Player Matchup

Nemesis
Nemesis
Silver III
Cliquel
Nemesis
Silver III
Level 84
God Stats
15W - 14L
1,483 SR
Queue Stats
149W - 158L
878 MMR
Party 1
Tyr
Tyr
Bronze V
DarthDarius95
Tyr
Bronze V
Level 109
God Stats
6W - 13L
1,454 SR
Queue Stats
58W - 88L
1,046 MMR
Solo
Hades
Hades
Silver II
Fingeryeet
Hades
Silver II
Level 66
God Stats
10W - 6L
1,721 SR
Queue Stats
55W - 61L
1,188 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Yuki152
Danzaburou
Silver II
Level 108
God Stats
0W - 2L
1,597 SR
Queue Stats
25W - 35L
1,101 MMR
Party 2
Sobek
Sobek
Gold V
Zozek
Sobek
Gold V
Level 106
God Stats
0W - 1L
1,502 SR
Queue Stats
62W - 79L
1,253 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,551 SR
1,093 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,597 SR
1,099 MMR
Chang'e
Chang'e
Silver III
ColdArmada
Chang'e
Silver III
Level 60
God Stats
14W - 15L
1,525 SR
Queue Stats
24W - 36L
1,042 MMR
Solo
Scylla
Scylla
Silver II
Jyrailla
Scylla
Silver II
Level 144
God Stats
25W - 26L
1,627 SR
Queue Stats
276W - 284L
1,201 MMR
Solo
Chiron
Chiron
Gold V
MrProdigist
Chiron
Gold V
Level 105
God Stats
2W - 3L
1,573 SR
Queue Stats
47W - 56L
1,270 MMR
Solo
Serqet
Serqet
Silver II
Psych1c1
Serqet
Silver II
Level 89
God Stats
1W - 1L
1,734 SR
Queue Stats
222W - 242L
974 MMR
Solo
Guan Yu
Guan Yu
Silver II
Виталий665
Guan Yu
Silver II
Level 156
God Stats
90W - 88L
1,526 SR
Queue Stats
165W - 175L
1,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cliquel
Nemesis
17
8 / 7 / 4
12,047
446
21,809
27,312
12,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 3 / 3
12,511
463
7,302
26,777
31,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
18
2 / 6 / 6
11,705
434
15,578
22,223
12,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Yuki152
Danzaburou
19
0 / 2 / 2
12,548
465
5,900
15,387
5,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Zozek
Sobek
17
2 / 5 / 6
12,701
470
9,249
23,856
29,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetAthenaMorgan Le FayGilgameshTiamat

VS

Bans
JanusKaliTsukuyomiKing ArthurVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ColdArmada
Chang'e
20
0 / 4 / 10
13,886
514
19,263
23,830
27,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Jyrailla
Scylla
20
5 / 2 / 8
14,966
554
17,975
11,801
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
20
6 / 1 / 8
15,315
567
18,868
19,930
7,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Psych1c1
Serqet
20
11 / 6 / 4
15,923
590
18,391
22,858
10,306
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 1 / 6
13,523
501
7,312
15,556
15,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
14
Kills
23
23
Deaths
14
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cliquel
Nemesis
8
7
4
1.43
W
Chang'e
ColdArmada
Chang'e
0
4
10
1.25
L
2
3
3
1.17
L
Hades
2
6
6
0.83
W
Scylla
Jyrailla
Scylla
5
2
8
4.5
W
Chiron
6
1
8
10
W
Serqet
Psych1c1
Serqet
11
6
4
2.17
L
Danzaburou
Yuki152
Danzaburou
0
2
2
0.5
L
Sobek
Zozek
Sobek
2
5
6
1
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,838
Damage
81,809
115,555
Taken
93,975
92,527
Mitigated
66,182
28,419
Healing
46,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cliquel
Nemesis
21,809
9,928
0
4,003
27,312
12,468
446
7,640
19,246
0
94,298
W
Chang'e
ColdArmada
Chang'e
19,263
991
2,799
12,988
23,830
27,828
610
5,079
18,751
74,951
0
L
7,302
247
0
9,622
26,777
31,625
0
11,768
14,659
0
82,213
L
Hades
15,578
1,103
730
6,804
22,223
12,696
273
8,110
13,828
95,668
0
W
Scylla
Jyrailla
Scylla
17,975
1,361
0
3,454
11,801
4,923
2,362
5,031
6,770
111,315
0
W
Chiron
18,868
9,496
2,042
12,271
19,930
7,774
3,779
4,688
15,242
0
142,109
W
Serqet
Psych1c1
Serqet
18,391
7,052
0
7,053
22,858
10,306
1,193
4,739
18,119
0
111,889
L
Danzaburou
Yuki152
Danzaburou
5,900
2,018
0
3,495
15,387
5,799
0
3,455
11,602
0
101,996
L
Sobek
Zozek
Sobek
9,249
530
0
3,765
23,856
29,939
98
6,265
16,736
29,078
0
W
7,312
438
2,540
3,524
15,556
15,351
3,424
6,317
9,239
0
71,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,512
Gold Earned
73,613
627
Minions Killed
690
0
Camps Cleared
0
2,554,044
Distance Traveled
2,682,357
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,047
446
108
4
0
514,479
4
W
Chang'e
13,886
514
127
5
0
499,136
9
L
Tyr
12,511
463
171
6
0
545,488
4
L
Hades
11,705
434
131
5
0
481,313
9
W
Scylla
14,966
554
165
6
0
555,282
8
W
Chiron
15,315
567
166
6
0
536,398
2
W
Serqet
15,923
590
137
5
0
529,692
7
L
Danzaburou
12,548
465
185
7
0
480,433
7
L
Sobek
12,701
470
32
1
0
532,331
7
W
Guan Yu
13,523
501
95
4
0
561,849
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role