Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Mainvlz
Sun Wukong
Level 119
God Stats
1W - 3L
1,790 SR
Queue Stats
81W - 72L
1,559 Elo+
Solo
Cthulhu
Cthulhu
P3RP13 H4Z3
Cthulhu
Level 149
God Stats
5W - 1L
1,662 SR
Queue Stats
280W - 278L
1,569 Elo+
Party 1
Chernobog
Chernobog
appears
Chernobog
Level 114
God Stats
5W - 9L
1,426 SR
Queue Stats
132W - 128L
1,460 Elo+
Solo
Nox
Nox
seth ever
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,563 Elo+
Party 1
Team Averages
Level 123
1,576 SR
1,530 Elo+

VS

Team Averages
Level 89
1,423 SR
1,533 Elo+
Gilgamesh
Gilgamesh
HolyCrusaderLeo
Gilgamesh
Level 86
God Stats
1W - 4L
1,386 SR
Queue Stats
227W - 193L
1,507 Elo+
Solo
Mercury
Mercury
Killar117
Mercury
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 35L
1,591 Elo+
Party 2
Thor
Thor
dat captain
Thor
Level 98
God Stats
1W - 3L
1,572 SR
Queue Stats
219W - 150L
1,574 Elo+
Party 2
Athena
Athena
iammikeyp
Athena
Level 87
God Stats
9W - 17L
1,387 SR
Queue Stats
579W - 557L
1,542 Elo+
Solo
Artio
Artio
zero666999
Artio
Level 124
God Stats
0W - 2L
1,268 SR
Queue Stats
24W - 37L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
7 / 5 / 16
10,137
845
13,794
11,368
5,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Mainvlz
Sun Wukong
18
8 / 1 / 20
10,771
898
11,226
13,948
17,316
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
P3RP13 H4Z3
Cthulhu
17
7 / 2 / 27
10,405
867
14,852
13,949
16,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
appears
Chernobog
18
9 / 3 / 23
10,639
887
23,216
12,596
6,621
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 26
10,306
859
11,496
10,899
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HolyCrusaderLeo
Gilgamesh
16
7 / 9 / 5
10,238
853
17,090
17,054
8,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Killar117
Mercury
14
2 / 10 / 5
8,788
732
7,887
12,714
5,940
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 6 / 4
8,303
692
12,314
12,396
7,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
iammikeyp
Athena
13
0 / 8 / 6
7,466
622
6,483
21,035
20,441
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
14
0 / 5 / 6
7,111
593
4,781
20,808
21,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
39
38
Kills
13
13
Deaths
38
112
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
5
16
3
L
Gilgamesh
HolyCrusaderLeo
Gilgamesh
7
9
5
1.06
L
Mercury
Killar117
Mercury
2
10
5
0.45
W
Sun Wukong
Mainvlz
Sun Wukong
8
1
20
18
W
Cthulhu
P3RP13 H4Z3
Cthulhu
7
2
27
10.25
W
Chernobog
appears
Chernobog
9
3
23
6.83
L
4
6
4
1
L
Athena
iammikeyp
Athena
0
8
6
0.38
W
7
2
26
10
L
Artio
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,584
Damage
48,555
62,760
Taken
84,007
51,457
Mitigated
64,397
19,612
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,794
4,446
1,486
770
11,368
5,436
672
2,642
8,726
0
21,522
L
Gilgamesh
HolyCrusaderLeo
Gilgamesh
17,090
2,841
849
974
17,054
8,923
0
5,394
11,532
0
28,352
L
Mercury
Killar117
Mercury
7,887
1,683
0
302
12,714
5,940
0
3,898
8,772
0
12,959
W
Sun Wukong
Mainvlz
Sun Wukong
11,226
3,226
1,165
2,753
13,948
17,316
562
2,446
11,502
0
22,512
W
Cthulhu
P3RP13 H4Z3
Cthulhu
14,852
1,595
2,750
1,989
13,949
16,567
756
2,458
11,491
27,901
0
W
Chernobog
appears
Chernobog
23,216
17,704
2,491
1,311
12,596
6,621
2,180
1,885
10,711
0
37,201
L
12,314
1,062
668
1,071
12,396
7,239
0
3,989
8,267
0
25,307
L
Athena
iammikeyp
Athena
6,483
728
815
1,364
21,035
20,441
0
4,776
16,073
12,061
0
W
11,496
2,962
2,491
2,406
10,899
5,517
936
1,833
9,036
21,939
0
L
Artio
4,781
419
1,957
3,548
20,808
21,854
0
7,615
13,015
11,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,258
Gold Earned
41,906
117
Minions Killed
74
0
Camps Cleared
0
1,084,077
Distance Traveled
962,452
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,137
845
18
2
0
208,990
0
L
Gilgamesh
10,238
853
20
2
0
173,866
1
L
Mercury
8,788
732
16
1
0
194,221
0
W
Sun Wukong
10,771
898
24
2
0
251,536
0
W
Cthulhu
10,405
867
32
3
0
215,963
0
W
Chernobog
10,639
887
28
2
0
209,497
1
L
Thor
8,303
692
17
1
0
179,961
0
L
Athena
7,466
622
12
1
0
197,769
1
W
Nox
10,306
859
15
1
0
198,091
0
L
Artio
7,111
593
9
1
0
216,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role