Player Matchup

Ymir
Ymir
AxelK40
Ymir
Level 12
God Stats
3W - 1L
1,844 SR
Queue Stats
21W - 15L
1,497 Elo+
Party 3
Skadi
Skadi
ChnoOriginals
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,065 Elo+
Party 2
Guan Yu
Guan Yu
Imune2Fear
Guan Yu
Level 15
God Stats
13W - 7L
1,500 SR
Queue Stats
135W - 163L
1,270 Elo+
Party 2
Scylla
Scylla
Marc2904
Scylla
Level 17
God Stats
3W - 5L
1,460 SR
Queue Stats
13W - 7L
1,482 Elo+
Solo
Hachiman
Hachiman
berj08
Hachiman
Level 4
God Stats
3W - 1L
1,261 SR
Queue Stats
4W - 3L
1,286 Elo+
Party 3
Team Averages
Level 10
1,513 SR
1,320 Elo+

VS

Team Averages
Level 16
1,487 SR
1,427 Elo+
Bacchus
Bacchus
 
Bacchus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NotZachTrust
Nemesis
Level 14
God Stats
24W - 20L
1,695 SR
Queue Stats
89W - 81L
1,801 Elo+
Solo
Agni
Agni
SirHuevas
Agni
Level 16
God Stats
10W - 7L
1,404 SR
Queue Stats
63W - 56L
1,320 Elo+
Party 1
King Arthur
King Arthur
SnYDERxSK1LL
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,206 Elo+
Solo
Apollo
Apollo
TauT17
Apollo
Level 25
God Stats
10W - 9L
1,335 SR
Queue Stats
54W - 46L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AxelK40
Ymir
9
3 / 7 / 5
7,733
516
5,319
15,901
11,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 10 / 5
6,405
427
1,474
10,858
2,321
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Imune2Fear
Guan Yu
10
1 / 6 / 3
6,879
459
5,180
11,311
9,523
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Marc2904
Scylla
14
7 / 4 / 2
8,720
581
11,953
9,702
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
berj08
Hachiman
9
4 / 9 / 1
6,870
458
5,909
11,127
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 5 / 17
8,856
590
5,213
14,643
13,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
NotZachTrust
Nemesis
14
13 / 1 / 7
9,472
631
13,772
8,926
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
12
4 / 5 / 7
8,045
536
11,117
9,755
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SnYDERxSK1LL
King Arthur
11
4 / 1 / 2
7,421
495
3,308
7,982
3,319
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
TauT17
Apollo
13
11 / 5 / 9
9,162
611
14,241
11,716
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
17
Kills
36
36
Deaths
17
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
5
17
2.5
L
Ymir
AxelK40
Ymir
3
7
5
0.79
L
2
10
5
0.45
L
Guan Yu
Imune2Fear
Guan Yu
1
6
3
0.42
L
Scylla
Marc2904
Scylla
7
4
2
2
W
Nemesis
NotZachTrust
Nemesis
13
1
7
16.5
W
Agni
4
5
7
1.5
W
King Arthur
SnYDERxSK1LL
King Arthur
4
1
2
5
W
Apollo
TauT17
Apollo
11
5
9
3.1
L
Hachiman
berj08
Hachiman
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,835
Damage
47,651
58,899
Taken
53,022
28,899
Mitigated
27,672
5,976
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,213
1,133
0
1,483
14,643
13,153
223
2,930
11,713
23,241
0
L
Ymir
AxelK40
Ymir
5,319
1,918
0
1,225
15,901
11,331
168
4,724
11,053
9,823
0
L
1,474
281
0
0
10,858
2,321
303
1,594
9,264
0
10,532
L
Guan Yu
Imune2Fear
Guan Yu
5,180
1,216
395
1,023
11,311
9,523
276
3,171
8,140
0
28,281
L
Scylla
Marc2904
Scylla
11,953
1,360
0
1,875
9,702
2,924
0
3,377
6,325
44,844
0
W
Nemesis
NotZachTrust
Nemesis
13,772
7,161
0
2,050
8,926
4,303
0
2,346
6,580
0
55,711
W
Agni
11,117
653
0
1,742
9,755
3,016
658
3,554
6,201
35,465
0
W
King Arthur
SnYDERxSK1LL
King Arthur
3,308
500
0
2,394
7,982
3,319
363
3,167
4,815
0
22,541
W
Apollo
TauT17
Apollo
14,241
10,985
0
3,378
11,716
3,881
3,114
5,275
6,441
0
40,696
L
Hachiman
berj08
Hachiman
5,909
4,433
0
1,458
11,127
2,800
424
3,277
7,787
0
17,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,607
Gold Earned
42,956
191
Minions Killed
240
0
Camps Cleared
0
1,330,067
Distance Traveled
1,356,254
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,856
590
31
2
0
287,276
5
L
Ymir
7,733
516
8
1
0
282,829
2
L
Skadi
6,405
427
12
1
0
241,224
0
L
Guan Yu
6,879
459
61
4
0
267,125
1
L
Scylla
8,720
581
83
6
0
282,436
1
W
Nemesis
9,472
631
65
4
0
328,685
4
W
Agni
8,045
536
49
3
0
257,760
3
W
King Arthur
7,421
495
48
3
0
213,509
3
W
Apollo
9,162
611
47
3
0
269,024
1
L
Hachiman
6,870
458
27
2
0
256,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role