Player Matchup

Ymir
Ymir
Bustaman
Ymir
Level 47
God Stats
5W - 4L
1,654 SR
Queue Stats
56W - 74L
1,551 Elo+
Party 1
Xing Tian
Xing Tian
Rainero22
Xing Tian
Level 147
God Stats
0W - 1L
1,785 SR
Queue Stats
96W - 103L
1,556 Elo+
Party 1
Nox
Nox
iTzRene87
Nox
Level 87
God Stats
4W - 5L
1,492 SR
Queue Stats
55W - 83L
1,324 Elo+
Solo
Team Averages
Level 94
1,644 SR
1,477 Elo+

VS

Team Averages
Level 104
1,577 SR
1,463 Elo+
Chaac
Chaac
AdmiralFish350
Chaac
Level 125
God Stats
18W - 12L
1,656 SR
Queue Stats
116W - 145L
1,529 Elo+
Solo
Loki
Loki
Lilguytidus08
Loki
Level 59
God Stats
31W - 35L
1,577 SR
Queue Stats
66W - 90L
1,417 Elo+
Solo
Merlin
Merlin
dewanye2012
Merlin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 4
10,634
591
5,824
16,027
17,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Rainero22
Xing Tian
16
2 / 4 / 4
11,149
619
14,155
26,161
27,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 7 / 2
10,424
579
6,754
14,882
5,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
11,931
663
17,800
19,914
16,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 4 / 5
12,383
688
9,982
11,470
4,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
16
4 / 1 / 9
11,958
664
18,534
8,638
3,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
14
14
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Ymir
2
3
4
1.33
W
7
4
5
2.38
L
Xing Tian
Rainero22
Xing Tian
2
4
4
1
W
Merlin
4
1
9
8.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
46,316
57,070
Taken
40,022
51,410
Mitigated
24,031
8,084
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,800
3,827
0
14,404
19,914
16,383
804
12,095
7,819
0
65,742
L
Ymir
5,824
815
699
1,419
16,027
17,694
120
5,877
10,150
21,357
0
W
9,982
2,097
0
1,026
11,470
4,113
814
8,277
3,193
0
35,088
L
Xing Tian
Rainero22
Xing Tian
14,155
532
829
3,371
26,161
27,895
0
8,806
17,355
49,041
0
W
Merlin
18,534
1,676
176
3,845
8,638
3,535
1,101
6,361
2,277
63,114
0
L
6,754
1,021
139
1,627
14,882
5,821
252
3,851
11,031
40,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
36,272
149
Minions Killed
212
0
Camps Cleared
0
821,203
Distance Traveled
964,428
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,931
663
88
5
0
329,162
3
L
Ymir
10,634
591
27
2
0
252,477
1
W
Loki
12,383
688
45
3
0
324,750
1
L
Xing Tian
11,149
619
49
3
0
306,327
3
W
Merlin
11,958
664
79
4
0
310,516
0
L
Nox
10,424
579
73
4
0
262,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role