L
Skadi
6,959
535
78
6
0
226,531
2
W
Cernunnos
8,783
676
101
8
0
244,075
1
W
Cthulhu
7,681
591
34
3
0
270,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role