Player Matchup

Ra
Ra
ItzFili
Ra
Level 7
God Stats
3W - 2L
1,483 SR
Queue Stats
8W - 8L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
Nemersan10
Cthulhu
Level 5
God Stats
4W - 1L
1,559 SR
Queue Stats
5W - 4L
1,361 Elo+
Party 1
Fenrir
Fenrir
StayM0ist
Fenrir
Level 5
God Stats
11W - 8L
1,427 SR
Queue Stats
46W - 50L
1,307 Elo+
Solo
Mulan
Mulan
XxCharly8DxX
Mulan
Level 12
God Stats
36W - 34L
1,498 SR
Queue Stats
53W - 63L
1,400 Elo+
Solo
Xbalanque
Xbalanque
teeeekane
Xbalanque
Level 7
God Stats
8W - 5L
1,521 SR
Queue Stats
10W - 6L
1,459 Elo+
Solo
Team Averages
Level 7
1,498 SR
1,377 Elo+

VS

Team Averages
Level 12
1,376 SR
1,358 Elo+
Artemis
Artemis
ItzChris100
Artemis
Level 12
God Stats
4W - 7L
1,354 SR
Queue Stats
17W - 38L
1,288 Elo+
Solo
Chang'e
Chang'e
MadDragon972
Chang'e
Level 17
God Stats
8W - 9L
1,570 SR
Queue Stats
77W - 82L
1,456 Elo+
Solo
Merlin
Merlin
NWSxJOxLEx
Merlin
Level 17
God Stats
21W - 30L
1,143 SR
Queue Stats
137W - 142L
1,317 Elo+
Solo
Medusa
Medusa
NotTur1e
Medusa
Level 6
God Stats
4W - 3L
1,357 SR
Queue Stats
7W - 7L
1,267 Elo+
Solo
Nu Wa
Nu Wa
Salamandapig
Nu Wa
Level 6
God Stats
51W - 53L
1,459 SR
Queue Stats
53W - 61L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 23
13,660
976
14,660
16,769
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Nemersan10
Cthulhu
20
1 / 5 / 23
12,626
902
7,465
24,200
23,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
StayM0ist
Fenrir
20
18 / 5 / 13
17,326
1,238
22,295
19,844
10,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 3 / 23
13,349
954
8,842
20,835
23,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
teeeekane
Xbalanque
20
15 / 5 / 16
16,476
1,177
37,511
22,167
8,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItzChris100
Artemis
20
3 / 6 / 12
12,785
913
22,887
17,363
8,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MadDragon972
Chang'e
20
8 / 5 / 8
14,228
1,016
17,762
18,143
10,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
NWSxJOxLEx
Merlin
20
4 / 9 / 12
13,852
989
19,684
21,338
9,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
NotTur1e
Medusa
19
5 / 13 / 11
13,024
930
21,442
23,446
10,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
4 / 7 / 13
13,783
985
16,513
17,960
6,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
80
39
Kills
24
24
Deaths
40
98
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
ItzChris100
Artemis
3
6
12
1.5
W
4
6
23
2.58
L
Chang'e
MadDragon972
Chang'e
8
5
8
2.4
L
Merlin
NWSxJOxLEx
Merlin
4
9
12
1.11
W
Cthulhu
Nemersan10
Cthulhu
1
5
23
2.5
L
Medusa
NotTur1e
Medusa
5
13
11
0.81
L
4
7
13
1.5
W
Fenrir
StayM0ist
Fenrir
18
5
13
4.9
W
1
3
23
4.17
W
Xbalanque
teeeekane
Xbalanque
15
5
16
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,773
Damage
98,288
103,815
Taken
98,250
72,509
Mitigated
45,810
6,980
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ItzChris100
Artemis
22,887
14,174
0
1,149
17,363
8,552
0
2,930
14,307
0
41,150
W
14,660
1,394
2,928
1,940
16,769
5,908
0
10,196
6,573
47,364
0
L
Chang'e
MadDragon972
Chang'e
17,762
566
4,598
6,481
18,143
10,962
0
3,431
14,712
52,351
0
L
Merlin
NWSxJOxLEx
Merlin
19,684
2,825
115
1,135
21,338
9,056
0
4,189
16,380
50,660
0
W
Cthulhu
Nemersan10
Cthulhu
7,465
519
0
0
24,200
23,805
0
11,945
12,255
23,954
0
L
Medusa
NotTur1e
Medusa
21,442
12,446
0
0
23,446
10,519
0
5,140
18,306
0
34,407
L
16,513
5,433
112
1,004
17,960
6,721
0
6,435
11,525
35,344
0
W
Fenrir
StayM0ist
Fenrir
22,295
3,224
0
1,089
19,844
10,606
0
11,642
8,202
0
35,649
W
8,842
916
0
1,023
20,835
23,879
0
6,654
14,181
0
47,174
W
Xbalanque
teeeekane
Xbalanque
37,511
27,993
0
0
22,167
8,311
0
13,522
8,645
0
76,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,437
Gold Earned
67,672
272
Minions Killed
223
4
Camps Cleared
5
1,252,576
Distance Traveled
1,100,059
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,785
913
41
3
0
225,258
0
W
Ra
13,660
976
66
5
0
251,752
2
L
Chang'e
14,228
1,016
64
5
1
249,575
0
L
Merlin
13,852
989
59
4
0
238,184
0
W
Cthulhu
12,626
902
17
1
0
193,746
1
L
Medusa
13,024
930
27
2
3
140,968
0
L
Nu Wa
13,783
985
32
2
1
246,074
1
W
Fenrir
17,326
1,238
28
2
1
302,770
0
W
Mulan
13,349
954
68
5
0
277,206
2
W
Xbalanque
16,476
1,177
93
7
3
227,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role