Player Matchup

Neith
Neith
CptVegtable
Neith
Level 25
God Stats
22W - 13L
1,531 SR
Queue Stats
62W - 45L
1,580 Elo+
Party 1
Sol
Sol
ashkicker6
Sol
Level 103
God Stats
34W - 27L
1,644 SR
Queue Stats
116W - 108L
1,624 Elo+
Party 1
Cerberus
Cerberus
sumdirtyguy
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,475 Elo+
Party 1
Team Averages
Level 52
1,558 SR
1,560 Elo+

VS

Team Averages
Level 58
1,709 SR
1,589 Elo+
Raijin
Raijin
LouieGabonza
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,567 Elo+
Party 2
Artemis
Artemis
ProphecyKiller
Artemis
Level 128
God Stats
2W - 0L
1,819 SR
Queue Stats
151W - 128L
1,635 Elo+
Party 2
Geb
Geb
SteadiedHaydes
Geb
Level 28
God Stats
4W - 0L
1,808 SR
Queue Stats
53W - 30L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
8,540
610
9,322
10,874
3,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 6 / 1
11,195
800
13,733
14,091
4,229
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
sumdirtyguy
Cerberus
11
1 / 8 / 7
8,710
622
5,385
16,543
13,294
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 4 / 11
10,062
719
9,209
8,284
3,550
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
12 / 4 / 6
11,575
827
19,880
13,868
5,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 1 / 13
10,292
735
3,263
13,294
13,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
18
18
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Raijin
5
4
11
2.63
W
12
4
6
3.75
W
1
1
13
7.5
L
8
6
1
1.42
L
Cerberus
sumdirtyguy
Cerberus
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,440
Damage
32,352
41,508
Taken
35,446
20,722
Mitigated
22,624
11,665
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,322
3,976
0
3,477
10,874
3,199
122
3,409
7,465
0
33,508
W
Raijin
9,209
1,652
0
1,036
8,284
3,550
408
5,821
2,463
28,309
0
W
19,880
12,143
0
4,986
13,868
5,239
1,841
8,098
5,770
0
61,527
W
3,263
567
0
1,281
13,294
13,835
571
5,199
8,095
11,153
0
L
13,733
4,543
0
4,404
14,091
4,229
3,084
3,550
10,541
51,127
0
L
Cerberus
sumdirtyguy
Cerberus
5,385
255
578
3,206
16,543
13,294
30
5,513
11,030
18,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
31,929
162
Minions Killed
138
0
Camps Cleared
0
658,556
Distance Traveled
734,006
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,540
610
49
4
0
229,489
1
W
Raijin
10,062
719
35
3
0
232,057
0
W
Artemis
11,575
827
96
7
0
221,709
0
W
Geb
10,292
735
7
1
0
280,240
0
L
Sol
11,195
800
77
6
0
211,088
2
L
Cerberus
8,710
622
36
3
0
217,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role