Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LANCENOPANTS69
Hel
Level 157
God Stats
1W - 2L
1,276 SR
Queue Stats
185W - 175L
1,549 Elo+
Solo
Da Ji
Da Ji
Stupid Senpai
Da Ji
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 304L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Tarantulasaurus
Ao Kuang
Level 117
God Stats
1W - 6L
1,250 SR
Queue Stats
451W - 456L
1,475 Elo+
Solo
Pele
Pele
WommboCommbo
Pele
Level 47
God Stats
1W - 2L
1,543 SR
Queue Stats
131W - 119L
1,572 Elo+
Solo
Team Averages
Level 119
1,414 SR
1,501 Elo+

VS

Team Averages
Level 137
1,564 SR
1,533 Elo+
Cabrakan
Cabrakan
FSantra
Cabrakan
Level 105
God Stats
8W - 10L
1,270 SR
Queue Stats
451W - 449L
1,557 Elo+
Party 1
Khepri
Khepri
Hunter RecKs
Khepri
Level 139
God Stats
6W - 1L
1,975 SR
Queue Stats
126W - 108L
1,546 Elo+
Party 1
Anubis
Anubis
KidKairo
Anubis
Level 127
God Stats
1W - 0L
1,706 SR
Queue Stats
40W - 45L
1,442 Elo+
Party 1
Chang'e
Chang'e
WhoGotDaMoves
Chang'e
Level 156
God Stats
8W - 7L
1,591 SR
Queue Stats
366W - 358L
1,561 Elo+
Party 1
Vamana
Vamana
xX BaLLa
Vamana
Level 157
God Stats
2W - 1L
1,280 SR
Queue Stats
230W - 259L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 5 / 6
6,995
700
7,866
13,691
7,579
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 4 / 4
7,431
743
8,075
8,929
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 6 / 4
6,749
675
10,499
7,891
3,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
14
3 / 5 / 3
7,709
771
9,496
9,944
3,552
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 7 / 5
7,482
748
7,740
10,053
3,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FSantra
Cabrakan
15
3 / 1 / 21
8,664
866
5,290
11,876
16,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
15
2 / 1 / 21
8,529
853
3,394
9,566
9,535
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
KidKairo
Anubis
16
9 / 3 / 12
9,721
972
12,320
10,353
6,650
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
15
9 / 2 / 12
9,118
912
12,106
13,006
6,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
xX BaLLa
Vamana
14
4 / 3 / 17
9,351
935
9,467
15,386
11,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
9
Kills
27
27
Deaths
10
22
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
6
0.8
W
Cabrakan
FSantra
Cabrakan
3
1
21
13.5
W
Khepri
2
1
21
12.5
W
Anubis
KidKairo
Anubis
9
3
12
5
L
2
4
4
1
L
1
6
4
0.5
L
Ao Kuang
3
5
3
0.9
W
Chang'e
9
2
12
7.5
L
2
7
5
0.64
W
Vamana
xX BaLLa
Vamana
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,676
Damage
42,577
50,508
Taken
60,187
22,057
Mitigated
50,702
13,188
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,866
1,832
399
2,550
13,691
7,579
0
8,780
4,911
0
14,379
W
Cabrakan
FSantra
Cabrakan
5,290
779
1,846
1,446
11,876
16,665
648
2,852
9,024
8,912
0
W
Khepri
3,394
637
504
750
9,566
9,535
919
2,442
7,124
6,597
0
W
Anubis
KidKairo
Anubis
12,320
741
33
2,610
10,353
6,650
863
3,687
6,666
29,571
0
L
8,075
411
3,602
3,444
8,929
3,881
152
5,711
3,171
21,466
0
L
10,499
943
0
238
7,891
3,666
0
4,928
2,943
0
14,926
L
Ao Kuang
9,496
2,041
426
1,429
9,944
3,552
0
6,297
3,647
15,049
0
W
Chang'e
12,106
815
7,640
5,920
13,006
6,427
1,837
5,750
7,256
20,396
0
L
7,740
1,560
407
693
10,053
3,379
82
7,394
2,659
0
11,589
W
Vamana
xX BaLLa
Vamana
9,467
3,761
1,389
4,973
15,386
11,425
534
2,840
12,546
0
18,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
45,383
54
Minions Killed
89
0
Camps Cleared
0
832,877
Distance Traveled
897,558
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,995
700
10
1
0
180,043
1
W
Cabrakan
8,664
866
6
1
0
186,495
1
W
Khepri
8,529
853
3
0
0
176,318
0
W
Anubis
9,721
972
47
5
0
156,884
0
L
Hel
7,431
743
22
2
0
169,015
0
L
Da Ji
6,749
675
4
0
0
176,905
4
L
Ao Kuang
7,709
771
12
1
0
162,087
0
W
Chang'e
9,118
912
19
2
0
168,582
0
L
Pele
7,482
748
6
1
0
144,827
0
W
Vamana
9,351
935
14
1
0
209,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role