Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DreadDoctorZX
Vulcan
Level 118
God Stats
2W - 1L
1,777 SR
Queue Stats
151W - 56L
1,887 Elo+
Party 2
Izanami
Izanami
SnowWookie
Izanami
Level 67
God Stats
3W - 0L
1,858 SR
Queue Stats
72W - 23L
1,728 Elo+
Party 2
Kuzenbo
Kuzenbo
ThatBeastGorilla
Kuzenbo
Level 83
God Stats
3W - 2L
1,974 SR
Queue Stats
60W - 18L
1,853 Elo+
Party 2
Awilix
Awilix
iLackEmotion
Awilix
Level 15
God Stats
13W - 3L
1,975 SR
Queue Stats
65W - 18L
1,777 Elo+
Party 2
Team Averages
Level 88
1,817 SR
1,749 Elo+

VS

Team Averages
Level 81
1,601 SR
1,491 Elo+
Bakasura
Bakasura
Balmung_Rampage
Bakasura
Level 148
God Stats
29W - 24L
1,648 SR
Queue Stats
514W - 511L
1,535 Elo+
Solo
Anubis
Anubis
DiZzY SkILLz
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,394 Elo+
Party 1
Cerberus
Cerberus
IRuss The BAWSE
Cerberus
Level 46
God Stats
1W - 3L
1,561 SR
Queue Stats
3W - 8L
1,394 Elo+
Party 1
Neith
Neith
TsumikiOwO
Neith
Level 42
God Stats
15W - 10L
1,659 SR
Queue Stats
216W - 167L
1,582 Elo+
Party 3
Gilgamesh
Gilgamesh
Waga_NaWaMegumin
Gilgamesh
Level 141
God Stats
27W - 24L
1,635 SR
Queue Stats
755W - 675L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
5 / 0 / 7
6,385
639
6,147
6,433
3,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 0 / 5
6,510
651
5,557
2,834
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
SnowWookie
Izanami
11
4 / 0 / 3
6,587
659
5,929
4,295
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 0 / 7
6,526
653
4,162
6,262
3,791
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
8 / 0 / 5
7,131
713
6,086
6,104
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
0 / 5 / 0
4,604
460
1,983
6,246
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
7
0 / 8 / 0
4,026
403
2,388
7,145
2,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
6
0 / 4 / 0
4,597
460
1,261
9,037
2,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
7
0 / 3 / 0
4,464
446
3,864
5,003
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
6
0 / 7 / 0
4,124
412
2,617
9,005
3,124

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
27
Kills
0
0
Deaths
27
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
7
8.5
L
Bakasura
0
5
0
0
L
Anubis
0
8
0
0
W
5
0
5
7.5
L
Cerberus
0
4
0
0
W
Izanami
SnowWookie
Izanami
4
0
3
5.5
W
5
0
7
8.5
L
Neith
0
3
0
0
L
Gilgamesh
0
7
0
0
W
Awilix
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,881
Damage
12,113
25,928
Taken
36,436
11,413
Mitigated
11,841
5,715
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,147
1,429
0
774
6,433
3,718
0
1,599
4,726
12,968
0
L
Bakasura
1,983
1,153
0
1,492
6,246
2,265
0
1,213
4,985
0
20,733
L
Anubis
2,388
221
0
732
7,145
2,607
0
4,641
2,453
13,112
0
W
5,557
786
0
497
2,834
945
459
502
2,332
37,734
0
L
Cerberus
1,261
209
0
1,148
9,037
2,779
0
3,459
5,523
10,944
0
W
Izanami
SnowWookie
Izanami
5,929
4,034
0
1,456
4,295
1,191
786
271
4,024
0
44,397
W
4,162
1,065
0
2,113
6,262
3,791
60
832
5,345
27,246
0
L
Neith
3,864
1,719
0
1,504
5,003
1,066
0
1,899
3,067
0
23,896
L
Gilgamesh
2,617
563
0
1,132
9,005
3,124
0
4,463
4,542
243
15,204
W
Awilix
6,086
2,659
0
875
6,104
1,768
0
684
5,280
0
46,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
21,815
307
Minions Killed
168
0
Camps Cleared
0
1,040,764
Distance Traveled
825,491
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,385
639
12
1
0
204,586
3
L
Bakasura
4,604
460
53
5
0
160,708
1
L
Anubis
4,026
403
18
2
0
159,445
1
W
Vulcan
6,510
651
64
6
0
230,297
2
L
Cerberus
4,597
460
18
2
0
169,961
2
W
Izanami
6,587
659
90
9
0
165,423
3
W
Kuzenbo
6,526
653
53
5
0
197,221
1
L
Neith
4,464
446
52
5
0
157,722
2
L
Gilgamesh
4,124
412
27
3
0
177,655
0
W
Awilix
7,131
713
88
9
0
243,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role