Player Matchup

Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold IV
LSmokeOGsteezgod
Artemis
Gold IV
Level 159
God Stats
44W - 49L
1,613 SR
Queue Stats
545W - 729L
1,465 MMR
Solo
Odin
Odin
Silver I
Paladino3000
Odin
Silver I
Level 105
God Stats
45W - 63L
1,495 SR
Queue Stats
83W - 105L
1,187 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,536 SR
1,384 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,645 SR
1,387 MMR
Zeus
Zeus
Gold II
APEXScar
Zeus
Gold II
Level 104
God Stats
28W - 24L
1,680 SR
Queue Stats
107W - 151L
1,651 MMR
Party 2
Bellona
Bellona
Silver III
RaidingHerJungle
Bellona
Silver III
Level 103
God Stats
1W - 1L
1,526 SR
Queue Stats
34W - 44L
1,202 MMR
Party 2
Yemoja
Yemoja
Silver II
santdavid
Yemoja
Silver II
Level 126
God Stats
1W - 1L
1,728 SR
Queue Stats
168W - 233L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
8 / 1 / 5
10,400
800
19,416
7,382
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 8
9,388
722
7,394
10,531
3,616
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 5 / 6
9,432
726
6,297
10,777
11,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
DiscordiaGilgameshBaron SamediMorgan Le FayThoth

VS

Bans
TiamatHou YiAresCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
7 / 5 / 1
9,931
764
10,660
11,376
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 5
8,457
651
4,746
11,642
7,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
santdavid
Yemoja
12
0 / 4 / 7
8,531
656
2,025
14,473
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
9
10
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
1
5
10.5
L
Zeus
7
5
1
1.5
W
1
4
8
1.25
W
4
5
6
1.4
L
2
4
5
1.13
L
Yemoja
santdavid
Yemoja
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
17,431
28,690
Taken
37,491
17,232
Mitigated
25,280
3,073
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,416
462
0
1,673
7,382
2,568
1,007
3,913
3,253
49,070
0
L
Zeus
10,660
177
0
1,417
11,376
3,706
0
5,641
5,735
33,522
0
W
7,394
2,520
0
250
10,531
3,616
1,968
3,718
6,521
0
47,316
W
6,297
653
0
1,150
10,777
11,048
0
4,128
6,231
0
24,845
L
4,746
829
0
3,022
11,642
7,852
0
5,432
6,210
0
23,040
L
Yemoja
santdavid
Yemoja
2,025
349
1,627
3,543
14,473
13,722
87
8,343
6,130
13,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
26,919
167
Minions Killed
134
0
Camps Cleared
0
769,985
Distance Traveled
701,816
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,400
800
66
5
0
269,682
1
L
Zeus
9,931
764
69
5
0
228,597
2
W
Artemis
9,388
722
62
5
0
246,537
5
W
Odin
9,432
726
39
3
0
253,766
4
L
Bellona
8,457
651
49
4
0
254,937
2
L
Yemoja
8,531
656
16
1
0
218,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role