Player Matchup

Xing Tian
Xing Tian
Ballistic115
Xing Tian
Level 154
God Stats
2W - 0L
1,701 SR
Queue Stats
77W - 68L
1,580 Elo+
Party 1
Hel
Hel
Kashellhound
Hel
Level 147
God Stats
11W - 12L
1,396 SR
Queue Stats
641W - 548L
1,592 Elo+
Solo
Chronos
Chronos
Kobe771
Chronos
Level 117
God Stats
2W - 5L
1,492 SR
Queue Stats
173W - 176L
1,609 Elo+
Solo
Chaac
Chaac
Køng
Chaac
Level 125
God Stats
5W - 0L
1,810 SR
Queue Stats
185W - 192L
1,494 Elo+
Solo
Freya
Freya
richdiamond13
Freya
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,457 Elo+
Party 1
Team Averages
Level 132
1,580 SR
1,546 Elo+

VS

Team Averages
Level 119
1,604 SR
1,559 Elo+
Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Astrophysicist
Sobek
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 166L
1,625 Elo+
Party 2
Artemis
Artemis
Willpr33
Artemis
Level 124
God Stats
4W - 1L
1,906 SR
Queue Stats
306W - 303L
1,496 Elo+
Solo
Discordia
Discordia
ZxMega
Discordia
Level 119
God Stats
1W - 2L
1,615 SR
Queue Stats
145W - 105L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ballistic115
Xing Tian
17
4 / 2 / 22
10,318
938
13,814
21,006
21,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 2 / 13
10,203
928
10,169
14,383
13,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Kobe771
Chronos
17
5 / 2 / 17
10,041
913
13,212
12,952
5,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Køng
Chaac
16
9 / 5 / 15
10,558
960
14,689
22,080
26,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 10
8,893
808
5,760
13,398
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 5 / 10
8,124
739
8,966
12,087
15,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
 
Jing Wei
14
1 / 8 / 7
7,855
714
3,757
10,286
4,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 6 / 6
8,501
773
9,156
16,533
21,228
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Willpr33
Artemis
14
3 / 8 / 6
8,086
735
14,495
13,217
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ZxMega
Discordia
17
8 / 3 / 6
9,684
880
17,856
8,831
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
30
Kills
15
15
Deaths
30
77
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
5
10
1.2
L
Jing Wei
 
Jing Wei
1
8
7
0.56
L
2
6
6
0.83
W
Xing Tian
Ballistic115
Xing Tian
4
2
22
7.5
W
9
2
13
7.75
W
Chronos
Kobe771
Chronos
5
2
17
6.75
W
Chaac
Køng
Chaac
9
5
15
3.3
L
Artemis
Willpr33
Artemis
3
8
6
0.75
L
Discordia
ZxMega
Discordia
8
3
6
3.67
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,644
Damage
54,230
83,819
Taken
60,954
73,094
Mitigated
49,804
43,974
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,966
1,703
3,173
301
12,087
15,075
0
9,685
2,121
17,184
0
L
Jing Wei
 
Jing Wei
3,757
1,506
0
0
10,286
4,405
0
8,611
1,630
0
8,290
L
9,156
435
629
4,090
16,533
21,228
0
11,711
4,416
16,932
0
W
Xing Tian
Ballistic115
Xing Tian
13,814
1,312
1,160
3,890
21,006
21,945
174
7,095
13,734
22,594
0
W
10,169
120
15,003
8,299
14,383
13,472
353
5,539
8,844
19,801
0
W
Chronos
Kobe771
Chronos
13,212
7,110
2,281
3,455
12,952
5,682
3,404
6,687
6,265
32,616
0
W
Chaac
Køng
Chaac
14,689
1,909
952
5,114
22,080
26,086
694
8,262
13,818
280
25,546
L
Artemis
Willpr33
Artemis
14,495
6,078
271
851
13,217
5,442
0
8,535
4,316
0
22,792
L
Discordia
ZxMega
Discordia
17,856
904
965
2,301
8,831
3,654
0
4,693
3,858
37,523
0
W
5,760
1,682
27
3,793
13,398
5,909
729
8,395
5,003
13,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
42,250
114
Minions Killed
89
0
Camps Cleared
0
1,145,021
Distance Traveled
876,669
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,124
739
14
1
0
178,779
0
L
Jing Wei
7,855
714
8
1
0
141,411
2
L
Sobek
8,501
773
16
1
0
194,902
4
W
Xing Tian
10,318
938
23
2
0
234,050
0
W
Hel
10,203
928
11
1
0
242,669
2
W
Chronos
10,041
913
29
3
0
222,124
1
W
Chaac
10,558
960
19
2
0
227,758
0
L
Artemis
8,086
735
20
2
0
153,412
0
L
Discordia
9,684
880
31
3
0
208,165
1
W
Freya
8,893
808
32
3
0
218,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role