Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DeloBags
Raijin
Level 68
God Stats
10W - 3L
1,838 SR
Queue Stats
141W - 138L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
GoldenHallow
Xbalanque
Level 129
God Stats
2W - 2L
1,785 SR
Queue Stats
68W - 71L
1,530 Elo+
Solo
Nemesis
Nemesis
Kidtiamat
Nemesis
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
141W - 101L
1,663 Elo+
Party 1
Yemoja
Yemoja
SkyQuack
Yemoja
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 171L
1,575 Elo+
Party 1
Team Averages
Level 78
1,625 SR
1,556 Elo+

VS

Team Averages
Level 102
1,539 SR
1,550 Elo+
Artio
Artio
EliteShadow88
Artio
Level 104
God Stats
6W - 3L
1,296 SR
Queue Stats
196W - 204L
1,505 Elo+
Party 3
Arachne
Arachne
Lem0nBoi
Arachne
Level 45
God Stats
1W - 0L
1,789 SR
Queue Stats
11W - 5L
1,650 Elo+
Solo
Discordia
Discordia
Lord Zendore
Discordia
Level 101
God Stats
5W - 7L
1,540 SR
Queue Stats
129W - 146L
1,526 Elo+
Party 3
Ah Puch
Ah Puch
Onfire557
Ah Puch
Level 156
God Stats
9W - 7L
1,316 SR
Queue Stats
528W - 514L
1,506 Elo+
Solo
Chiron
Chiron
Supershadplayz
Chiron
Level 105
God Stats
26W - 11L
1,757 SR
Queue Stats
569W - 566L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 2 / 0
7,907
565
7,418
11,816
9,711
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
DeloBags
Raijin
9
0 / 5 / 1
5,849
418
2,513
5,868
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
GoldenHallow
Xbalanque
12
0 / 4 / 1
6,581
470
2,544
9,674
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Kidtiamat
Nemesis
12
5 / 4 / 0
7,644
546
9,198
12,656
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
SkyQuack
Yemoja
11
0 / 0 / 5
6,477
463
1,901
5,555
3,584
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,592
471
3,264
11,235
7,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Lem0nBoi
Arachne
14
7 / 3 / 4
9,127
652
8,880
10,960
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Lord Zendore
Discordia
14
6 / 2 / 2
8,685
620
5,751
5,295
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Onfire557
Ah Puch
15
0 / 1 / 4
8,777
627
4,540
9,608
3,341
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 1
8,568
612
7,998
6,229
2,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
15
15
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
L
Raijin
DeloBags
Raijin
0
5
1
0.1
W
0
1
4
2
L
Xbalanque
GoldenHallow
Xbalanque
0
4
1
0.13
L
Nemesis
Kidtiamat
Nemesis
5
4
0
1.25
W
Arachne
Lem0nBoi
Arachne
7
3
4
3
W
Discordia
Lord Zendore
Discordia
6
2
2
3.5
W
Ah Puch
Onfire557
Ah Puch
0
1
4
2
L
Yemoja
SkyQuack
Yemoja
0
0
5
2.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
30,433
45,569
Taken
43,327
22,870
Mitigated
19,117
15,495
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,418
590
0
6,460
11,816
9,711
0
2,979
8,837
61,819
0
L
Raijin
DeloBags
Raijin
2,513
0
0
750
5,868
1,709
0
3,278
2,280
24,914
0
W
3,264
665
168
2,171
11,235
7,478
0
1,811
9,290
27,132
0
L
Xbalanque
GoldenHallow
Xbalanque
2,544
1,160
0
3,377
9,674
2,671
0
1,865
7,769
0
44,553
L
Nemesis
Kidtiamat
Nemesis
9,198
5,033
0
2,333
12,656
5,195
0
3,173
9,313
0
45,023
W
Arachne
Lem0nBoi
Arachne
8,880
6,000
0
5,101
10,960
4,642
394
2,317
8,491
0
57,463
W
Discordia
Lord Zendore
Discordia
5,751
740
0
2,084
5,295
1,577
677
1,030
4,139
46,012
0
W
Ah Puch
Onfire557
Ah Puch
4,540
743
0
5,078
9,608
3,341
244
5,842
3,766
60,114
0
L
Yemoja
SkyQuack
Yemoja
1,901
607
1,461
1,114
5,555
3,584
0
1,698
3,815
26,937
0
W
7,998
2,508
593
2,993
6,229
2,079
420
488
5,741
0
71,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
41,749
429
Minions Killed
481
0
Camps Cleared
0
1,204,599
Distance Traveled
1,373,087
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,907
565
149
11
0
241,959
2
L
Raijin
5,849
418
64
5
0
181,126
0
W
Artio
6,592
471
32
2
0
287,198
4
L
Xbalanque
6,581
470
79
6
0
234,655
3
L
Nemesis
7,644
546
83
6
0
290,123
3
W
Arachne
9,127
652
99
7
0
318,846
0
W
Discordia
8,685
620
91
7
0
258,065
4
W
Ah Puch
8,777
627
136
10
0
252,606
1
L
Yemoja
6,477
463
54
4
0
256,736
2
W
Chiron
8,568
612
123
9
0
256,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role