Player Matchup

Da Ji
Da Ji
COD KINGZ 4EVA
Da Ji
Level 136
God Stats
7W - 14L
1,389 SR
Queue Stats
427W - 426L
1,508 Elo+
Party 1
Izanami
Izanami
Dog of Daunt
Izanami
Level 113
God Stats
9W - 3L
1,715 SR
Queue Stats
347W - 328L
1,474 Elo+
Party 1
Achilles
Achilles
IcedOut_Rose
Achilles
Level 68
God Stats
17W - 23L
1,467 SR
Queue Stats
267W - 309L
1,516 Elo+
Party 1
Yemoja
Yemoja
Rinku2
Yemoja
Level 102
God Stats
31W - 30L
1,516 SR
Queue Stats
279W - 274L
1,495 Elo+
Party 1
Hera
Hera
TreeAshes02
Hera
Level 17
God Stats
2W - 4L
1,274 SR
Queue Stats
15W - 22L
1,350 Elo+
Party 1
Team Averages
Level 87
1,472 SR
1,469 Elo+

VS

Team Averages
Level 85
1,545 SR
1,456 Elo+
Thoth
Thoth
Arnoldo7
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,471 Elo+
Party 3
Hercules
Hercules
BilboLaggins689
Hercules
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 353L
1,501 Elo+
Party 2
Loki
Loki
GeniusMask
Loki
Level 88
God Stats
2W - 2L
1,534 SR
Queue Stats
85W - 59L
1,524 Elo+
Party 3
Skadi
Skadi
bhoeger48
Skadi
Level 49
God Stats
5W - 5L
1,828 SR
Queue Stats
122W - 126L
1,411 Elo+
Party 2
Zeus
Zeus
killerQ242
Zeus
Level 146
God Stats
27W - 36L
1,365 SR
Queue Stats
1,177W - 1,209L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 9
13,630
649
23,126
14,916
7,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Dog of Daunt
Izanami
19
8 / 1 / 11
12,495
595
17,369
12,889
5,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
IcedOut_Rose
Achilles
18
7 / 0 / 9
11,844
564
12,543
17,409
25,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Rinku2
Yemoja
16
2 / 1 / 19
11,666
556
7,238
15,810
18,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 6 / 11
10,522
501
9,552
9,768
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arnoldo7
Thoth
18
6 / 6 / 2
11,908
567
11,621
18,017
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
0 / 7 / 4
7,824
373
6,702
19,985
15,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 5
9,447
450
6,243
16,292
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
bhoeger48
Skadi
14
1 / 9 / 2
9,403
448
8,249
17,708
4,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 7 / 0
9,951
474
8,762
15,004
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
36
Kills
9
11
Deaths
36
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
Arnoldo7
Thoth
6
6
2
1.17
L
Hercules
0
7
4
0.29
W
17
3
9
7.17
W
Izanami
Dog of Daunt
Izanami
8
1
11
13.5
L
2
7
5
0.64
W
Achilles
IcedOut_Rose
Achilles
7
0
9
11.5
W
Yemoja
Rinku2
Yemoja
2
1
19
11.5
W
2
6
11
1.25
L
Skadi
bhoeger48
Skadi
1
9
2
0.22
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,828
Damage
41,577
70,792
Taken
87,006
59,515
Mitigated
36,021
14,048
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Arnoldo7
Thoth
11,621
808
122
1,743
18,017
5,230
0
5,413
12,555
70,151
0
L
Hercules
6,702
1,608
19
3,179
19,985
15,801
0
6,620
13,109
0
29,981
W
23,126
8,179
0
1,029
14,916
7,224
1,148
3,958
10,958
0
84,183
W
Izanami
Dog of Daunt
Izanami
17,369
8,651
0
2,084
12,889
5,869
7,848
703
12,186
0
110,531
L
6,243
1,905
0
2,906
16,292
4,633
0
1,878
14,365
0
52,157
W
Achilles
IcedOut_Rose
Achilles
12,543
2,577
0
4,527
17,409
25,116
1,383
7,798
9,611
0
60,939
W
Yemoja
Rinku2
Yemoja
7,238
1,214
4,823
1,180
15,810
18,358
1,311
3,406
12,404
30,009
0
W
9,552
2,811
0
405
9,768
2,948
451
3,659
6,109
56,639
0
L
Skadi
bhoeger48
Skadi
8,249
3,824
0
2,729
17,708
4,751
0
2,437
15,271
0
62,442
L
8,762
3,319
0
5,609
15,004
5,606
2,810
801
13,287
64,475
8,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,157
Gold Earned
48,533
532
Minions Killed
507
0
Camps Cleared
0
1,925,668
Distance Traveled
1,651,954
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,908
567
118
6
0
356,220
1
L
Hercules
7,824
373
49
2
0
327,289
0
W
Da Ji
13,630
649
122
6
0
424,433
0
W
Izanami
12,495
595
193
9
0
407,335
4
L
Loki
9,447
450
87
4
0
390,595
1
W
Achilles
11,844
564
95
5
0
385,817
3
W
Yemoja
11,666
556
25
1
0
372,386
1
W
Hera
10,522
501
97
5
0
335,697
0
L
Skadi
9,403
448
125
6
0
316,509
3
L
Zeus
9,951
474
128
6
0
261,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role