Player Matchup

Susano
Susano
JellyFeet12
Susano
Level 16
God Stats
41W - 34L
1,511 SR
Queue Stats
52W - 47L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
JubioADX
Baron Samedi
Level 23
God Stats
8W - 10L
1,479 SR
Queue Stats
15W - 15L
1,442 Elo+
Solo
Ymir
Ymir
WeightLifterSMH
Ymir
Level 17
God Stats
62W - 55L
1,576 SR
Queue Stats
67W - 64L
1,563 Elo+
Solo
Anhur
Anhur
WitchcraftKid
Anhur
Level 16
God Stats
5W - 2L
1,453 SR
Queue Stats
75W - 62L
1,582 Elo+
Solo
Anubis
Anubis
cesarn627
Anubis
Level 24
God Stats
74W - 60L
1,728 SR
Queue Stats
132W - 142L
1,582 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,529 Elo+

VS

Team Averages
Level 14
1,496 SR
1,464 Elo+
Bakasura
Bakasura
DarkestPheonix
Bakasura
Level 25
God Stats
6W - 6L
1,541 SR
Queue Stats
166W - 187L
1,485 Elo+
Solo
Hera
Hera
Whirlypool
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,516 Elo+
Solo
Yemoja
Yemoja
XiaoPapu
Yemoja
Level 29
God Stats
2W - 8L
1,240 SR
Queue Stats
113W - 138L
1,330 Elo+
Solo
Bellona
Bellona
leosan67
Bellona
Level 4
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 2L
1,650 Elo+
Solo
Anhur
Anhur
papatony27
Anhur
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 10L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
5
0 / 0 / 0
3,304
661
930
2,147
465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JubioADX
Baron Samedi
6
0 / 1 / 0
3,528
706
2,298
2,925
1,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 2
3,471
694
1,282
2,544
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 0
3,966
793
2,971
2,272
451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
cesarn627
Anubis
7
1 / 0 / 0
3,931
786
990
2,528
771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
0 / 1 / 0
3,743
749
1,075
3,533
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 0 / 0
3,350
670
744
567
85
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
XiaoPapu
Yemoja
5
0 / 0 / 0
3,320
664
1,320
2,675
461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
leosan67
Bellona
5
0 / 0 / 1
3,372
674
1,217
3,391
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
5
0 / 2 / 0
3,132
626
1,090
3,725
444
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
0
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
1
0
0
W
Susano
0
0
0
0
W
Baron Samedi
JubioADX
Baron Samedi
0
1
0
0
W
0
0
2
1
L
0
0
0
0
W
2
0
0
2
L
Yemoja
XiaoPapu
Yemoja
0
0
0
0
W
Anubis
cesarn627
Anubis
1
0
0
1
L
Bellona
leosan67
Bellona
0
0
1
0.5
L
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,471
Damage
5,446
12,416
Taken
13,891
3,759
Mitigated
3,849
5,561
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,075
755
0
1,705
3,533
1,100
0
1,074
2,459
0
16,523
W
Susano
930
229
0
1,132
2,147
465
0
31
2,116
0
10,439
W
Baron Samedi
JubioADX
Baron Samedi
2,298
655
0
1,469
2,925
1,404
31
0
2,925
12,885
0
W
1,282
300
155
716
2,544
668
0
592
1,952
10,167
0
L
744
0
0
250
567
85
108
0
567
10,548
0
W
2,971
2,047
0
840
2,272
451
100
697
1,575
0
18,767
L
Yemoja
XiaoPapu
Yemoja
1,320
240
553
0
2,675
461
0
341
2,334
6,884
0
W
Anubis
cesarn627
Anubis
990
0
0
1,249
2,528
771
210
632
1,624
21,199
0
L
Bellona
leosan67
Bellona
1,217
245
0
1,164
3,391
1,759
0
2,263
1,128
0
7,923
L
Anhur
1,090
1,018
0
733
3,725
444
0
892
2,833
0
8,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,200
Gold Earned
16,917
148
Minions Killed
107
0
Camps Cleared
0
515,555
Distance Traveled
457,922
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,743
749
46
9
0
106,615
0
W
Susano
3,304
661
32
6
0
117,895
0
W
Baron Samedi
3,528
706
23
5
0
103,428
0
W
Ymir
3,471
694
9
2
0
104,994
2
L
Hera
3,350
670
19
4
0
78,504
1
W
Anhur
3,966
793
45
9
0
94,138
1
L
Yemoja
3,320
664
9
2
0
84,794
2
W
Anubis
3,931
786
39
8
0
95,100
0
L
Bellona
3,372
674
16
3
0
94,126
0
L
Anhur
3,132
626
17
3
0
93,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role