Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
MMRevolutions
Loki
Level 17
God Stats
0W - 2L
1,658 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 2
Terra
Terra
MiizZyy
Terra
Level 144
God Stats
7W - 6L
1,505 SR
Queue Stats
253W - 231L
1,585 Elo+
Party 2
Scylla
Scylla
xxXRandyXxx
Scylla
Level 159
God Stats
3W - 2L
1,551 SR
Queue Stats
126W - 125L
1,434 Elo+
Solo
Team Averages
Level 102
1,543 SR
1,505 Elo+

VS

Team Averages
Level 91
1,580 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
HeeroMat
Hou Yi
Level 138
God Stats
2W - 3L
1,722 SR
Queue Stats
28W - 49L
1,451 Elo+
Party 1
Serqet
Serqet
LucasDiniz99
Serqet
Level 127
God Stats
4W - 1L
1,679 SR
Queue Stats
123W - 123L
1,555 Elo+
Party 1
Tyr
Tyr
zCORVOz4072
Tyr
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 0
7,263
559
5,332
8,038
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
 
Sol
12
0 / 4 / 0
6,613
509
7,596
9,188
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 5 / 1
5,596
430
3,209
9,722
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
MiizZyy
Terra
9
0 / 1 / 1
5,827
448
2,370
7,161
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
9
1 / 3 / 0
5,698
438
3,437
4,189
873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 0 / 3
8,148
627
7,073
11,003
7,471
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
 
Anubis
13
6 / 0 / 3
7,700
592
8,021
6,341
3,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
HeeroMat
Hou Yi
11
2 / 2 / 0
6,817
524
4,432
6,679
1,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
10
2 / 1 / 3
6,622
509
2,416
5,796
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 0 / 2
6,434
495
2,174
9,362
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
15
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
L
Sol
 
Sol
0
4
0
0
W
Chaac
 
Chaac
3
0
3
4.5
W
Anubis
 
Anubis
6
0
3
7.5
W
Hou Yi
HeeroMat
Hou Yi
2
2
0
1
W
Serqet
2
1
3
3.5
L
0
5
1
0.1
L
Terra
MiizZyy
Terra
0
1
1
0.5
L
Scylla
1
3
0
0.33
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
24,116
38,298
Taken
39,181
12,857
Mitigated
21,471
13,874
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,332
4,350
0
3,960
8,038
2,490
0
0
8,038
0
59,839
L
Sol
 
Sol
7,596
2,981
0
4,254
9,188
2,511
0
653
8,535
42,570
0
W
Chaac
 
Chaac
7,073
1,372
0
6,506
11,003
7,471
213
5,118
5,473
0
47,545
W
Anubis
 
Anubis
8,021
178
0
4,023
6,341
3,635
604
3,272
3,008
46,328
0
W
Hou Yi
HeeroMat
Hou Yi
4,432
2,847
0
1,519
6,679
1,573
1,300
475
6,204
0
38,049
W
Serqet
2,416
497
0
967
5,796
1,737
202
1,238
4,504
0
31,222
L
3,209
958
0
3,281
9,722
1,650
0
3,521
6,021
0
30,804
L
Terra
MiizZyy
Terra
2,370
472
102
1,413
7,161
5,333
0
2,127
4,944
13,113
0
L
Scylla
3,437
283
0
864
4,189
873
0
1,720
2,469
29,570
0
W
2,174
186
0
2,342
9,362
7,055
422
3,023
6,325
0
12,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
35,721
366
Minions Killed
319
0
Camps Cleared
0
1,038,392
Distance Traveled
1,270,246
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,263
559
123
9
0
215,432
2
L
Sol
6,613
509
102
8
0
196,933
2
W
Chaac
8,148
627
86
7
0
271,515
2
W
Anubis
7,700
592
88
7
0
228,035
3
W
Hou Yi
6,817
524
66
5
0
221,974
5
W
Serqet
6,622
509
65
5
0
297,320
3
L
Loki
5,596
430
58
4
0
215,353
0
L
Terra
5,827
448
28
2
0
251,290
3
L
Scylla
5,698
438
55
4
0
159,384
0
W
Tyr
6,434
495
14
1
0
251,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role