Player Matchup

Cupid
Cupid
JIGGYWORSHIPER
Cupid
Level 12
God Stats
4W - 13L
1,197 SR
Queue Stats
66W - 85L
1,313 Elo+
Solo
Fenrir
Fenrir
Joker4277
Fenrir
Level 3
God Stats
1W - 4L
1,467 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ShimiraHonorato
Baron Samedi
Level 22
God Stats
1W - 1L
1,539 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thor
Thor
Xenonior
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Artemis
Artemis
napoliter
Artemis
Level 3
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 3L
1,031 Elo+
Solo
Team Averages
Level 8
1,391 SR
1,369 Elo+

VS

Team Averages
Level 11
1,453 SR
1,384 Elo+
Yemoja
Yemoja
 
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AldohSenpai
Bellona
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 31L
1,231 Elo+
Solo
Anubis
Anubis
Apollo1784
Anubis
Level 8
God Stats
10W - 7L
1,324 SR
Queue Stats
15W - 13L
1,342 Elo+
Solo
Susano
Susano
CaldoDeCtulhu78
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Draydiann
Artemis
Level 18
God Stats
39W - 41L
1,440 SR
Queue Stats
44W - 52L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 5 / 1
4,518
502
1,625
5,786
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Joker4277
Fenrir
8
1 / 5 / 0
4,420
491
2,012
4,964
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ShimiraHonorato
Baron Samedi
5
0 / 5 / 1
3,894
433
3,376
4,344
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
1
0 / 0 / 0
3,183
354
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
napoliter
Artemis
8
0 / 3 / 0
4,410
490
2,801
3,806
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
3 / 0 / 7
5,734
637
1,715
3,212
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
AldohSenpai
Bellona
10
3 / 0 / 0
5,675
631
2,645
4,347
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Apollo1784
Anubis
10
4 / 1 / 1
5,797
644
3,502
4,024
1,902
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 1 / 1
4,576
508
523
4,362
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Draydiann
Artemis
8
7 / 2 / 3
5,907
656
6,157
6,978
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
18
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
7
6.5
W
Bellona
AldohSenpai
Bellona
3
0
0
3
W
Anubis
Apollo1784
Anubis
4
1
1
4.5
W
0
1
1
0.5
W
Artemis
Draydiann
Artemis
7
2
3
4.25
L
2
5
1
0.5
L
Fenrir
Joker4277
Fenrir
1
5
0
0.2
L
Baron Samedi
ShimiraHonorato
Baron Samedi
0
5
1
0.1
L
Thor
0
0
0
0
L
Artemis
napoliter
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,814
Damage
14,542
18,900
Taken
22,923
5,862
Mitigated
9,211
2,238
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,715
499
1,054
1,191
3,212
1,767
261
796
2,208
7,117
0
W
Bellona
AldohSenpai
Bellona
2,645
536
0
2,042
4,347
2,489
502
0
4,347
0
21,825
W
Anubis
Apollo1784
Anubis
3,502
607
0
2,082
4,024
1,902
321
0
4,024
23,546
0
W
523
108
0
1,605
4,362
1,047
0
261
4,041
0
16,962
W
Artemis
Draydiann
Artemis
6,157
3,939
286
2,786
6,978
2,006
659
1,817
4,927
0
24,270
L
1,625
900
0
688
5,786
964
0
565
5,221
0
9,486
L
Fenrir
Joker4277
Fenrir
2,012
352
0
55
4,964
1,763
0
3,527
1,437
0
9,879
L
Baron Samedi
ShimiraHonorato
Baron Samedi
3,376
547
349
660
4,344
2,146
0
1,125
3,219
8,170
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
napoliter
Artemis
2,801
1,654
0
486
3,806
989
196
0
3,806
0
14,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,425
Gold Earned
27,689
77
Minions Killed
203
0
Camps Cleared
0
617,844
Distance Traveled
784,250
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,734
637
8
1
0
145,810
0
W
Bellona
5,675
631
56
6
0
191,759
0
W
Anubis
5,797
644
47
5
0
152,481
1
W
Susano
4,576
508
51
6
0
158,743
0
W
Artemis
5,907
656
41
5
0
135,457
0
L
Cupid
4,518
502
16
2
0
150,461
0
L
Fenrir
4,420
491
18
2
0
160,553
0
L
Baron Samedi
3,894
433
14
2
0
153,649
1
L
Thor
3,183
354
0
0
0
7,224
1
L
Artemis
4,410
490
29
3
0
145,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role