Player Matchup

Gilgamesh
Gilgamesh
AK REPTAR
Gilgamesh
Level 157
God Stats
9W - 13L
1,612 SR
Queue Stats
132W - 117L
1,499 Elo+
Party 1
Ra
Ra
Barybunch
Ra
Level 12
God Stats
1W - 1L
1,351 SR
Queue Stats
9W - 8L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
BreyserLaser
Amaterasu
Level 18
God Stats
3W - 0L
1,576 SR
Queue Stats
91W - 119L
1,392 Elo+
Party 2
Artemis
Artemis
Medievil16lu
Artemis
Level 28
God Stats
3W - 3L
1,432 SR
Queue Stats
145W - 189L
1,412 Elo+
Party 2
Geb
Geb
Mohndale
Geb
Level 29
God Stats
13W - 5L
1,675 SR
Queue Stats
80W - 63L
1,513 Elo+
Solo
Team Averages
Level 49
1,529 SR
1,459 Elo+

VS

Team Averages
Level 26
1,489 SR
1,407 Elo+
Bakasura
Bakasura
Huxxter
Bakasura
Level 14
God Stats
20W - 25L
1,444 SR
Queue Stats
26W - 44L
1,372 Elo+
Solo
Nu Wa
Nu Wa
Lorjez-
Nu Wa
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
73W - 72L
1,459 Elo+
Solo
Cabrakan
Cabrakan
MMD Axiom
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,310 Elo+
Solo
Artemis
Artemis
Nighthawke_873sr
Artemis
Level 29
God Stats
6W - 4L
1,658 SR
Queue Stats
87W - 93L
1,538 Elo+
Solo
Olorun
Olorun
TriggaFinga5000
Olorun
Level 27
God Stats
13W - 20L
1,528 SR
Queue Stats
15W - 23L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AK REPTAR
Gilgamesh
18
10 / 3 / 10
11,007
612
12,974
15,370
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 4 / 10
11,183
621
18,322
16,103
6,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
BreyserLaser
Amaterasu
12
1 / 5 / 2
7,966
443
6,639
12,367
4,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
Medievil16lu
Artemis
12
2 / 2 / 3
7,692
427
4,876
8,126
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 6
8,351
464
2,464
11,378
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Huxxter
Bakasura
13
6 / 4 / 2
9,100
506
4,774
12,488
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Lorjez-
Nu Wa
13
2 / 10 / 4
8,530
474
8,296
12,159
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
MMD Axiom
Cabrakan
15
1 / 2 / 4
9,130
507
7,409
13,921
15,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 3
9,252
514
8,777
13,648
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 5 / 3
9,242
513
10,257
11,532
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
26
Kills
17
17
Deaths
26
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AK REPTAR
Gilgamesh
10
3
10
5
W
11
4
10
4
W
Amaterasu
BreyserLaser
Amaterasu
1
5
2
0.4
L
Bakasura
Huxxter
Bakasura
6
4
2
1.75
L
Nu Wa
Lorjez-
Nu Wa
2
10
4
0.4
L
Cabrakan
MMD Axiom
Cabrakan
1
2
4
1.5
W
Artemis
Medievil16lu
Artemis
2
2
3
1.75
W
2
3
6
1.67
L
3
5
3
0.9
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,275
Damage
39,513
63,344
Taken
63,748
27,928
Mitigated
30,639
20,114
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AK REPTAR
Gilgamesh
12,974
4,626
0
4,397
15,370
7,180
206
3,650
11,328
0
88,736
W
18,322
3,883
1,312
9,195
16,103
6,750
650
7,378
8,023
80,330
0
W
Amaterasu
BreyserLaser
Amaterasu
6,639
2,485
0
2,827
12,367
4,826
82
7,049
4,861
0
33,854
L
Bakasura
Huxxter
Bakasura
4,774
3,022
0
2,320
12,488
3,849
519
3,237
9,115
0
34,094
L
Nu Wa
Lorjez-
Nu Wa
8,296
1,731
0
1,330
12,159
2,697
560
6,365
5,436
30,390
0
L
Cabrakan
MMD Axiom
Cabrakan
7,409
1,541
0
284
13,921
15,780
232
740
13,168
41,930
0
W
Artemis
Medievil16lu
Artemis
4,876
1,684
0
260
8,126
2,426
246
2,217
5,809
0
29,232
W
2,464
93
0
2,123
11,378
6,746
0
3,756
7,405
28,554
0
L
8,777
2,804
0
3,019
13,648
4,058
455
4,842
8,632
0
59,998
L
10,257
4,996
118
2,960
11,532
4,255
2,329
5,013
6,430
41,906
5,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
45,254
449
Minions Killed
402
0
Camps Cleared
0
1,664,480
Distance Traveled
1,433,930
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,007
612
158
9
0
343,104
5
W
Ra
11,183
621
147
8
0
320,053
2
W
Amaterasu
7,966
443
56
3
0
322,012
1
L
Bakasura
9,100
506
69
4
0
362,666
0
L
Nu Wa
8,530
474
57
3
0
267,292
4
L
Cabrakan
9,130
507
104
6
0
248,977
2
W
Artemis
7,692
427
47
3
0
320,474
7
W
Geb
8,351
464
41
2
0
358,837
4
L
Artemis
9,252
514
92
5
0
286,534
5
L
Olorun
9,242
513
80
4
0
268,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role