Player Matchup

He Bo
He Bo
BeeNBaG_
He Bo
Level 17
God Stats
0W - 2L
1,359 SR
Queue Stats
26W - 23L
1,558 Elo+
Party 2
Thanatos
Thanatos
CaliDankNuggets
Thanatos
Level 8
God Stats
2W - 4L
1,348 SR
Queue Stats
7W - 5L
1,528 Elo+
Solo
Arachne
Arachne
Mazzachino
Arachne
Level 15
God Stats
13W - 10L
1,573 SR
Queue Stats
23W - 19L
1,583 Elo+
Party 2
Hercules
Hercules
NathanZin02
Hercules
Level 10
God Stats
2W - 3L
1,347 SR
Queue Stats
18W - 27L
1,393 Elo+
Solo
Medusa
Medusa
susjeff
Medusa
Level 16
God Stats
1W - 2L
1,253 SR
Queue Stats
7W - 10L
1,251 Elo+
Solo
Team Averages
Level 13
1,376 SR
1,462 Elo+

VS

Team Averages
Level 22
1,464 SR
1,546 Elo+
Zhong Kui
Zhong Kui
ARGEE T8
Zhong Kui
Level 26
God Stats
3W - 1L
1,566 SR
Queue Stats
96W - 74L
1,530 Elo+
Party 1
Bastet
Bastet
C11-H15-NO2-
Bastet
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,815 Elo+
Solo
Sun Wukong
Sun Wukong
FibrousTwo285
Sun Wukong
Level 28
God Stats
19W - 7L
1,318 SR
Queue Stats
136W - 119L
1,521 Elo+
Party 1
Raijin
Raijin
L0L4_MENT0410
Raijin
Level 29
God Stats
4W - 2L
1,437 SR
Queue Stats
17W - 16L
1,496 Elo+
Solo
Zeus
Zeus
xXDEVAST8AHXx
Zeus
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 43L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BeeNBaG_
He Bo
16
2 / 11 / 5
10,008
1,001
7,197
19,175
9,139
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
16
2 / 12 / 3
10,292
1,029
3,835
18,351
5,963
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Mazzachino
Arachne
16
1 / 13 / 5
9,470
947
8,036
19,715
6,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
NathanZin02
Hercules
15
3 / 3 / 3
9,682
968
6,002
19,309
18,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
susjeff
Medusa
16
4 / 10 / 7
11,317
1,132
17,083
16,160
4,926
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ARGEE T8
Zhong Kui
18
10 / 4 / 18
11,466
1,147
17,246
12,172
9,234
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
20
20 / 1 / 21
14,012
1,401
26,016
7,703
3,528
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
FibrousTwo285
Sun Wukong
19
4 / 4 / 26
11,219
1,122
11,909
13,024
11,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 2 / 20
11,704
1,170
16,989
12,806
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 1 / 20
11,817
1,182
11,075
2,624
971
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
154
12
Kills
49
49
Deaths
12
23
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ARGEE T8
Zhong Kui
10
4
18
4.75
L
He Bo
BeeNBaG_
He Bo
2
11
5
0.41
W
Bastet
20
1
21
30.5
L
Thanatos
2
12
3
0.29
W
Sun Wukong
FibrousTwo285
Sun Wukong
4
4
26
4.25
W
7
2
20
8.5
L
Arachne
Mazzachino
Arachne
1
13
5
0.27
L
Hercules
NathanZin02
Hercules
3
3
3
1.5
L
Medusa
susjeff
Medusa
4
10
7
0.75
W
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,153
Damage
83,235
92,710
Taken
48,329
44,872
Mitigated
30,659
8,487
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ARGEE T8
Zhong Kui
17,246
2,480
0
2,053
12,172
9,234
0
1,951
10,221
27,619
0
L
He Bo
BeeNBaG_
He Bo
7,197
1,574
0
75
19,175
9,139
0
10,642
8,533
19,928
0
W
Bastet
26,016
7,588
0
520
7,703
3,528
0
1,169
6,534
0
41,376
L
Thanatos
3,835
1,512
148
3,218
18,351
5,963
0
6,726
11,625
0
13,919
W
Sun Wukong
FibrousTwo285
Sun Wukong
11,909
2,400
0
650
13,024
11,062
0
1,768
11,256
69
24,012
W
16,989
1,727
810
1,462
12,806
5,864
0
2,259
10,547
41,203
0
L
Arachne
Mazzachino
Arachne
8,036
5,695
0
2,321
19,715
6,268
0
9,317
10,398
0
20,103
L
Hercules
NathanZin02
Hercules
6,002
995
0
2,725
19,309
18,576
0
10,739
8,570
0
16,725
L
Medusa
susjeff
Medusa
17,083
10,414
0
0
16,160
4,926
0
7,955
8,205
0
41,262
W
11,075
902
0
8
2,624
971
0
50
2,574
27,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
60,218
146
Minions Killed
191
3
Camps Cleared
6
808,831
Distance Traveled
818,549
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,466
1,147
29
3
1
153,362
0
L
He Bo
10,008
1,001
19
2
1
160,070
0
W
Bastet
14,012
1,401
34
3
2
202,668
0
L
Thanatos
10,292
1,029
23
2
1
158,930
2
W
Sun Wukong
11,219
1,122
30
3
0
165,798
0
W
Raijin
11,704
1,170
59
6
2
161,295
0
L
Arachne
9,470
947
30
3
1
156,369
0
L
Hercules
9,682
968
32
3
0
159,047
1
L
Medusa
11,317
1,132
42
4
0
174,415
0
W
Zeus
11,817
1,182
39
4
1
135,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role