Player Matchup

Kali
Kali
Gold I
 
Kali
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
 
Sol
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Darckcraft17
Zhong Kui
Gold III
Level 156
God Stats
6W - 4L
1,688 SR
Queue Stats
622W - 621L
1,513 MMR
Solo
Ares
Ares
Gold V
disFame
Ares
Gold V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,434 MMR
Party 1
Jing Wei
Jing Wei
Gold III
sergioandres
Jing Wei
Gold III
Level 60
God Stats
3W - 1L
1,262 SR
Queue Stats
173W - 169L
1,503 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,490 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,589 SR
1,519 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
YohanAuter
Ne Zha
Gold I
Level 149
God Stats
5W - 3L
1,694 SR
Queue Stats
271W - 253L
1,468 MMR
Party 2
Hel
Hel
Bronze III
cannonball423
Hel
Bronze III
Level 77
God Stats
0W - 1L
1,841 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Odin
Odin
Gold IV
damiannicolas
Odin
Gold IV
Level 125
God Stats
0W - 2L
1,303 SR
Queue Stats
258W - 272L
1,498 MMR
Solo
Merlin
Merlin
Platinum III
kevinauter
Merlin
Platinum III
Level 156
God Stats
0W - 4L
1,608 SR
Queue Stats
41W - 56L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 0 / 2
5,198
650
3,345
5,313
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
 
Sol
8
1 / 0 / 0
4,749
594
1,755
2,217
736
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Darckcraft17
Zhong Kui
10
1 / 0 / 0
5,802
725
2,772
3,918
2,737
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
disFame
Ares
7
2 / 1 / 4
5,164
646
3,476
4,941
1,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
sergioandres
Jing Wei
10
3 / 1 / 3
5,820
728
3,545
4,201
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayTiamatTsukuyomiSetAthena

VS

Bans
GilgameshChironArachneSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 3 / 0
4,244
531
3,533
4,390
766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
YohanAuter
Ne Zha
7
0 / 2 / 0
4,409
551
1,911
6,777
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
4,214
527
949
3,684
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 0
5,062
633
1,388
5,632
2,744
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
kevinauter
Merlin
10
0 / 0 / 0
5,185
648
1,313
3,271
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
2
2
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
2
2
W
Sol
 
Sol
1
0
0
1
L
Anhur
 
Anhur
2
3
0
0.67
W
Zhong Kui
Darckcraft17
Zhong Kui
1
0
0
1
L
Ne Zha
YohanAuter
Ne Zha
0
2
0
0
L
0
2
0
0
L
0
1
0
0
W
Ares
disFame
Ares
2
1
4
4
L
Merlin
kevinauter
Merlin
0
0
0
0
W
Jing Wei
sergioandres
Jing Wei
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,893
Damage
9,094
20,590
Taken
23,754
7,935
Mitigated
7,801
10,258
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,345
1,136
0
2,659
5,313
2,462
0
761
4,552
0
30,670
W
Sol
 
Sol
1,755
334
0
1,472
2,217
736
0
496
1,721
22,586
0
L
Anhur
 
Anhur
3,533
1,616
0
927
4,390
766
0
683
3,707
0
19,767
W
Zhong Kui
Darckcraft17
Zhong Kui
2,772
365
0
3,160
3,918
2,737
102
0
3,918
34,967
0
L
Ne Zha
YohanAuter
Ne Zha
1,911
429
0
2,972
6,777
1,677
0
2,150
4,627
0
22,602
L
949
391
582
1,394
3,684
1,716
0
1,769
1,915
9,544
0
L
1,388
222
0
2,182
5,632
2,744
0
2,416
3,216
0
26,858
W
Ares
disFame
Ares
3,476
511
0
987
4,941
1,300
0
693
4,248
7,789
0
L
Merlin
kevinauter
Merlin
1,313
0
0
500
3,271
898
0
1,044
2,227
30,135
0
W
Jing Wei
sergioandres
Jing Wei
3,545
2,683
0
1,980
4,201
700
0
312
3,889
0
31,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
23,114
272
Minions Killed
257
0
Camps Cleared
0
854,390
Distance Traveled
807,848
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,198
650
67
8
0
181,294
1
W
Sol
4,749
594
44
6
0
173,271
5
L
Anhur
4,244
531
34
4
0
113,627
1
W
Zhong Kui
5,802
725
91
11
0
150,893
0
L
Ne Zha
4,409
551
57
7
0
189,761
1
L
Hel
4,214
527
25
3
0
161,389
2
L
Odin
5,062
633
66
8
0
169,699
4
W
Ares
5,164
646
10
1
0
175,124
2
L
Merlin
5,185
648
75
9
0
173,372
3
W
Jing Wei
5,820
728
60
8
0
173,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role