Player Matchup

Amaterasu
Amaterasu
AdamIsMyGrandson
Amaterasu
Level 8
God Stats
2W - 1L
1,312 SR
Queue Stats
45W - 51L
1,351 Elo+
Party 1
Loki
Loki
Astadaddy
Loki
Level 13
God Stats
7W - 6L
1,263 SR
Queue Stats
65W - 71L
1,474 Elo+
Party 1
Scylla
Scylla
GalaxiesNinja
Scylla
Level 27
God Stats
2W - 0L
1,264 SR
Queue Stats
125W - 129L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
JazanReyers
Danzaburou
Level 29
God Stats
26W - 29L
1,541 SR
Queue Stats
586W - 568L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
YamiSukihero
Cu Chulainn
Level 9
God Stats
1W - 0L
1,708 SR
Queue Stats
27W - 36L
1,361 Elo+
Party 1
Team Averages
Level 17
1,418 SR
1,418 Elo+

VS

Team Averages
Level 21
1,479 SR
1,524 Elo+
Hou Yi
Hou Yi
Ballzy0006
Hou Yi
Level 27
God Stats
35W - 28L
1,614 SR
Queue Stats
133W - 139L
1,573 Elo+
Party 3
Mulan
Mulan
Cozy Caretaker
Mulan
Level 24
God Stats
6W - 12L
1,256 SR
Queue Stats
101W - 113L
1,546 Elo+
Party 3
Loki
Loki
OblockaAimbot
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,682 Elo+
Party 2
Merlin
Merlin
Thebockybot3212
Merlin
Level 0
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,134 Elo+
Solo
Heimdallr
Heimdallr
WraithVikary
Heimdallr
Level 28
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
6 / 4 / 3
15,758
525
10,466
25,370
32,852
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
19
9 / 8 / 8
14,147
472
15,979
18,306
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 5 / 9
16,516
551
19,522
22,807
7,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JazanReyers
Danzaburou
20
16 / 4 / 7
18,859
629
25,700
30,143
12,749
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
YamiSukihero
Cu Chulainn
20
3 / 10 / 12
14,398
480
9,112
24,806
26,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ballzy0006
Hou Yi
20
9 / 8 / 9
15,712
524
27,239
30,067
11,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 7 / 5
14,983
499
17,334
26,520
34,936
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
17 / 11 / 5
18,028
601
28,923
28,531
11,000
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
0 / 10 / 2
8,683
289
907
5,967
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
WraithVikary
Heimdallr
16
0 / 15 / 1
11,301
377
7,831
20,994
5,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
46
Kills
30
31
Deaths
51
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
6
4
3
1.88
W
Loki
9
8
8
1.63
L
Hou Yi
Ballzy0006
Hou Yi
9
8
9
1.69
L
4
7
5
0.93
W
12
5
9
3.3
W
Danzaburou
JazanReyers
Danzaburou
16
4
7
4.88
L
17
11
5
1.77
L
0
10
2
0.1
L
Heimdallr
WraithVikary
Heimdallr
0
15
1
0.03
W
Cu Chulainn
YamiSukihero
Cu Chulainn
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,779
Damage
82,234
121,432
Taken
112,079
86,767
Mitigated
64,377
37,043
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
10,466
4,762
0
10,292
25,370
32,852
2,220
242
25,128
0
73,249
W
Loki
15,979
4,291
0
1,181
18,306
6,835
0
110
18,196
0
87,646
L
Hou Yi
Ballzy0006
Hou Yi
27,239
15,394
0
11,693
30,067
11,970
43
4,624
25,359
0
129,830
L
17,334
3,108
0
3,067
26,520
34,936
0
2,998
23,450
0
100,320
W
19,522
2,523
0
7,184
22,807
7,939
3,723
373
22,434
104,979
0
W
Danzaburou
JazanReyers
Danzaburou
25,700
14,699
0
17,349
30,143
12,749
5,599
420
29,723
0
136,961
L
28,923
7,993
0
5,670
28,531
11,000
0
3,953
24,416
0
122,223
L
907
110
0
0
5,967
1,110
12
664
5,193
6,669
0
L
Heimdallr
WraithVikary
Heimdallr
7,831
5,465
0
0
20,994
5,361
2,240
8,736
11,796
0
51,603
W
Cu Chulainn
YamiSukihero
Cu Chulainn
9,112
1,736
0
1,037
24,806
26,392
1,011
345
24,461
18,343
42,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,678
Gold Earned
68,707
651
Minions Killed
620
0
Camps Cleared
0
2,759,775
Distance Traveled
2,063,189
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,758
525
131
4
0
583,730
0
W
Loki
14,147
472
87
3
0
610,777
0
L
Hou Yi
15,712
524
159
5
0
483,704
2
L
Mulan
14,983
499
188
6
0
457,583
10
W
Scylla
16,516
551
158
5
0
548,442
3
W
Danzaburou
18,859
629
182
6
0
501,222
8
L
Loki
18,028
601
162
5
0
523,114
0
L
Merlin
8,683
289
13
0
0
204,122
2
L
Heimdallr
11,301
377
98
3
0
394,666
0
W
Cu Chulainn
14,398
480
93
3
0
515,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role