Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Fαng
Chang'e
Level 147
God Stats
3W - 2L
1,647 SR
Queue Stats
45W - 30L
1,622 Elo+
Party 1
Achilles
Achilles
tmal
Achilles
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 53L
1,645 Elo+
Party 1
Team Averages
Level 149
1,549 SR
1,589 Elo+

VS

Team Averages
Level 105
1,597 SR
1,490 Elo+
Medusa
Medusa
AnderMutant
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,250 Elo+
Solo
Tyr
Tyr
Exexc
Tyr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 47L
1,644 Elo+
Party 2
Anubis
Anubis
Pischi
Anubis
Level 140
God Stats
7W - 3L
1,790 SR
Queue Stats
124W - 105L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 3 / 8
9,251
661
6,763
21,324
18,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Fαng
Chang'e
15
7 / 2 / 5
10,423
745
10,904
8,468
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
tmal
Achilles
13
4 / 2 / 8
9,491
678
8,659
13,722
10,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 11 / 6
8,305
593
5,832
12,695
4,258
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Exexc
Tyr
12
6 / 0 / 1
9,051
647
13,426
11,241
9,167
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Pischi
Anubis
14
1 / 3 / 4
8,779
627
9,956
8,626
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
3
8
2.33
L
Medusa
0
11
6
0.27
L
Tyr
Exexc
Tyr
6
0
1
6.5
W
Chang'e
Fαng
Chang'e
7
2
5
4.75
L
Anubis
Pischi
Anubis
1
3
4
1
W
Achilles
tmal
Achilles
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
29,214
43,514
Taken
32,562
31,998
Mitigated
17,125
19,221
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,763
1,529
0
9,039
21,324
18,651
562
5,110
16,214
0
19,801
L
Medusa
5,832
2,753
0
606
12,695
4,258
256
3,471
8,643
0
24,019
L
Tyr
Exexc
Tyr
13,426
1,776
0
1,253
11,241
9,167
50
4,106
6,465
0
23,199
W
Chang'e
Fαng
Chang'e
10,904
746
4,525
3,979
8,468
3,044
157
1,148
7,320
48,928
0
L
Anubis
Pischi
Anubis
9,956
530
0
2,323
8,626
3,700
90
2,637
5,443
52,408
0
W
Achilles
tmal
Achilles
8,659
1,604
0
1,678
13,722
10,303
37
3,698
10,024
0
21,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
26,135
143
Minions Killed
148
0
Camps Cleared
0
848,634
Distance Traveled
766,170
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,251
661
21
2
0
270,297
9
L
Medusa
8,305
593
37
3
0
216,143
3
L
Tyr
9,051
647
22
2
0
299,698
1
W
Chang'e
10,423
745
89
6
0
284,542
3
L
Anubis
8,779
627
89
6
0
250,329
3
W
Achilles
9,491
678
33
2
0
293,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role